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Several bugs on "Gold Rush" Map (part2)


Dodgerito
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3) Two units have faced and failed to disperse.

http://youtu.be/t_8Z0-EvMMc

Looks like a pathfinding issue, hopefully will be fixed in the not distant future :)

4) If you go back any wild animal, it will always go ahead of you and will not turn off.

http://youtu.be/nq5wQe5zfRM

Hmm that does look a bit strange, I guess your unit was just on the edge of their fleeing range, but they should at least try turning to the right at some point. BTW it's unlikely your infantryman will ever be able to hunt them, try a citizen cavalry instead ;)

5) Flying rocks

post-14627-0-20908400-1337867040_thumb.ppost-14627-0-51487800-1337867065_thumb.p

post-14627-0-51487800-1337867065_thumb.ppost-14627-0-20908400-1337867040_thumb.p

Actually I believe those particular mines are intended to be shaped that way.

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Hmm that does look a bit strange, I guess your unit was just on the edge of their fleeing range, but they should at least try turning to the right at some point. BTW it's unlikely your infantryman will ever be able to hunt them, try a citizen cavalry instead ;)

It's not my unit, it's AI unit was. But with mine there is same bug too.

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