akku0503 Posted June 5, 2010 Report Share Posted June 5, 2010 I am using Visual c++ 2008. When i try to build the code that i downloaded from http://svn.wildfiregames.com/public/ps/trunk/. I shows the message that build failed.Help me please.my build out put is as follows:1>------ Build started: Project: atlas, Configuration: Debug Win32 ------2>------ Build started: Project: network, Configuration: Debug Win32 ------2>Compiling...1>Compiling...1>precompiled.cpp2>precompiled.cpp2>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory1>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory1>precompiled.cpp1>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory1>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\atlas_Debug\BuildLog.htm"1>atlas - 2 error(s), 0 warning(s)2>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\network_Debug\BuildLog.htm"2>network - 1 error(s), 0 warning(s)3>------ Build started: Project: simulation2, Configuration: Debug Win32 ------4>------ Build started: Project: scriptinterface, Configuration: Debug Win32 ------4>Compiling...3>Compiling...4>precompiled.cpp3>precompiled.cpp4>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory4>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\scriptinterface_Debug\BuildLog.htm"4>scriptinterface - 1 error(s), 0 warning(s)3>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory3>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\simulation2_Debug\BuildLog.htm"3>simulation2 - 1 error(s), 0 warning(s)5>------ Build started: Project: mocks_real, Configuration: Debug Win32 ------5>Compiling...6>------ Build started: Project: lowlevel, Configuration: Debug Win32 ------6>Assembling d:\O AD\source\lib\sysdep\arch\ia32\ia32_asm.asm5>mocks_real.cpp6>Compiling...6>precompiled.cpp5>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory5>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\mocks_real_Debug\BuildLog.htm"5>mocks_real - 1 error(s), 0 warning(s)7>------ Build started: Project: gui, Configuration: Debug Win32 ------7>Compiling...7>precompiled.cpp6>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory6>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\lowlevel_Debug\BuildLog.htm"6>lowlevel - 1 error(s), 0 warning(s)8>------ Build started: Project: graphics, Configuration: Debug Win32 ------8>Compiling...8>precompiled.cpp7>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory7>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\gui_Debug\BuildLog.htm"7>gui - 1 error(s), 0 warning(s)9>------ Build started: Project: i18n, Configuration: Debug Win32 ------9>Compiling...9>precompiled.cpp8>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory8>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\graphics_Debug\BuildLog.htm"8>graphics - 1 error(s), 0 warning(s)10>------ Build started: Project: engine, Configuration: Debug Win32 ------10>Compiling...10>precompiled.cpp9>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory9>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\i18n_Debug\BuildLog.htm"9>i18n - 1 error(s), 0 warning(s)10>d:\O AD\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory10>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\engine_Debug\BuildLog.htm"10>engine - 1 error(s), 0 warning(s)11>------ Build started: Project: pyrogenesis, Configuration: Debug Win32 ------11>Compiling...11>main.cpp11>d:\o ad\source\lib/external_libraries/boost_filesystem.h(35) : fatal error C1083: Cannot open include file: 'boost/filesystem.hpp': No such file or directory11>Build log was saved at "file://d:\O AD\build\workspaces\vc2008\obj\pyrogenesis_Debug\BuildLog.htm"11>pyrogenesis - 1 error(s), 0 warning(s)========== Build: 0 succeeded, 11 failed, 0 up-to-date, 0 skipped ========== Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 5, 2010 Report Share Posted June 5, 2010 One possible problem is that "d:\O AD" contains a space, and the build page says "Make sure it's in a path that does not contain any space characters".(By the way, it should be a zero rather than an "o".)I don't think that should cause this error, though. Does the "libraries\boost\" directory exist at all? You could try running the SVN update command to make sure it's finished downloading all the files. Quote Link to comment Share on other sites More sharing options...
akku0503 Posted June 6, 2010 Author Report Share Posted June 6, 2010 One possible problem is that "d:\O AD" contains a space, and the build page says "Make sure it's in a path that does not contain any space characters".(By the way, it should be a zero rather than an "o".)I don't think that should cause this error, though. Does the "libraries\boost\" directory exist at all? You could try running the SVN update command to make sure it's finished downloading all the files.i unfortunately deleted all the file from the directory to re-download it. I also got at latest alpha release of the game. But when i run it i have the only option to take single player. when i choose this option the game get started,but only with 2 horses. below i have attached a screen shot of the game when i launch it.I hope this happens since it is the only thing available in the alpha release.can i use these files instead of the file from SVN? Should i download them again?Can i tell me the actual size of the SVN download ,so i can conform that it downloaded all the files soon after SVN checkout. Quote Link to comment Share on other sites More sharing options...
akku0503 Posted June 6, 2010 Author Report Share Posted June 6, 2010 One possible problem is that "d:\O AD" contains a space, and the build page says "Make sure it's in a path that does not contain any space characters".(By the way, it should be a zero rather than an "o".)I don't think that should cause this error, though. Does the "libraries\boost\" directory exist at all? You could try running the SVN update command to make sure it's finished downloading all the files.i unfortunately deleted all the file from the directory to re-download it. I also got at latest alpha release of the game. But when i run it the only option i have is to take single player. when i choose this option the game get started,but only with 2 horses. below i have attached a screen shot of the game when i launch it.I hope this happens since it is the only thing available in the alpha release.can i use these files instead of the file from SVN? Should i download them again?Can you tell me the actual size of the SVN download ,so i can conform that it downloaded all the files soon after SVN checkout. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 6, 2010 Report Share Posted June 6, 2010 Is that screenshot from a version of the game that you compiled yourself in Visual C++? It looks like it's failing to load the Collada_dbg.dll library, which should exist in the \binaries\system directory. Make sure the "Collada" project in VC++ has been compiled without any errors, and that Collada_dbg.dll exists.If it does exist, but it still fails to load, then I have no idea what the problem is . Someone else reported a similar problem over IRC, but I don't know the cause or how to debug it.The latest pre-alpha release ought to work very similarly to the current SVN version. I'm not sure how large SVN is (it depends on OS and filesystem and compression etc), but if you run the SVN "update" command in the top-level directory then it will detect and download any missing files. Quote Link to comment Share on other sites More sharing options...
akku0503 Posted June 8, 2010 Author Report Share Posted June 8, 2010 Is that screenshot from a version of the game that you compiled yourself in Visual C++? It looks like it's failing to load the Collada_dbg.dll library, which should exist in the \binaries\system directory. Make sure the "Collada" project in VC++ has been compiled without any errors, and that Collada_dbg.dll exists.If it does exist, but it still fails to load, then I have no idea what the problem is . Someone else reported a similar problem over IRC, but I don't know the cause or how to debug it.The latest pre-alpha release ought to work very similarly to the current SVN version. I'm not sure how large SVN is (it depends on OS and filesystem and compression etc), but if you run the SVN "update" command in the top-level directory then it will detect and download any missing files.I have included my debug log below, Please check this .'pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\pyrogenesis_dbg.exe', Symbols loaded.'pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\ntdll.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\kernel32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\opengl32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\msvcrt.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\advapi32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\rpcrt4.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\gdi32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\user32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\glu32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\ddraw.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\dciman32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\setupapi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\oleaut32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\ole32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\dwmapi.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\mozjs-ps-debug.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\winmm.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\oleacc.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\msvcr80d.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\libxml2.dll', Binary was not built with debug information.'pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wsock32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\ws2_32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\nsi.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\iconv.dll', Binary was not built with debug information.'pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\zlib1.dll', Binary was not built with debug information.'pyrogenesis_dbg.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4016_none_d0893820442e7fe4\msvcr80.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\OpenAL32.dll', Binary was not built with debug information.'pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\shell32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\shlwapi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.30729.1_none_bb1f6aa1308c35eb\msvcp90d.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.30729.1_none_bb1f6aa1308c35eb\msvcr90d.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\version.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\imm32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\msctf.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\lpk.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\usp10.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18005_none_5cb72f96088b0de0\comctl32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\dsound.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\powrprof.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\clbcatq.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\MMDevAPI.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wintrust.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\crypt32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\msasn1.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\userenv.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\secur32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\imagehlp.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wdmaud.drv''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\ksuser.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\avrt.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\AudioSes.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\AudioEng.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\psapi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\msacm32.drv''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\msacm32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\midimap.dll'TIMER| InitVfs: 24.7369 msTIMER| InitScripting: 138.513 msWARNING: Cannot find config file "config/local.cfg" - ignoringWARNING: Cannot find config file "config/profiles/default/settings/user.cfg" - ignoringTIMER| CONFIG_Init: 170.996 ms'pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\uxtheme.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\nvoglv32.dll'The thread 'Win32 Thread' (0x15bc) has exited with code 0 (0x0).The thread 'Win32 Thread' (0x6d8) has exited with code 0 (0x0).The thread 'Win32 Thread' (0x148c) has exited with code 0 (0x0).'pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wbem\wbemprox.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wbemcomn.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\rsaenh.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wbem\wbemsvc.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\wbem\fastprox.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\ntdsapi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\dnsapi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\Wldap32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\netapi32.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\nlaapi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\IPHLPAPI.DLL''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\dhcpcsvc.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\winnsi.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\dhcpcsvc6.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\NapiNSP.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\pnrpnsp.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\mswsock.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\winrnr.dll''pyrogenesis_dbg.exe': Loaded 'C:\Windows\System32\rasadhlp.dll'TIMER| write_sys_info: 506.856 msTIMER| ps_console: 119.853 msTIMER| ps_lang_hotkeys: 112.243 msTIMER| common/setup.xml: 124.971 msTIMER| common/styles.xml: 20.575 msTIMER| common/sprite1.xml: 85.8173 msTIMER| common/init.xml: 210.026 msTIMER| pregame/sprites.xml: 54.8509 msTIMER| pregame/styles.xml: 16.2245 msTIMER| pregame/mainmenu.xml: 659.178 msTIMER| common/global.xml: 26.8303 msTIMER| InitRenderer: 381.201 ms'pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\vorbisfile_d.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\ogg_d.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\msvcrtd.dll''pyrogenesis_dbg.exe': Loaded 'D:\0ad\binaries\system\vorbis_d.dll'The thread 'Win32 Thread' (0xb18) has exited with code 0 (0x0).The thread 'Win32 Thread' (0x85c) has exited with code 0 (0x0).'pyrogenesis_dbg.exe': Loaded 'C:\Program Files\Internet Download Manager\idmmkb.dll', Binary was not built with debug information.TIMER| common/setup.xml: 15.2956 msTIMER| common/styles.xml: 8.3028 msTIMER| common/sprite1.xml: 65.9791 msTIMER| common/init.xml: 58.7163 msTIMER| loading/loading.xml: 57.2807 msTIMER| common/global.xml: 10.2377 msERROR: Failed to load COLLADA conversion DLLERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/settlement_1.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/settlement_1.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/settlement_1.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/settlement_1.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/settlement_1.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/settlement_1.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/hele_civic_struct.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/hele_civic_struct.dae failed to loadERROR: Could not load mesh 'art/meshes/structural/hele_civic_struct.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/structural/hele_civic_struct.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Failed to build prop model "units/hellenes/cavalry_swordsman_e_r.xml" on actor "cavalry_swordsman_e"ERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_long.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_long.dae failed to loadThe thread 'Win32 Thread' (0x52c) has exited with code 0 (0x0).The thread 'Win32 Thread' (0x11c) has exited with code 0 (0x0).ERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/f_tunic.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/f_tunic.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/f_dress.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/f_dress.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/f_tunic.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/f_tunic.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/f_dress.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/f_dress.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/f_dress.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/f_dress.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/f_dress.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/f_dress.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_long.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_long.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Failed to build prop model "units/hellenes/cavalry_swordsman_e_r.xml" on actor "cavalry_swordsman_e"ERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/deer_mesh.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/deer_mesh.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_05.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_05.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_03.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_03.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_04.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_04.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_06.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_06.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/geo_medit_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/geo_medit_02.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Failed to build prop model "units/hellenes/cavalry_swordsman_e_r.xml" on actor "cavalry_swordsman_e"ERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_long.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_long.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_long.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_long.dae failed to loadERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Failed to build prop model "units/hellenes/cavalry_swordsman_e_r.xml" on actor "cavalry_swordsman_e"ERROR: Could not load mesh 'art/meshes/skeletal/m_tunic_short.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/skeletal/m_tunic_short.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_01.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_01.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/gaia/underbrush_02.dae'ERROR: CObjectEntry::BuildModel(): Model art/meshes/gaia/underbrush_02.dae failed to loadERROR: Could not load mesh 'art/meshes/ga Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 8, 2010 Report Share Posted June 8, 2010 The cause of all the errors is the one that says ERROR: Failed to load COLLADA conversion DLLwhich is triggered by dll.LoadDLL() failing in source\graphics\ColladaManager.cpp line 82. The question is why does it fail to load the DLL, but I don't know how to discover that. Quote Link to comment Share on other sites More sharing options...
Zoomastigophora Posted June 8, 2010 Report Share Posted June 8, 2010 My log is slightly different from his, but it's the same problem:'pyrogenesis_dbg.exe': Loaded 'Desktop\0 A.D\trunk\binaries\system\Collada_dbg.dll', Symbols loaded.'pyrogenesis_dbg.exe': Loaded 'Desktop\0 A.D\trunk\binaries\system\FColladaD.dll''pyrogenesis_dbg.exe': Unloaded 'Desktop\0 A.D\trunk\binaries\system\Collada_dbg.dll''pyrogenesis_dbg.exe': Unloaded 'Desktop\0 A.D\trunk\binaries\system\FColladaD.dll'ERROR: Failed to load COLLADA conversion DLLERROR: Could not load mesh 'art/meshes/structural/settlement_1.dae'(more mesh load errors)It seems like Collada_dbg.dll and FColladaD.dll are being loaded succesfully, and then immediately unloaded. Interestingly enough, building the project in Release mode results in Collada.dll and FCollada.dll being loaded successfully and remaining loaded. MSDN documentation mentions this:If the specified module is a DLL that is not already loaded for the calling process, the system calls the DLL's DllMain function with the DLL_PROCESS_ATTACH value. If DllMain returns TRUE, LoadLibrary returns a handle to the module. If DllMain returns FALSE, the system unloads the DLL from the process address space and LoadLibrary returns NULL. It is not safe to call LoadLibrary from DllMain. For more information, see the Remarks section in DllMain.I took a look at DllEntry.cpp for FCollada, but didn't see anything that would explain the debug version not loading correctly (heck, DllMain always returns true for FCollada so I don't really know how LoadLibrary would ever fail to load the DLL). I didn't see see a DllMain for Collada so I don't know if something's wonky there. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 8, 2010 Report Share Posted June 8, 2010 Hmm, odd that that actually loads it first...One possible idea for debugging: Try running Process Monitor to log all file accesses, and then see what it outputs during the game's call to LoadDLL. Maybe that'll indicate some unusual files it's missing (e.g. apparently Windows sometimes wants AtlasUI.dll.2.config because of the insanity of the SxS DLL system and compiler service packs; perhaps there's something similar here). Quote Link to comment Share on other sites More sharing options...
Zoomastigophora Posted June 9, 2010 Report Share Posted June 9, 2010 (edited) *Double post when I screwed up attaching* Edited June 9, 2010 by Zoomastigophora Quote Link to comment Share on other sites More sharing options...
Zoomastigophora Posted June 9, 2010 Report Share Posted June 9, 2010 Ok, here's some more weirdness: after compiling the project in Release mode, going back to Debug mode and running the debug build still results in the same message, BUT most of the models seem to be loading successfully, except one. Here's the output I have now:'pyrogenesis_dbg.exe': Loaded 'C:\Users\Xin Liu\Desktop\0 A.D\trunk\binaries\system\Collada_dbg.dll', Symbols loaded.'pyrogenesis_dbg.exe': Loaded 'C:\Users\Xin Liu\Desktop\0 A.D\trunk\binaries\system\FColladaD.dll''pyrogenesis_dbg.exe': Unloaded 'C:\Users\Xin Liu\Desktop\0 A.D\trunk\binaries\system\Collada_dbg.dll''pyrogenesis_dbg.exe': Unloaded 'C:\Users\Xin Liu\Desktop\0 A.D\trunk\binaries\system\FColladaD.dll'ERROR: Failed to load COLLADA conversion DLLERROR: Could not load mesh 'art/meshes/props/helmet/helmet_corinthian_dual.dae'ERROR: CObjectEntry::BuildVariation(): Model art/meshes/props/helmet/helmet_corinthian_dual.dae failed to loadERROR: Failed to build prop model "props/units/heads/hele_hoplite_e.xml" on actor "infantry_spearman_e"I've attached the ProcMon log of the current situation, but I'm not sure how helpful that'll be.Logfile.7z Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 9, 2010 Report Share Posted June 9, 2010 Models are cached in a custom binary format after they've first been loaded from the Collada source files, which is why they're still visible when you go back to a Debug build. You have to delete the %appdata%\0ad\cache folder (I think) to force it to reconvert.In binaries\system\, could you try copying AtlasUI.dll.2.config to FColladaD.dll.2.config and see if that makes any difference? (The log indicates Windows is looking for that file.) Quote Link to comment Share on other sites More sharing options...
Zoomastigophora Posted June 9, 2010 Report Share Posted June 9, 2010 No luck, it's still loading and unloading the DLLs. Is there anything that changes between the Release and Debug modes that could be causing this? Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 9, 2010 Report Share Posted June 9, 2010 Lots of things change, which makes it hard to work out what is breaking it . Maybe you could try changing build/premake/extern_libs.lua to use "FCollada" where it currently uses "FColladaD" (then run update-workspaces and rebuild), to see if it's happier when it's not trying to use FColladaD.dll? Quote Link to comment Share on other sites More sharing options...
Zoomastigophora Posted June 9, 2010 Report Share Posted June 9, 2010 Yup, that fixed it. Maybe there's something wrong with the debug compiled build of FCollada? Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted June 9, 2010 Report Share Posted June 9, 2010 Hmm. That DLL works for me (on the computer I compiled it on), and the Release mode one was compiled at the same time. I guess the significant difference is the CRT DLL it uses, and maybe for some reason it's not picking up the msvcr80d.dll that it needs, perhaps because of the evil SxS/manifest thing. Still not sure how to understand what the problem really is or fix it, though. Quote Link to comment Share on other sites More sharing options...
Zoomastigophora Posted June 9, 2010 Report Share Posted June 9, 2010 (edited) Don't know, but after rebuilding FColladaD on my machine, they are both loading properly and remaining loaded now. I had to comment out this line in DLLEntry.cpp to get it to compile:case DLL_PROCESS_VERIFIER:It was telling me DLL_PROCESS_VERIFIER was undeclared, which was weird since that looks like a Win32 thing. Maybe it's been removed now in Windows 7. Edited June 9, 2010 by Zoomastigophora Quote Link to comment Share on other sites More sharing options...
titanforever Posted June 10, 2010 Report Share Posted June 10, 2010 I faced the same issue , and the same sollution Ykkrosh proposed helped . also I am getting some error message when I start debugging the game.Assertion failed: "numPackagesTimesLogical != 0"Location: topology.cpp:234 (NumPackages)Call stack:NumPackages (topology.cpp:214) apicIds = 0x53BD069E -> (unavailable - internal error)cpu_topology_Detect (topology.cpp:286) topology = { numPackages = 0 (0x00000000), coresPerPackage = 0 (0x00000000), logicalPerCore = 0 (0x00000000) }00000000 topology = { numPackages = 0 (0x00000000), coresPerPackage = 0 (0x00000000), logicalPerCore = 0 (0x00000000) }ActivateCounter (whrt.cpp:56) counter = 0x002CF8C8 -> (ICounter)GetNextBestSafeCounter (whrt.cpp:70)InitCounter (whrt.cpp:105)00000000CallFunctionPointers (winit.cpp:71) begin = 0x002CF8FC -> 0x002CF948 -> end = 0x5C8CC06A -> 0x8BFC4589 -> t0 = 27179340 (0x019EB94C) t1 = 21352066 (0x0145CE82)winit_CallInitFunctions (winit.cpp:88)00000000initterm_e (:0)__tmainCRTStartup (crtexe.c:406)wmainCRTStartup (crtexe.c:389)CallStartupWithinTryBlock (wseh.cpp:378) ret = 2947416 (0x002CF958)00000000 ret = 26511536 (0x019488B0)00000000 ret = 0 (0x00000000)RtlInitializeExceptionChain (:0)errno = 0 (?)OS error = 50 (The request is not supported.) Quote Link to comment Share on other sites More sharing options...
janwas Posted June 12, 2010 Report Share Posted June 12, 2010 As discussed in IRC, this latest error is now fixed. Thanks for reporting it! Quote Link to comment Share on other sites More sharing options...
akku0503 Posted June 13, 2010 Author Report Share Posted June 13, 2010 As discussed in IRC, this latest error is now fixed. Thanks for reporting it!Really happy to hear that it is fixed..Where could i find more details about it? Quote Link to comment Share on other sites More sharing options...
janwas Posted June 13, 2010 Report Share Posted June 13, 2010 Caution, I mean the 'Assertion failed: "numPackagesTimesLogical != 0"' fix - you can get that by updating SVN and rebuilding, or after the next autobuild and/or pre-alpha release.There are no news yet on the other collada issue. Quote Link to comment Share on other sites More sharing options...
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