lulo Posted August 18, 2011 Report Share Posted August 18, 2011 (edited) ...==== Building graphics ====precompiled.cppSimulation2.cppScriptInterface.cppNetStats.cppConfigDB.cppTerrainProperties.cppTerrainTextureManager.cppCCmpAIManager.cppNetSession.cppDllLoader.cppNetMessageSim.cppProfile.cppScriptVal.cppScriptConversions.cppMapReader.cppNetServer.cppPreprocessor.cppICmpObstruction.cppCCmpMotionBall.cppJoystick.cppAutoRooters.cppScriptStats.cppErrors.cppCCmpTerritoryManager.cppLinking scriptinterfaceNetMessage.cppKeyName.cpp../../../source/simulation2/components/CCmpTerritoryManager.cpp:113:15: warning: unused parameter 'serialize'../../../source/simulation2/components/CCmpTerritoryManager.cpp:118:15: warning: unused parameter 'deserialize'CCmpTemplateManager.cppProfileViewer.cppLightEnv.cppParticleEmitterType.cppNetClient.cppArchiveBuilder.cpp /// previous bug this fixed from patch ver. 10025 and object just new build ///Parser.cppNetTurnManager.cppfsm.cppFrustum.cppTextureConverter.cppNetHost.cppGlobals.cppMapGenerator.cppICmpDecay.cppObjectManager.cppOverlay.cppCCmpWaterManager.cppThreadUtil.cpp==== Building atlas ====precompiled.cppFilesystem.cppICmpSelectable.cppCCmpRangeManager.cppMapWriter.cppFileIo.cppLinking networkCStr.cppCCmpFootprint.cppObjectBase.cppMaterial.cppGameLoop.cppGame.cppUserReport.cppActorViewer.cppICmpRangeManager.cppICmpAIInterface.cppHotkey.cppBrushes.cppSimState.cpp==== Building gui ====precompiled.cppICmpTerritoryManager.cppICmpAIManager.cppView.cppCConsole.cppTerrain.cppICmpTerritoryInfluence.cppCCmpDecay.cppVideoMode.cppCButton.cppMisc.cppGameView.cppInputProcessor.cppReplay.cppCCmpTerrain.cppCommandProc.cppGUITooltip.cppCCmpProjectileManager.cppMessagePasserImpl.cppUtil.cppGUIbase.cppRegister.cppCCmpObstructionManager.cpp../../../source/simulation2/components/CCmpObstructionManager.cpp:909:6: warning: unused parameter 'r'MeshManager.cppGUIutil.cppCacheLoader.cppShaderTechnique.cppWorld.cppCLogger.cppHFTracer.cppGUIManager.cppModel.cppCCmpVision.cppGraphicsSetupHandlers.cppFont.cppICmpProjectileManager.cppSprite.cppTerrainHandlers.cppCCmpTerritoryInfluence.cppPyrogenesis.cppCInput.cppUnitManager.cpp../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp: In member function 'virtual void AtlasMessage::cFillTerrain::Do()':../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: warning: '>>' operator will be treated as two right angle brackets in C++0x../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: note: suggest parentheses around '>>' expression../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:35: error: 'queue' was not declared in this scope../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: error: '>>' should be '> >' within a nested template argument listCCmpOwnership.cppLoader.cppmake[1]: *** [obj/atlas_Release/TerrainHandlers.o] Błąd 1make: *** [atlas] Błąd 2make: *** Oczekiwanie na niezakończone zadania....JSInterface_Console.cppICmpOverlayRenderer.cppObjectEntry.cppUnitAnimation.cppJSInterface_VFS.cppICmpSoundManager.cppCCmpUnitMotion.cppICmpVision.cppGameSetup.cppCCmpPathfinder.cppCProgressBar.cppCList.cppTextureManager.cppCCmpObstruction.cppCmdLineArgs.cppAtlas.cppCCmpMinimap.cppHWDetect.cppShaderProgram.cppICmpIdentity.cppICmpUnitMotion.cppPatch.cppColladaManager.cppConfig.cppParticleManager.cppCCmpTest.cppGUItext.cppPaths.cppICmpObstructionManager.cppRelaxNG.cppXeroXMB.cppMiniPatch.cppICmpMinimap.cppModelDef.cppCCmpPathfinder_Vertex.cppICmpPlayerManager.cppXMLWriter.cppXeromyces.cppShaderManager.cppICmpPosition.cppCCheckBox.cppICmpTemplateManager.cppICmpVisual.cppJSI_Sound.cppCCmpSoundManager.cppMaterialManager.cppColor.cppIGUIObject.cppCGUI.cppICmpPathfinder.cppSkeletonAnimManager.cppSoundGroup.cppCCmpPathfinder_Tile.cppSkeletonAnimDef.cppJSConversions.cppTerritoryTexture.cppScriptGlue.cppICmpMotion.cppDecal.cppParticleEmitter.cppICmpFootprint.cppICmpSettlement.cppICmpGuiInterface.cppCamera.cppScriptingHost.cppCinemaTrack.cppCCmpSelectable.cppTerrainTextureEntry.cppCGUIScrollBarVertical.cppJSUtil.cppLOSTexture.cppCCmpPosition.cppCImage.cppScriptableObject.cppMD5.cppIGUITextOwner.cppUnit.cppTransparencyRenderer.cppVector3D.cppCCmpOverlayRenderer.cppMatrix3D.cppNoise.cppCText.cppBrush.cppICmpCommandQueue.cppSkyManager.cppRenderer.cppICmpTest.cppNUSpline.cppIGUIScrollBar.cppICmpWaterManager.cppQuaternion.cppBound.cppICmpTerrain.cppModelRenderer.cppSqrt.cppCCmpVisualActor.cppFixed.cppCRadioButton.cppPlane.cppJSInterface_Vector3D.cppCCmpCommandQueue.cppLinking engineMiniMap.cppICmpOwnership.cppVertexBufferManager.cppFixedFunctionModelRenderer.cppICmpUnknownScript.cppICmpPlayer.cppSelection.cppCDropDown.cppHWLightingModelRenderer.cppIGUIButtonBehavior.cppCTooltip.cppRender.cppGeometry.cppTerrainRenderer.cppInstancingModelRenderer.cppScriptComponent.cppShadowMap.cppIGUIScrollBarOwner.cppGUIRenderer.cppEngineScriptConversions.cppMessageTypeConversions.cppCGUISprite.cppJSInterface_GUITypes.cppDecalRData.cppStdSerializer.cppOverlayRenderer.cppISerializer.cppStdDeserializer.cppVertexBuffer.cppJSInterface_IGUIObject.cppIDeserializer.cppDebugSerializer.cppBinarySerializer.cppRenderModifiers.cppHashSerializer.cppIComponent.cppSimContext.cppComponentManagerSerialization.cppAlphaMapCalculator.cppPlayerRenderer.cppCmpPtr.cppGuiScriptConversions.cppScene.cppComponentManager.cppTerrainOverlay.cppScriptFunctions.cppParamNode.cppVertexArray.cppWaterManager.cppPatchRData.cppLinking guiParticleRenderer.cppLinking simulation2Linking graphicslulo@lulo:~/Pobrane/gry/0ad$ ./binaries/system/testbash: ./binaries/system/test: Nie ma takiego pliku ani kataloguhmmm...next compile...and next (?) / the same(?) bug...==== Building gui ====precompiled.cppCCmpProjectileManager.cppVideoMode.cppRegister.cppCCmpObstructionManager.cppReplay.cpp../../../source/simulation2/components/CCmpObstructionManager.cpp:909:6: warning: unused parameter ‘r’Material.cppTerrain.cppCButton.cppGameView.cppUtil.cppCacheLoader.cppCCmpVision.cppGUITooltip.cppICmpProjectileManager.cppCCmpTerritoryInfluence.cppWorld.cppCCmpOwnership.cppMeshManager.cppGUIbase.cppICmpOverlayRenderer.cppGraphicsSetupHandlers.cppICmpSoundManager.cppGUIutil.cppCCmpUnitMotion.cppCLogger.cppTerrainHandlers.cppShaderTechnique.cppHFTracer.cpp../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp: In member function ‘virtual void AtlasMessage::cFillTerrain::Do()’:../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: warning: ‘>>’ operator will be treated as two right angle brackets in C++0x../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: note: suggest parentheses around ‘>>’ expression../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:35: error: ‘queue’ was not declared in this scope../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: error: ‘>>’ should be ‘> >’ within a nested template argument listModel.cppmake[1]: *** [obj/atlas_Release/TerrainHandlers.o] Błąd 1make: *** [atlas] Błąd 2make: *** Oczekiwanie na niezakończone zadania....Sprite.cppFont.cppICmpVision.cppCCmpPathfinder.cppPyrogenesis.cppUnitManager.cppCCmpObstruction.cppLoader.cppGUIManager.cppObjectEntry.cppUnitAnimation.cppJSInterface_Console.cppJSInterface_VFS.cppGameSetup.cppCInput.cppCCmpMinimap.cppTextureManager.cppCProgressBar.cppICmpIdentity.cppCmdLineArgs.cppShaderProgram.cppICmpUnitMotion.cppAtlas.cppHWDetect.cppCList.cppCCmpTest.cppICmpObstructionManager.cppConfig.cppICmpMinimap.cppGUItext.cppCCmpPathfinder_Vertex.cppPaths.cppPatch.cppColladaManager.cppRelaxNG.cppXeroXMB.cppICmpPlayerManager.cppXMLWriter.cppParticleManager.cppMiniPatch.cppModelDef.cppXeromyces.cppJSI_Sound.cppShaderManager.cppMaterialManager.cppICmpPosition.cppSoundGroup.cppColor.cppICmpTemplateManager.cppSkeletonAnimManager.cppICmpVisual.cppCCmpSoundManager.cppJSConversions.cppSkeletonAnimDef.cppCCheckBox.cppIGUIObject.cppScriptGlue.cppTerritoryTexture.cppICmpPathfinder.cppScriptingHost.cppCCmpPathfinder_Tile.cppDecal.cppParticleEmitter.cppCGUI.cppJSUtil.cppScriptableObject.cppMD5.cppICmpMotion.cppVector3D.cppMatrix3D.cppCGUIScrollBarVertical.cppNoise.cppICmpFootprint.cppCamera.cppCImage.cppBrush.cppICmpSettlement.cppCinemaTrack.cppNUSpline.cppICmpGuiInterface.cppQuaternion.cppTerrainTextureEntry.cppCCmpSelectable.cppBound.cppLOSTexture.cppCCmpPosition.cppUnit.cppSqrt.cppIGUITextOwner.cppCCmpOverlayRenderer.cppFixed.cppTransparencyRenderer.cppPlane.cppJSInterface_Vector3D.cppCText.cppIGUIScrollBar.cppLinking engineICmpCommandQueue.cppICmpTest.cppICmpWaterManager.cppCRadioButton.cppMiniMap.cppICmpTerrain.cppSkyManager.cppCCmpVisualActor.cppCCmpCommandQueue.cppICmpOwnership.cppCDropDown.cppRenderer.cppModelRenderer.cppICmpUnknownScript.cppICmpPlayer.cppIGUIButtonBehavior.cppSelection.cppVertexBufferManager.cppCTooltip.cppRender.cppGeometry.cppFixedFunctionModelRenderer.cppScriptComponent.cppIGUIScrollBarOwner.cppEngineScriptConversions.cppMessageTypeConversions.cppGUIRenderer.cppHWLightingModelRenderer.cppStdSerializer.cppISerializer.cppStdDeserializer.cppTerrainRenderer.cppIDeserializer.cppDebugSerializer.cppInstancingModelRenderer.cppBinarySerializer.cppCGUISprite.cppShadowMap.cppHashSerializer.cppIComponent.cppJSInterface_GUITypes.cppJSInterface_IGUIObject.cppSimContext.cppDecalRData.cppOverlayRenderer.cppComponentManagerSerialization.cppVertexBuffer.cppRenderModifiers.cppCmpPtr.cppComponentManager.cppParamNode.cppGuiScriptConversions.cppAlphaMapCalculator.cppPlayerRenderer.cppScriptFunctions.cppScene.cppTerrainOverlay.cppVertexArray.cppWaterManager.cppPatchRData.cppParticleRenderer.cppLinking guiLinking simulation2Linking graphicslulo@lulo:~/Pobrane/gry/0ad$ ./binaries/system/testbash: ./binaries/system/test: Nie ma takiego pliku ani katalogululo@lulo:~/Pobrane/gry/0ad$ ...and next compile...and...next bug (?) / the same (?)...==== Building gui ====precompiled.cppCStr.cppActorViewer.cppGame.cppBrushes.cppUserReport.cppSimState.cppCButton.cppMaterial.cppHotkey.cppView.cppCCmpFootprint.cppTerrain.cppICmpRangeManager.cppGameView.cppGUITooltip.cppMisc.cppCConsole.cppInputProcessor.cppICmpAIInterface.cppGUIbase.cppICmpTerritoryManager.cppCommandProc.cppICmpAIManager.cppVideoMode.cppGUIutil.cppMessagePasserImpl.cppICmpTerritoryInfluence.cppReplay.cppCCmpDecay.cppRegister.cppCCmpTerrain.cppUtil.cppCCmpProjectileManager.cppMeshManager.cppCacheLoader.cppCCmpObstructionManager.cpp../../../source/simulation2/components/CCmpObstructionManager.cpp:909:6: warning: unused parameter ‘r’GUIManager.cppWorld.cppShaderTechnique.cppCLogger.cppHFTracer.cppModel.cppCInput.cppSprite.cppUnitManager.cppCCmpVision.cppICmpProjectileManager.cppGraphicsSetupHandlers.cppFont.cppCCmpTerritoryInfluence.cppPyrogenesis.cppObjectEntry.cppCCmpOwnership.cppLoader.cppTerrainHandlers.cppICmpOverlayRenderer.cppCProgressBar.cpp../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp: In member function ‘virtual void AtlasMessage::cFillTerrain::Do()’:../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: warning: ‘>>’ operator will be treated as two right angle brackets in C++0x../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: note: suggest parentheses around ‘>>’ expression../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:35: error: ‘queue’ was not declared in this scope../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:439:32: error: ‘>>’ should be ‘> >’ within a nested template argument listICmpSoundManager.cppJSInterface_Console.cppmake[1]: *** [obj/atlas_Release/TerrainHandlers.o] Błąd 1make: *** [atlas] Błąd 2make: *** Oczekiwanie na niezakończone zadania....JSInterface_VFS.cppCCmpUnitMotion.cppCList.cppICmpVision.cppGameSetup.cppUnitAnimation.cppCmdLineArgs.cppTextureManager.cppCCmpPathfinder.cppAtlas.cppHWDetect.cppGUItext.cppConfig.cppPaths.cppCCmpObstruction.cppShaderProgram.cppRelaxNG.cppCCheckBox.cppIGUIObject.cppCCmpMinimap.cppXeroXMB.cppPatch.cppXMLWriter.cppICmpIdentity.cppColladaManager.cppXeromyces.cppICmpUnitMotion.cppCCmpTest.cppParticleManager.cppMiniPatch.cppJSI_Sound.cppModelDef.cppICmpObstructionManager.cppICmpMinimap.cppCCmpPathfinder_Vertex.cppCGUI.cppShaderManager.cppSoundGroup.cppMaterialManager.cppJSConversions.cppICmpPlayerManager.cppScriptGlue.cppScriptingHost.cppICmpPosition.cppColor.cppJSUtil.cppScriptableObject.cppICmpTemplateManager.cppICmpVisual.cppSkeletonAnimManager.cppMD5.cppSkeletonAnimDef.cppCCmpSoundManager.cppVector3D.cppMatrix3D.cppCGUIScrollBarVertical.cppTerritoryTexture.cppNoise.cppICmpPathfinder.cppDecal.cppCCmpPathfinder_Tile.cppBrush.cppParticleEmitter.cppCImage.cppNUSpline.cppICmpMotion.cppQuaternion.cppCamera.cppICmpFootprint.cppIGUITextOwner.cppICmpSettlement.cppBound.cppSqrt.cppCinemaTrack.cppCText.cppICmpGuiInterface.cppIGUIScrollBar.cppFixed.cppCCmpSelectable.cppCCmpPosition.cppTerrainTextureEntry.cppPlane.cppJSInterface_Vector3D.cppCCmpOverlayRenderer.cppCRadioButton.cppMiniMap.cppLOSTexture.cppCDropDown.cppLinking engineICmpCommandQueue.cppICmpTest.cppUnit.cppICmpWaterManager.cppICmpTerrain.cppCCmpVisualActor.cppIGUIButtonBehavior.cppTransparencyRenderer.cppCTooltip.cppIGUIScrollBarOwner.cppCCmpCommandQueue.cppICmpOwnership.cppSkyManager.cppRenderer.cppICmpUnknownScript.cppGUIRenderer.cppModelRenderer.cppICmpPlayer.cppVertexBufferManager.cppSelection.cppCGUISprite.cppJSInterface_GUITypes.cppRender.cppFixedFunctionModelRenderer.cppGeometry.cppJSInterface_IGUIObject.cppGuiScriptConversions.cppScriptComponent.cppEngineScriptConversions.cppHWLightingModelRenderer.cppTerrainRenderer.cppMessageTypeConversions.cppInstancingModelRenderer.cppScriptFunctions.cppShadowMap.cppDecalRData.cppStdSerializer.cppOverlayRenderer.cppVertexBuffer.cppISerializer.cppRenderModifiers.cppStdDeserializer.cppAlphaMapCalculator.cppLinking guiIDeserializer.cppDebugSerializer.cppBinarySerializer.cppPlayerRenderer.cppHashSerializer.cppIComponent.cppSimContext.cppScene.cppTerrainOverlay.cppComponentManagerSerialization.cppCmpPtr.cppComponentManager.cppVertexArray.cppParamNode.cppWaterManager.cppPatchRData.cppParticleRenderer.cppLinking simulation2Linking graphicslulo@lulo:~/Pobrane/gry/0ad$ ./binaries/system/testbash: ./binaries/system/test: Nie ma takiego pliku ani katalogululo@lulo:~/Pobrane/gry/0ad$last ver. 10032 not build - (every time just by compiled the the same libraries,i.t.d....) Edited August 18, 2011 by lulo Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 18, 2011 Report Share Posted August 18, 2011 Fixed. Quote Link to comment Share on other sites More sharing options...
lulo Posted August 18, 2011 Author Report Share Posted August 18, 2011 (edited) ...==== Building gui ====precompiled.cppLightEnv.cppCCmpWaterManager.cppParticleEmitterType.cppICmpSelectable.cppCButton.cppCCmpRangeManager.cppGameLoop.cppFrustum.cppTextureConverter.cppOverlay.cppActorViewer.cppThreadUtil.cppFilesystem.cppGUITooltip.cppMapGenerator.cppFileIo.cppGUIbase.cppCStr.cppGUIutil.cppCCmpFootprint.cppObjectManager.cppBrushes.cppICmpRangeManager.cppSimState.cppGame.cppICmpAIInterface.cppView.cppICmpTerritoryManager.cppICmpAIManager.cppMapWriter.cppMisc.cppUserReport.cppICmpTerritoryInfluence.cppInputProcessor.cppCommandProc.cppCCmpDecay.cppObjectBase.cppMessagePasserImpl.cppHotkey.cppRegister.cppGUIManager.cppCCmpTerrain.cppCCmpProjectileManager.cppCCmpObstructionManager.cpp../../../source/simulation2/components/CCmpObstructionManager.cpp:909:6: warning: unused parameter 'r'CInput.cppCConsole.cppVideoMode.cppReplay.cppMaterial.cppGraphicsSetupHandlers.cppTerrain.cppTerrainHandlers.cpp /// patch for v. 10033 fix this bug ///CCmpVision.cpp...Linking testlulo@lulo:~/Pobrane/gry/0ad$ ./binaries/system/testRunning 253 tests................................................................................................WARNING: CMessageTurnStart::ToJSVal not implemented.............................................................................................................................................................OK!lulo@lulo:~/Pobrane/gry/0ad$ ... ... .... Edited August 18, 2011 by lulo Quote Link to comment Share on other sites More sharing options...
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