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Games versus the AI, nostalgia edition


Deicide4u
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Now for something a bit different. The games here will be played in A23b, with the intention of highlighting AI differences between this and later versions.

I struggled a bit in my first recorded game, mainly because of a lack of worker counters and Call to Arms. The AI is much more difficult, though. It simply doesn't stop making units.

Anyway, enjoy the game, assuming you can watch it :)

RomansVsSele_H.zip

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Not the cleanest game, but Zagros Mountains is really a good map for these skirmishes. Population cap set to 200, to avoid massive lags in late game.

Spoiler

The collision system is the most obvious during the massive battle on the shallows. I had to pull my forces several times just to unstuck them. Defenders advantage is real in this case, and good wall placement can further hinder the assault.

 

Mace_VS_Rome_H.zip

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