Jump to content

[RESOLVED?] Game cannot start (Ubuntu 12.04 LTS)


buro9
 Share

Recommended Posts

Experienced with the Ubuntu repo version, also experienced with the Wildfire repo version.

Error message:


Cache: 500 (total: 196096) MiB
TIMER| InitVfs: 341.944 us
Sound: AlcInit success, using PulseAudio Default
dir_watch_inotify.cpp(210): Function call failed: return value was -1 (Function failed (no details available))
Function call failed: return value was -1 (Function failed (no details available))
Location: dir_watch_inotify.cpp:210 (dir_watch_Add)
Call stack:
(0x85ccda) /usr/games/pyrogenesis() [0x85ccda]
(0x816001) /usr/games/pyrogenesis() [0x816001]
(0x816cde) /usr/games/pyrogenesis() [0x816cde]
(0x8164d9) /usr/games/pyrogenesis() [0x8164d9]
(0x85ec64) /usr/games/pyrogenesis() [0x85ec64]
(0x87bb3d) /usr/games/pyrogenesis() [0x87bb3d]
(0x877120) /usr/games/pyrogenesis() [0x877120]
(0x82f548) /usr/games/pyrogenesis() [0x82f548]
(0x56b9a9) /usr/games/pyrogenesis() [0x56b9a9]
(0x5d4ad4) /usr/games/pyrogenesis() [0x5d4ad4]
(0x5c73de) /usr/games/pyrogenesis() [0x5c73de]
(0x41ea6e) /usr/games/pyrogenesis() [0x41ea6e]
(0x414317) /usr/games/pyrogenesis() [0x414317]
(0x7fbb994f076d) /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fbb994f076d]
(0x41da35) /usr/games/pyrogenesis() [0x41da35]
errno = 0 (?)
OS error = ?

This occurs without ever launching the menu screen, as soon as the "0ad" command is entered.

Link to comment
Share on other sites

I normally use the launcher in Unity. But I tried the command line `0ad` as per the /usr/share/applications/0ad.desktop file with the same result.

The game hadn't updated in a while, but the Linux kernel and Java both had on the last system update... which are the only updates that I guess could have affected it.

The error screen I get looks like a raw GUI toolkit screen, it's not dressed in the Ubuntu windowing style if that helps at all (I doubt it).

Edited by buro9
Link to comment
Share on other sites

0ad-dbg installed.

Though... it now works. Game launched first time and then on subsequent occasions without issue.

The output is:


Cache: 500 (total: 196096) MiB
TIMER| InitVfs: 326.695 us
Sound: AlcInit success, using PulseAudio Default
TIMER| CONFIG_Init: 64.7512 ms
TIMER| InitScripting: 2.14487 ms
TIMER| RunHardwareDetection: 19.4294 ms
TIMER| write_sys_info: 16.5027 ms
TIMER| InitRenderer: 4.6841 ms
TIMER| ps_console: 1.33423 ms
TIMER| ps_lang_hotkeys: 567.257 us
TIMER| common/setup.xml: 776.837 us
TIMER| common/styles.xml: 52.42 us
TIMER| common/sprite1.xml: 1.73274 ms
TIMER| common/init.xml: 1.46559 ms
TIMER| common/common_sprites.xml: 1.98637 ms
TIMER| common/common_styles.xml: 248.196 us
TIMER| pregame/sprites.xml: 416.573 us
TIMER| pregame/styles.xml: 46.723 us
TIMER| pregame/mainmenu.xml: 5.21289 ms
TIMER| common/global.xml: 385.227 us
Using Xcursor to sys_cursor_create 32 x 32 cursor
TIMER| common/setup.xml: 1.00695 ms
TIMER| common/styles.xml: 42.97 us
TIMER| common/sprite1.xml: 2.63902 ms
TIMER| common/common_sprites.xml: 2.79679 ms
TIMER| common/common_styles.xml: 183.863 us
TIMER| msgbox/msgbox.xml: 719.92 us
TIMER| shutdown TexMan: 7.094 us
TIMER| shutdown Renderer: 15.6559 ms
TIMER| shutdown SDL: 55.7464 ms
TIMER| shutdown UserReporter: 316.31 us
TIMER| shutdown ScriptingHost: 994.49 us
TIMER| shutdown ConfigDB: 0.233 us
TIMER| resource modules: 527.57 ms
TIMER TOTALS (9 clients)
-----------------------------------------------------
tc_png_decode: 19.4409 Mc (8x)
tc_pool_alloc: 1191.37 kc (123x)
tc_dds_transform: 28.311 kc (10x)
tc_transform: 62.556 kc (4x)
tc_plain_transform: 23.001 kc (4x)
tc_ShaderGLSLLink: 0 c (0x)
tc_ShaderGLSLCompile: 0 c (0x)
tc_ShaderValidation: 1141.47 kc (1x)
xml_validation: 1053.83 kc (1x)
-----------------------------------------------------
TIMER| shutdown misc: 522.234 us

Removing 0ad-dbg does not make the original issue appear again.

I'll consider it resolved... because it's no longer happening. But I'll also leave the 0ad-dbg symbols installed and should it occur again I'll re-open this conversation and will post whatever the output is at that time.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...