zoot Posted February 10, 2013 Report Share Posted February 10, 2013 (edited) At various points in the codebase, relatively minor errors in scripts and data files can cascade into quite spectacular crashes. For instance, misspelling a component name by a single letter in the special/player.xml template causes the game to undergo an all-out segmentation fault. For moddability and general robustness, it would IMO be nice to try and clean up some of these error cases and deal with them in a slightly less dramatic way.I'll create a ticket for every such crash I identify and post a link to it in this thread. Edited February 10, 2013 by zoot Quote Link to comment Share on other sites More sharing options...
zoot Posted February 10, 2013 Author Report Share Posted February 10, 2013 Ticket #1836: Misspelling a component name in the special/player.xml template causes segmentation fault Quote Link to comment Share on other sites More sharing options...
quantumstate Posted February 10, 2013 Report Share Posted February 10, 2013 That sounds like a good idea . Xml validation errors could do with large improvements generally, even when they don't cause a crash. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted February 10, 2013 Report Share Posted February 10, 2013 Good, people ignoring them is why they never get fixed Quote Link to comment Share on other sites More sharing options...
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