Jump to content

Copiled bat no pyrogenesis in system


Recommended Posts

Hi gays, recently I compiled a 0 AD on Ubuntu 12.04 x32 following this airicle http://trac.wildfire...tructions#Linux

but there is no binaries/system/pyrogenesis, what I doing wrong ?

Is this related with this http://www.wildfireg...=1 basicli here is problem I think

when I run


echo '_REENTRANT' | g++ -E -pthread -

I get the same result


# 1 "<stdin>"
# 1 "<built-in>"
# 1 "<command-line>"
# 1 "<stdin>"
1

Is there a possibility that the game starts to work from svn version Tnx

edit : Here is some output


cp output/libFColladaSD.a ../lib/libFColladaSD.a
cp output/libFColladaSR.a ../lib/libFColladaSR.a
Building SpiderMonkey...
SpiderMonkey build options: --disable-tests
patching file js-1.8.5/js/src/configure.in
patching file js-1.8.5/js/src/configure
patching file js-1.8.5/js/src/jsnativestack.cpp
creating cache ./config.cache
checking host system type... i686-pc-linux-gnu
checking target system type... i686-pc-linux-gnu
checking build system type... i686-pc-linux-gnu
checking for mawk... mawk
checking for perl5... no
checking for perl... /usr/bin/perl
checking for gcc... gcc
checking whether the C compiler (gcc ) works... yes
checking whether the C compiler (gcc ) is a cross-compiler... no
checking whether we are using GNU C... yes
checking whether gcc accepts -g... yes
checking for c++... c++
checking whether the C++ compiler (c++ ) works... yes
checking whether the C++ compiler (c++ ) is a cross-compiler... no
checking whether we are using GNU C++... yes
checking whether c++ accepts -g... yes
checking for ranlib... ranlib
checking for as... /usr/bin/as
checking for ar... ar
checking for ld... ld
checking for strip... strip
checking for windres... no
checking whether gcc and cc understand -c and -o together... yes
checking how to run the C preprocessor... gcc -E
checking how to run the C++ preprocessor... c++ -E
checking for sb-conf... no
checking for ve... no
checking for a BSD compatible install... /usr/bin/install -c
checking whether ln -s works... yes
checking for minimum required perl version >= 5.006... 5.014002
checking for full perl installation... yes
checking for python2.7... /usr/bin/python2.7
checking for doxygen... /usr/bin/doxygen
checking for autoconf... /usr/bin/autoconf
checking for unzip... /usr/bin/unzip
checking for zip... /usr/bin/zip
checking for makedepend... no
checking for xargs... /usr/bin/xargs
checking for make... /usr/bin/make
checking for X... libraries , headers
checking for dnet_ntoa in -ldnet... no
checking for dnet_ntoa in -ldnet_stub... no
checking for gethostbyname... yes
checking for connect... yes
checking for remove... yes
checking for shmat... yes
checking for IceConnectionNumber in -lICE... yes
checking whether the compiler supports -Wno-invalid-offsetof... yes
checking whether the compiler supports -Wno-variadic-macros... yes
checking whether the compiler supports -Werror=return-type... yes
checking whether ld has archive extraction flags... yes
checking that static assertion macros used in autoconf tests work... yes
checking for 64-bit OS... no
checking for Python version >= 2.5 but not 3.x... yes
checking for ANSI C header files... yes
checking for working const... yes
checking for mode_t... yes
checking for off_t... yes
checking for pid_t... yes
checking for size_t... yes
checking for __stdcall... no
checking for ssize_t... yes
checking for st_blksize in struct stat... yes
checking for siginfo_t... yes
checking for stdint.h... yes
checking for the size of void*... 4
checking for the alignment of void*... 4
checking for the size of double... 8
checking for int16_t... yes
checking for int32_t... yes
checking for int64_t... yes
checking for int64... no
checking for uint... yes
checking for uint_t... no
checking for uint16_t... no
checking for uname.domainname... yes
checking for uname.__domainname... no
checking for visibility(hidden) attribute... yes
checking for visibility(default) attribute... yes
checking for visibility pragma support... yes
checking For gcc visibility bug with class-level attributes (GCC bug 26905)... no
checking For x86_64 gcc visibility bug with builtins (GCC bug 20297)... no
checking for __force_align_arg_pointer__ attribute... yes
checking for dirent.h that defines DIR... yes
checking for opendir in -ldir... no
checking for sys/byteorder.h... no
checking for compat.h... no
checking for getopt.h... yes
checking for sys/bitypes.h... yes
checking for memory.h... yes
checking for unistd.h... yes
checking for gnu/libc-version.h... yes
checking for nl_types.h... yes
checking for malloc.h... yes
checking for X11/XKBlib.h... yes
checking for io.h... no
checking for sys/statvfs.h... yes
checking for sys/statfs.h... yes
checking for sys/vfs.h... yes
checking for sys/mount.h... yes
checking for sys/quota.h... yes
checking for linux/quota.h... yes
checking for mmintrin.h... no
checking for new... yes
checking for sys/cdefs.h... yes
checking for linux/perf_event.h... yes
checking for gethostbyname_r in -lc_r... no
checking for library containing dlopen... -ldl
checking for dlfcn.h... yes
checking for dladdr... yes
checking for socket in -lsocket... no
checking for ARM SIMD support in compiler... no
checking for ARM NEON support in compiler... no
checking for pthread_create in -lpthreads... no
checking for pthread_create in -lpthread... yes
checking whether gcc accepts -pthread... yes
checking whether mmap() sees write()s... yes
checking whether gcc needs -traditional... no
checking for 8-bit clean memcmp... yes
checking for fchmod... yes
checking for flockfile... yes
checking for getc_unlocked... yes
checking for _getc_nolock... no
checking for getpagesize... yes
checking for lchown... yes
checking for localtime_r... yes
checking for lstat64... yes
checking for memmove... yes
checking for random... yes
checking for rint... no
checking for sbrk... yes
checking for snprintf... yes
checking for stat64... yes
checking for statvfs... yes
checking for statvfs64... yes
checking for strerror... yes
checking for strtok_r... yes
checking for truncate64... yes
checking for clock_gettime(CLOCK_MONOTONIC) and -lrt... no
checking for wcrtomb... yes
checking for mbrtowc... yes
checking for res_ninit()... yes
checking for gnu_get_libc_version()... yes
checking for iconv in -lc... yes
checking for iconv()... yes
checking for iconv() with const input... no
checking for an implementation of va_copy()... yes
checking for an implementation of __va_copy()... yes
checking whether va_lists can be copied by value... yes
checking for gcc 3.0 ABI... yes
checking for C++ "explicit" keyword... yes
checking for C++ "typename" keyword... yes
checking for modern C++ template specialization syntax support... yes
checking whether partial template specialization works... yes
checking whether operators must be re-defined for templates derived from templates... no
checking whether we need to cast a derived template to pass as its base class... no
checking whether the compiler can resolve const ambiguities for templates... yes
checking whether the C++ "using" keyword can change access... yes
checking whether the C++ "using" keyword resolves ambiguity... yes
checking for "std::" namespace... yes
checking whether standard template operator!=() is ambiguous... unambiguous
checking for C++ reinterpret_cast... yes
checking for C++ dynamic_cast to void*... yes
checking whether C++ requires implementation of unused virtual methods... yes
checking for trouble comparing to zero near std::operator!=()... no
checking for __thread keyword for TLS variables... yes
checking for malloc.h... (cached) yes
checking for strndup... yes
checking for posix_memalign... yes
checking for memalign... yes
checking for valloc... yes
checking for __attribute__((always_inline))... yes
checking for __attribute__((malloc))... yes
checking for __attribute__((warn_unused_result))... yes
checking for __attribute__((noreturn))... yes
checking for LC_MESSAGES... yes
checking for localeconv... yes
checking for valid debug flags... yes
checking for __cxa_demangle... yes
checking for unwind.h... yes
checking for _Unwind_Backtrace... yes
checking for gcc -pipe support... yes
checking whether C compiler supports -fprofile-generate... yes
checking whether C++ compiler has -pedantic long long bug... no
checking for correct temporary object destruction order... yes
checking for correct overload resolution with const and templates... no
checking for tm_zone tm_gmtoff in struct tm... yes
checking for posix_fallocate... yes
checking for setlocale... yes
checking for localeconv... (cached) yes
creating js-confdefs.h
==== js-confdefs.h =================================
/* List of defines generated by configure. Included with preprocessor flag,
* -include, to avoid long list of -D defines on the compile command-line.
* Do not edit.
*/
#ifndef _JS_CONFDEFS_H_
#define _JS_CONFDEFS_H_
#define AVMPLUS_IA32 1
#define AVMPLUS_LINUX 1
#define AVMPLUS_UNIX 1
#define CPP_THROW_NEW throw()
#define D_INO d_ino
#define EDITLINE 1
#define FEATURE_NANOJIT 1
#define HAVE_CPP_ACCESS_CHANGING_USING 1
#define HAVE_CPP_AMBIGUITY_RESOLVING_USING 1
#define HAVE_CPP_DYNAMIC_CAST_TO_VOID_PTR 1
#define HAVE_CPP_EXPLICIT 1
#define HAVE_CPP_MODERN_SPECIALIZE_TEMPLATE_SYNTAX 1
#define HAVE_CPP_NAMESPACE_STD 1
#define HAVE_CPP_NEW_CASTS 1
#define HAVE_CPP_PARTIAL_SPECIALIZATION 1
#define HAVE_CPP_TYPENAME 1
#define HAVE_CPP_UNAMBIGUOUS_STD_NOTEQUAL 1
#define HAVE_DIRENT_H 1
#define HAVE_DLADDR 1
#define HAVE_DLOPEN 1
#define HAVE_FCHMOD 1
#define HAVE_FLOCKFILE 1
#define HAVE_GETC_UNLOCKED 1
#define HAVE_GETOPT_H 1
#define HAVE_GETPAGESIZE 1
#define HAVE_GNU_GET_LIBC_VERSION 1
#define HAVE_GNU_LIBC_VERSION_H 1
#define HAVE_I18N_LC_MESSAGES 1
#define HAVE_ICONV 1
#define HAVE_INT16_T 1
#define HAVE_INT32_T 1
#define HAVE_INT64_T 1
#define HAVE_LCHOWN 1
#define HAVE_LINUX_QUOTA_H 1
#define HAVE_LOCALECONV 1
#define HAVE_LOCALECONV 1
#define HAVE_LOCALTIME_R 1
#define HAVE_LSTAT64 1
#define HAVE_MALLOC_H 1
#define HAVE_MBRTOWC 1
#define HAVE_MEMALIGN 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMORY_H 1
#define HAVE_NL_TYPES_H 1
#define HAVE_POSIX_FALLOCATE 1
#define HAVE_POSIX_MEMALIGN 1
#define HAVE_RANDOM 1
#define HAVE_RES_NINIT 1
#define HAVE_SBRK 1
#define HAVE_SETLOCALE 1
#define HAVE_SIGINFO_T 1
#define HAVE_SNPRINTF 1
#define HAVE_SSIZE_T 1
#define HAVE_STAT64 1
#define HAVE_STATVFS 1
#define HAVE_STATVFS64 1
#define HAVE_STRERROR 1
#define HAVE_STRNDUP 1
#define HAVE_STRTOK_R 1
#define HAVE_ST_BLKSIZE 1
#define HAVE_SYS_BITYPES_H 1
#define HAVE_SYS_CDEFS_H 1
#define HAVE_SYS_MOUNT_H 1
#define HAVE_SYS_QUOTA_H 1
#define HAVE_SYS_STATFS_H 1
#define HAVE_SYS_STATVFS_H 1
#define HAVE_SYS_VFS_H 1
#define HAVE_THREAD_TLS_KEYWORD 1
#define HAVE_TM_ZONE_TM_GMTOFF 1
#define HAVE_TRUNCATE64 1
#define HAVE_UINT 1
#define HAVE_UNAME_DOMAINNAME_FIELD 1
#define HAVE_UNISTD_H 1
#define HAVE_VALLOC 1
#define HAVE_VA_COPY 1
#define HAVE_VISIBILITY_ATTRIBUTE 1
#define HAVE_VISIBILITY_HIDDEN_ATTRIBUTE 1
#define HAVE_WCRTOMB 1
#define HAVE_X11_XKBLIB_H 1
#define HAVE__UNWIND_BACKTRACE 1
#define HAVE___CXA_DEMANGLE 1
#define JS_ALIGN_OF_POINTER 4
#define JS_BITS_PER_WORD_LOG2 5
#define JS_BYTES_PER_DOUBLE 8
#define JS_BYTES_PER_WORD 4
#define JS_CPU_X86 1
#define JS_HAVE_STDINT_H 1
#define JS_METHODJIT 1
#define JS_MONOIC 1
#define JS_NUNBOX32 1
#define JS_POLYIC 1
#define JS_POLYIC_TYPED_ARRAY 1
#define JS_TRACER 1
#define MALLOC_H <malloc.h>
#define MOZ_DEBUG_SYMBOLS 1
#define MOZ_DEMANGLE_SYMBOLS 1
#define MOZ_DLL_SUFFIX ".so"
#define MOZ_REFLOW_PERF 1
#define MOZ_REFLOW_PERF_DSP 1
#define NEED_CPP_UNUSED_IMPLEMENTATIONS 1
#define NEW_H <new>
#define NS_ALWAYS_INLINE __attribute__((always_inline))
#define NS_ATTR_MALLOC __attribute__((malloc))
#define NS_NORETURN __attribute__((noreturn))
#define NS_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
#define STDC_HEADERS 1
#define UNIX_ASYNC_DNS 1
#define VA_COPY va_copy
#define XP_UNIX 1
#define _REENTRANT 1
#endif /* _JS_CONFDEFS_H_ */
Creating directory shell
Creating directory lirasm
Creating directory jsapi-tests
Creating directory tests
Creating directory config
Creating directory config/mkdepend
Creating directory editline
creating Makefile
creating shell/Makefile
creating lirasm/Makefile
creating jsapi-tests/Makefile
creating tests/Makefile
creating config/Makefile
creating config/mkdepend/Makefile
creating editline/Makefile
updating cache ./config.cache
creating ./config.status
creating config/autoconf.mk
creating js-config.h
invoking make to create js-config script
rm -f js-config.tmp
sed < ../js-config.in > js-config.tmp \
-e 's|@prefix@|/usr/local|' \
-e 's|@exec_prefix@|/usr/local|' \
-e 's|@includedir@|/usr/local/include|' \
-e 's|@libdir@|/usr/local/lib|' \
-e 's|@MOZILLA_VERSION@||' \
-e 's|@LIBRARY_NAME@|mozjs185-ps-debug|' \
-e 's|@NSPR_CFLAGS@||' \
-e 's|@JS_CONFIG_LIBS@| -ldl -lm -ldl |' \
-e 's|@MOZ_JS_LIBS@|-L/usr/local/lib -lmozjs185-ps-debug|' \
&& mv js-config.tmp js-config && chmod +x js-config
make export


Building NVTT...

-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Setting optimal options
-- Processor: i686
-- Compiler Flags: -march=i686
-- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so
-- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Looking for IceConnectionNumber in ICE
-- Looking for IceConnectionNumber in ICE - found
-- Found X11: /usr/lib/i386-linux-gnu/libX11.so
-- Found OpenGL: /usr/lib/i386-linux-gnu/libGL.so
-- Looking for OpenGL - found
-- Looking for DirectX - not found
-- Looking for Maya - not found
-- Found JPEG: /usr/lib/i386-linux-gnu/libjpeg.so
-- Looking for JPEG - found
-- Found ZLIB: /usr/lib/i386-linux-gnu/libz.so (found version "1.2.3.4")
-- Found PNG: /usr/lib/i386-linux-gnu/libpng.so
-- Looking for PNG - found
-- Found TIFF: /usr/lib/i386-linux-gnu/libtiff.so
-- Looking for TIFF - found
-- Could NOT find Qt4 (missing: QT_QMAKE_EXECUTABLE QT_MOC_EXECUTABLE QT_RCC_EXECUTABLE QT_UIC_EXECUTABLE QT_INCLUDE_DIR QT_LIBRARY_DIR QT_QTCORE_LIBRARY)
-- Looking for include files CMAKE_HAVE_PTHREAD_H
-- Looking for include files CMAKE_HAVE_PTHREAD_H - found
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE
-- Use thread library: -lpthread
-- Looking for include files HAVE_UNISTD_H
-- Looking for include files HAVE_UNISTD_H - found
-- Looking for include files HAVE_STDARG_H
-- Looking for include files HAVE_STDARG_H - found
-- Looking for include files HAVE_SIGNAL_H
-- Looking for include files HAVE_SIGNAL_H - found
-- Looking for include files HAVE_EXECINFO_H
-- Looking for include files HAVE_EXECINFO_H - found
-- Looking for include files HAVE_MALLOC_H
-- Looking for include files HAVE_MALLOC_H - found
-- Configuring done
-- Generating done
-- Build files have been written to: /home/slobodan/0ad-0.0.11-alpha/libraries/nvtt/src/build


Building libenet...

checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... no
checking for mawk... mawk
checking whether make sets $(MAKE)... yes
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking for style of include used by make... GNU
checking dependency style of gcc... gcc3
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking for a sed that does not truncate output... /bin/sed
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for fgrep... /bin/grep -F
checking for ld used by gcc... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B
checking the name lister (/usr/bin/nm - interface... BSD nm
checking whether ln -s works... yes
checking the maximum length of command line arguments... 1572864
checking whether the shell understands some XSI constructs... yes
checking whether the shell understands "+="... yes
checking for /usr/bin/ld option to reload object files... -r
checking for objdump... objdump
checking how to recognize dependent libraries... pass_all
checking for ar... ar
checking for strip... strip
checking for ranlib... ranlib
checking command to parse /usr/bin/nm -B output from gcc object... ok
checking how to run the C preprocessor... gcc -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking for dlfcn.h... yes
checking for objdir... .libs
checking if gcc supports -fno-rtti -fno-exceptions... no
checking for gcc option to produce PIC... -fPIC -DPIC
checking if gcc PIC flag -fPIC -DPIC works... yes
checking if gcc static flag -static works... yes
checking if gcc supports -c -o file.o... yes
checking if gcc supports -c -o file.o... (cached) yes
checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes
checking whether -lc should be explicitly linked in... no
checking dynamic linker characteristics... GNU/Linux ld.so
checking how to hardcode library paths into programs... immediate
checking whether stripping libraries is possible... yes
checking if libtool supports shared libraries... yes
checking whether to build shared libraries... yes
checking whether to build static libraries... yes
checking for gethostbyaddr_r... yes
checking for gethostbyname_r... yes
checking for poll... yes
checking for fcntl... yes
checking for inet_pton... yes
checking for inet_ntop... yes
checking for struct msghdr.msg_flags... yes
checking for socklen_t... yes

Edited by Vido
Link to comment
Share on other sites

You have posted the output for update_workspaces.sh, what did yo get when you ran make?


==== Building mocks_real (release) ====
==== Building network (release) ====
Creating obj/mocks_real_Release
==== Building simulation2 (release) ====
Creating obj/network_Release
mocks_real.cpp
precompiled.h
Creating obj/simulation2_Release
precompiled.h
CCmpPathfinder_Tile.cpp
Linking mocks_real
CCmpMinimap.cpp
ICmpSettlement.cpp
NetHost.cpp
ICmpOverlayRenderer.cpp
NetTurnManager.cpp
ICmpGuiInterface.cpp
==== Building scriptinterface (release) ====
Creating obj/scriptinterface_Release
precompiled.h
ICmpObstruction.cpp
ScriptVal.cpp
ICmpSoundManager.cpp
ScriptConversions.cpp
CCmpProjectileManager.cpp
CCmpPathfinder.cpp
ScriptInterface.cpp
NetFileTransfer.cpp
NetServer.cpp
ICmpTerritoryManager.cpp
ICmpFootprint.cpp
ScriptStats.cpp
CCmpVisualActor.cpp
precompiled.cpp
AutoRooters.cpp
NetMessageSim.cpp
Linking scriptinterface
==== Building engine (release) ====
Creating obj/engine_Release
precompiled.h
CCmpTerritoryManager.cpp
NetMessage.cpp
ArchiveBuilder.cpp
NetSession.cpp
NetClient.cpp
ICmpRangeManager.cpp
ICmpPosition.cpp
CacheLoader.cpp
CCmpTemplateManager.cpp
NetStats.cpp
Hotkey.cpp
precompiled.cpp
fsm.cpp
Errors.cpp
Linking network
ICmpUnknownScript.cpp
ICmpMinimap.cpp
ICmpPathfinder.cpp
CCmpCommandQueue.cpp
TouchInput.cpp
CCmpObstructionManager.cpp
Pyrogenesis.cpp
ICmpVision.cpp
KeyName.cpp
CCmpSelectable.cpp
DllLoader.cpp
Filesystem.cpp
ICmpPlayerManager.cpp
CStr.cpp
ICmpAIInterface.cpp
==== Building graphics (release) ====
Creating obj/graphics_Release
precompiled.h
ICmpCommandQueue.cpp
CCmpSoundManager.cpp
Parser.cpp
ICmpTechnologyManager.cpp
weldmesh.cpp
CCmpMotionBall.cpp
TerrainProperties.cpp
CCmpTest.cpp
LOSTexture.cpp
CCmpRangeManager.cpp
Util.cpp
MeshManager.cpp
CLogger.cpp
Camera.cpp
HeightMipmap.cpp
MiniPatch.cpp
CCmpFootprint.cpp
ShaderProgram.cpp
CCmpUnitMotion.cpp
VideoMode.cpp
ThreadUtil.cpp
Game.cpp
ShaderManager.cpp
ICmpUnitMotion.cpp
ICmpTest.cpp
Compress.cpp
Profiler2GPU.cpp
ICmpProjectileManager.cpp
ICmpTemplateManager.cpp
ICmpWaterManager.cpp
ICmpTerrain.cpp
CCmpObstruction.cpp
ParticleEmitterType.cpp
CStrIntern.cpp
CCmpPathfinder_Vertex.cpp
ConfigDB.cpp
TextureManager.cpp
Joystick.cpp
CCmpDecay.cpp
Profiler2.cpp
ICmpIdentity.cpp
CCmpRallyPointRenderer.cpp
UserReport.cpp
ShaderProgramFFP.cpp
World.cpp
ProfileViewer.cpp
ModelAbstract.cpp
Frustum.cpp
UnitAnimation.cpp
ICmpAIManager.cpp
GameView.cpp
CConsole.cpp
CCmpTerritoryInfluence.cpp
ICmpPlayer.cpp
CCmpVision.cpp
ICmpObstructionManager.cpp
Font.cpp
TerrainTextureManager.cpp
PreprocessorWrapper.cpp
ICmpOwnership.cpp
ICmpDecay.cpp
Overlay.cpp
CCmpOwnership.cpp
Profile.cpp
CCmpAIManager.cpp
ObjectEntry.cpp
FileIo.cpp
Globals.cpp
Loader.cpp
SavedGame.cpp
TextRenderer.cpp
ICmpSelectable.cpp
Replay.cpp
CCmpTerrain.cpp
CCmpWaterManager.cpp
ObjectManager.cpp
JSInterface_VFS.cpp
ICmpMotion.cpp
JSInterface_Console.cpp
ICmpRallyPointRenderer.cpp
CmdLineArgs.cpp
CCmpOverlayRenderer.cpp
ParticleEmitter.cpp
HWDetect.cpp
CCmpPosition.cpp
ColladaManager.cpp
UnitManager.cpp
ICmpTerritoryInfluence.cpp
ICmpVisual.cpp
Model.cpp
Render.cpp
GameSetup.cpp
Geometry.cpp
ShaderDefines.cpp
Selection.cpp
Paths.cpp
ScriptComponent.cpp
MessageTypeConversions.cpp
Config.cpp
ParticleManager.cpp
EngineScriptConversions.cpp
BinarySerializer.cpp
Atlas.cpp
RelaxNG.cpp
ISerializer.cpp
Patch.cpp
XMLWriter.cpp
StdSerializer.cpp
MapGenerator.cpp
HashSerializer.cpp
XeroXMB.cpp
IDeserializer.cpp
Xeromyces.cpp
DebugSerializer.cpp
HFTracer.cpp
MapWriter.cpp
StdDeserializer.cpp
IComponent.cpp
SoundManager.cpp
CmpPtr.cpp
ParamNode.cpp
OggData.cpp
SkeletonAnimManager.cpp
SoundData.cpp
ogg.cpp
Overlay.cpp
CSoundBase.cpp
ObjectBase.cpp
CSoundItem.cpp
CStreamItem.cpp
CBufferItem.cpp
MusicSound.cpp
ComponentManager.cpp
Sound.cpp
SkeletonAnimDef.cpp
Terrain.cpp
AmbientSound.cpp
TerritoryTexture.cpp
SoundPlayer.cpp
SimContext.cpp
ComponentManagerSerialization.cpp
Material.cpp
SoundGroup.cpp
mikktspace.cpp
ScriptableObject.cpp
ScriptGlue.cpp
TextureConverter.cpp
precompiled.cpp
Simulation2.cpp
ScriptingHost.cpp
LightEnv.cpp
Decal.cpp
JSUtil.cpp
JSConversions.cpp
Color.cpp
Unit.cpp
Vector3D.cpp
Plane.cpp
Noise.cpp
ShaderTechnique.cpp
Linking simulation2
Brush.cpp
MaterialManager.cpp
==== Building atlas (release) ====
Creating obj/atlas_Release
precompiled.h
Sqrt.cpp
BoundingBoxOriented.cpp
Matrix3D.cpp
Quaternion.cpp
CinemaTrack.cpp
Fixed.cpp
ActorViewer.cpp
MD5.cpp
TerrainTextureEntry.cpp
BoundingBoxAligned.cpp
Brushes.cpp
NUSpline.cpp
MapReader.cpp
JSInterface_Vector3D.cpp
Register.cpp
precompiled.cpp
Preprocessor.cpp
Linking engine
==== Building gui (release) ====
Creating obj/gui_Release
precompiled.h
CommandProc.cpp
MessagePasserImpl.cpp
TerritoryBoundary.cpp
InputProcessor.cpp
View.cpp
CGUI.cpp
SkyManager.cpp
Misc.cpp
VertexArray.cpp
GameLoop.cpp
ModelRenderer.cpp
ElevationHandlers.cpp
GUIbase.cpp
MessageHandler.cpp
AlphaMapCalculator.cpp
EnvironmentHandlers.cpp
MiniMap.cpp
WaterManager.cpp
PatchRData.cpp
GraphicsSetupHandlers.cpp
IGUIScrollBarOwner.cpp
PlayerHandlers.cpp
CImage.cpp
CameraCtrlHandlers.cpp
GUIRenderer.cpp
MiscHandlers.cpp
TerrainHandlers.cpp
TerrainOverlay.cpp
IGUIScrollBar.cpp
VertexBufferManager.cpp
HWLightingModelRenderer.cpp
CButton.cpp
BrushHandlers.cpp
Renderer.cpp
MapHandlers.cpp
GUIManager.cpp
CommandHandlers.cpp
CinemaHandler.cpp
IGUITextOwner.cpp
ParticleRenderer.cpp
CText.cpp
ObjectHandlers.cpp
MikktspaceWrap.cpp
InstancingModelRenderer.cpp
CGUISprite.cpp
GUITooltip.cpp
RenderModifiers.cpp
TriggerHandler.cpp
ShadowMap.cpp
CCheckBox.cpp
precompiled.cpp
TerrainRenderer.cpp
SimState.cpp
Linking atlas
CDropDown.cpp
==== Building lowlevel (release) ====
Creating obj/lowlevel_Release
precompiled.h
VertexBuffer.cpp
CProgressBar.cpp
TimeManager.cpp
Scene.cpp
IGUIButtonBehavior.cpp
rand.cpp
OverlayRenderer.cpp
module_init.cpp
bits.cpp
regex.cpp
GUIutil.cpp
timer.cpp
fnv_hash.cpp
svn_revision.cpp
frequency_filter.cpp
TexturedLineRData.cpp
input.cpp
app_hooks.cpp
status.cpp
wsecure_crt.cpp
ogl.cpp
DecalRData.cpp
CList.cpp
debug_stl.cpp
precompiled.cpp
lib.cpp
ModelDef.cpp
secure_crt.cpp
base32.cpp
byte_order.cpp
debug.cpp
Linking graphics
path.cpp
utf8.cpp
unique_range.cpp
dynarray.cpp
arena.cpp
pool.cpp
CGUIScrollBarVertical.cpp
page_aligned.cpp
shared_ptr.cpp
IGUIObject.cpp
freelist.cpp
headerless.cpp
dbghelp.cpp
file.cpp
CInput.cpp
file_system.cpp
archive_zip.cpp
CTooltip.cpp
archive.cpp
GUItext.cpp
archive_builder.cpp
codec.cpp
GuiScriptConversions.cpp
codec_zlib.cpp
stream.cpp
JSInterface_GUITypes.cpp
real_directory.cpp
JSInterface_IGUIObject.cpp
trace.cpp
file_stats.cpp
file_loader.cpp
io.cpp
write_buffer.cpp
ScriptFunctions.cpp
vfs.cpp
precompiled.cpp
CRadioButton.cpp
vfs_util.cpp
vfs_path.cpp
vfs_populate.cpp
Linking gui
vfs_lookup.cpp
==== Building mongoose (release) ====
Creating obj/mongoose_Release
mongoose.cpp
file_cache.cpp
==== Building mocks_test (release) ====
Creating obj/mocks_test_Release
mocks_test.cpp
Linking mongoose
==== Building AtlasObject (release) ====
Creating obj/AtlasObject_Release
AtlasObjectJS.cpp
Linking mocks_test
==== Building AtlasScript (release) ====
Creating obj/AtlasScript_Release
ScriptInterface.cpp
vfs_tree.cpp
AtlasObjectXML.cpp
posix.cpp
../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In function ‘void _ZL12BuildDOMNodeP7_xmlDocP8_xmlNode10AtSmartPtrIK6AtNodeE.constprop.48(xmlDocPtr, xmlNodePtr, AtNode::Ptr)’:
../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:60:36: warning: array subscript is above array bounds [-Warray-bounds]
../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:60:36: warning: array subscript is above array bounds [-Warray-bounds]
h_mgr.cpp
AtlasObjectText.cpp
AtlasObjectImpl.cpp
ogl_tex.cpp
cursor.cpp
Linking AtlasObject
==== Building Collada (release) ====
Creating obj/Collada_Release
precompiled.h
unifont.cpp
DLL.cpp
GeomReindex.cpp
cpu.cpp
snd.cpp
Linking AtlasScript
==== Building AtlasUI (release) ====
Creating obj/AtlasUI_Release
precompiled.h
os_cpu.cpp
gfx.cpp
acpi.cpp
smbios.cpp
XMLFix.cpp
precompiled.cpp
StdSkeletons.cpp
CommonConvert.cpp
PSAConvert.cpp
Maths.cpp
tex_dds.cpp
TexListEditor.cpp
PMDConvert.cpp
tex_bmp.cpp
AnimListEditor.cpp
tex_tga.cpp
tex_png.cpp
Decompose.cpp
PropListEditor.cpp
tex_codec.cpp
Linking Collada
tex.cpp
tex_jpg.cpp
ActorEditorListCtrl.cpp
ia32.cpp
topology.cpp
x86_x64.cpp
ActionButton.cpp
cache.cpp
msr.cpp
apic.cpp
linux.cpp
lcpu.cpp
ToolButton.cpp
ldbg.cpp
dir_watch_fam.cpp
printf.cpp
unuma.cpp
udbg.cpp
ufilesystem.cpp
uvm.cpp
unix.cpp
x.cpp
Canvas.cpp
gcc.cpp
precompiled.cpp
self_test.cpp
ColourDialog.cpp
Linking lowlevel
DraggableListCtrlCommands.cpp
==== Building pyrogenesis (release) ====
DraggableListCtrl.cpp
Creating obj/pyrogenesis_Release
main.cpp
FieldEditCtrl.cpp
EditableListCtrl.cpp
QuickComboBox.cpp
EditableListCtrlCommands.cpp
ListCtrlValidator.cpp
Linking pyrogenesis
QuickFileCtrl.cpp
QuickTextCtrl.cpp
/usr/bin/ld: cannot find -lfam
collect2: ld returned 1 exit status
make[1]: *** [../../../binaries/system/pyrogenesis] Error 1
make: *** [pyrogenesis] Error 2
make: *** Waiting for unfinished jobs....
FileHistory.cpp
HighResTimer.cpp
SnapSplitterWindow.cpp
virtualdirtreectrl.cpp
AtlasWindow.cpp
AtlasDialog.cpp
ErrorReporter.cpp
AtlasClipboard.cpp
AtlasEventLoop.cpp
Datafile.cpp
AtlasWindowCommand.cpp
Observable.cpp
AtlasWindowCommandProc.cpp
FFmpeg.cpp
VideoRecorder.cpp
DLLInterface.cpp
KeyMap.cpp
precompiled.cpp
ScenarioEditor.cpp
SectionLayout.cpp
Sidebar.cpp
Cinematic.cpp
LightControl.cpp
Environment.cpp
Map.cpp
VariationControl.cpp
Object.cpp
Player.cpp
Terrain.cpp
Trigger.cpp
FillTerrain.cpp
SmoothElevation.cpp
ActorViewerTool.cpp
PaintTerrain.cpp
ReplaceTerrain.cpp
TransformObject.cpp
FlattenElevation.cpp
PlaceObject.cpp
AlterElevation.cpp
Tools.cpp
Brushes.cpp
ObjectSettings.cpp
MiscState.cpp
ActorEditor.cpp
Linking AtlasUI
slobodan@slobodan-P5K-SE-EPU:~/0ad-0.0.11-alpha/build/workspaces/gcc$ ../../../b
binaries/ build/
slobodan@slobodan-P5K-SE-EPU:~/0ad-0.0.11-alpha/build/workspaces/gcc$ ../../../binaries/system/test
bash: ../../../binaries/system/test: No such file or directory

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...