scroogie Posted May 12, 2013 Report Share Posted May 12, 2013 (edited) I periodically receive this message on every game now:ERROR: OpenAL error: Invalid Enum; called from FadeToIn (line 345)*Update*:See http://www.wildfiregames.com/forum/index.php?showtopic=17314entry269697 for solution.Default OpenAL version in OpenSUSE 12.3 has the bug mentioned there. Using the multimedia repository (http://pmbs.links2linux.org/project/repositories?project=Multimedia for 12.3: http://download.opensuse.org/repositories/multimedia:/libs/openSUSE_12.3/) and doing a zypper dup fixes the issue. Edited June 4, 2013 by scroogie Quote Link to comment Share on other sites More sharing options...
stwf Posted May 12, 2013 Report Share Posted May 12, 2013 Hi,Is that on a mac? In general what is your system info? Quote Link to comment Share on other sites More sharing options...
scroogie Posted May 13, 2013 Author Report Share Posted May 13, 2013 No, this is a Core i5-3570 on an Z77 chipset (no further sound card). Running Linux, Kernel 3.7.10. Quote Link to comment Share on other sites More sharing options...
stwf Posted May 13, 2013 Report Share Posted May 13, 2013 ok, thanks. Is there anything specific thats going on when you see the warning? Does it happen always, does it happen in large bursts or just once in a while?Thanks for the help in tracking this down! Quote Link to comment Share on other sites More sharing options...
scroogie Posted May 13, 2013 Author Report Share Posted May 13, 2013 It happens right from the start (in the main menu) and then every few minutes. I can try to time it if it helps. Quote Link to comment Share on other sites More sharing options...
stwf Posted May 13, 2013 Report Share Posted May 13, 2013 Thanks. but timing it isn't necessary. Is it happening while the game is changing songs? That does happen every few minutes... Quote Link to comment Share on other sites More sharing options...
scroogie Posted May 13, 2013 Author Report Share Posted May 13, 2013 Can I toggle/force a track change somehow to test that? Quote Link to comment Share on other sites More sharing options...
stwf Posted May 13, 2013 Report Share Posted May 13, 2013 hmm, no you just have to wait for the son to end, then there is a 15 second pause. Then a new one begins, or the same one plays again if that civ only has one song. So btw what map is it you are playing? Does it happen on others? Quote Link to comment Share on other sites More sharing options...
scroogie Posted May 13, 2013 Author Report Share Posted May 13, 2013 Ok, yes, it happens when the game changes tracks. Also if I completely toggle Music through the settings. Quote Link to comment Share on other sites More sharing options...
scroogie Posted June 1, 2013 Author Report Share Posted June 1, 2013 Just tried the latest trunk and the error persists. Can I still be of assistance somehow? Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted June 1, 2013 Report Share Posted June 1, 2013 Which version of OpenAL-soft are you using? That error looks like the regression introduced in 1.15 which was fixed in 1.15.1 (assuming line 342 of CSoundBase.cpp is responsible, since it retrieves the source AL_GAIN). Quote Link to comment Share on other sites More sharing options...
scroogie Posted June 2, 2013 Author Report Share Posted June 2, 2013 Here are the versions of openal:libopenal1-32bit-1.15-4.6.1.x86_64openal-soft-1.15-4.6.1.x86_64libopenal1-1.15-4.6.1.x86_64openal-soft-devel-1.15-4.6.1.x86_64 Quote Link to comment Share on other sites More sharing options...
stwf Posted June 2, 2013 Report Share Posted June 2, 2013 hmm, ok I'll take a look. I'm guessing the next track does play fine? Are there any sound problems (besides the error message) I was waiting on this since the sound code got a big upgrade. I'll take a look again.Is there a ticket for this? Quote Link to comment Share on other sites More sharing options...
scroogie Posted June 2, 2013 Author Report Share Posted June 2, 2013 I just recompiled. All music plays well, also the battle music, but the error message persists, everytime a new track is played.Since today, I also receive many many many of the following messages:WARNING: OpenAL: stereo sounds can't be positioned: audio/actor/human/death/death_13.oggWARNING: OpenAL: stereo sounds can't be positioned: audio/interface/select/building/sel_barracks.oggWARNING: OpenAL: stereo sounds can't be positioned: audio/voice/hellenes/civ/female/civ_female_march_2.oggetc. pp. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted June 3, 2013 Report Share Posted June 3, 2013 The new warnings are expected debugging messages while we troubleshoot some other problems.It looks to me like you have the buggy version of OpenAL Soft 1.15 and it needs to be updated to 1.15.1 to fix it. I would report this to your distro's support or whoever manages the OpenAL Soft package, they may be able to release an update. The 1.15.1 version was released literally within days of 1.15 IIRC, so people may not have even noticed it. Quote Link to comment Share on other sites More sharing options...
scroogie Posted June 4, 2013 Author Report Share Posted June 4, 2013 I quickly confirmed that with packages from an upgraded repository. Indeed the error messages vanish with 1.15.1-xy packages. Thanks. Quote Link to comment Share on other sites More sharing options...
stwf Posted June 4, 2013 Report Share Posted June 4, 2013 Thanks for the help historic_bruno! Quote Link to comment Share on other sites More sharing options...
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