Mythos_Ruler Posted March 6, 2008 Report Share Posted March 6, 2008 Task 067 has been committed. Goo luck, m8! Quote Link to comment Share on other sites More sharing options...
Wijit PDA Posted March 7, 2008 Report Share Posted March 7, 2008 Thanks Michael! Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted March 13, 2008 Report Share Posted March 13, 2008 We have uploaded a file to your folder that you can use as an example of how we created the other Persian structures. Feel free to pillage anything you like from that model - in fact, we would encourage you to do that rather than spend time redoing work. Quote Link to comment Share on other sites More sharing options...
ewu_jmaurer Posted March 18, 2008 Report Share Posted March 18, 2008 Contrary to popular belief....I'm still alive Anyways, I've posted a max file with 5 buildings.....I would have LOVED using your max file for props and inspiration, but it wouldn't load Anways, I think I'll go sleep now.....me tired Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted March 18, 2008 Report Share Posted March 18, 2008 Hmm, that is bizarre. Could someone try to duplicate that the .max file in the .zip file in Task 067 [Alt. Persian Structures] folder does not open?I'll check out your buildings when I get home from work. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 18, 2008 Author Report Share Posted March 18, 2008 I am utilizing 3DSMax 6 and the reference file opens for me. There are a few error dialogues, mostly for missing textures, but I can click past them. The meshes load just fine, fortunately. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted March 19, 2008 Report Share Posted March 19, 2008 Thanks Michael.We really need you to get that file to work. The buildings look great. The only thing I'd have you change is scale. Right now they look very representative of the real world scale (doors, windows, floor levels), and we need to modify that to meet game scale. The best way to do that is to compare your buildings to ours and try to get them to fit the same theme of the game. Please try again to open the max file. If that doesn't work we'll have to export it to something like a .3ds file. Quote Link to comment Share on other sites More sharing options...
ewu_jmaurer Posted March 19, 2008 Report Share Posted March 19, 2008 It won't open due to a specific dll file missing.The dll description is "prometheus export tools"......I have no idea as to what this means.....does it ring any bells? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 19, 2008 Author Report Share Posted March 19, 2008 You can't click past the error apparently? I get a DLL error as well, but can click the Open button and get past it. Quote Link to comment Share on other sites More sharing options...
ewu_jmaurer Posted March 19, 2008 Report Share Posted March 19, 2008 You know.....I would feel silly if wasn't for the fact that I tried that once, and MAX crashed.....Tried it again, and it worked.Ok, maybe I feel a little silly now resized to correct scaleme go sleep now Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 19, 2008 Author Report Share Posted March 19, 2008 Side note: One thing everyone has to stop doing is committing the thumbnail.db files with their stuff, myself included. It causes problems. When updating. Quote Link to comment Share on other sites More sharing options...
janwas Posted March 24, 2008 Report Share Posted March 24, 2008 In response to Michael's suggestion, Erik has posted a solution in the staff forum.Here's the relevant steps to take:http://tortoisesvn.net/docs/release/Tortoi...g-settings-main <-- there you can read about the general settings dialog. You can get to the General settings by right-clicking on a file/folder that's downloaded from SVN and there, in the Tortoise SVN submenu, left-click on Settings) The one we're interested in now is "Global ignore pattern", in that box please enter "Thumbs.db" (without the quotation marks, but with the capital t) and click confirm (or whatever it is in English).Cheers! Quote Link to comment Share on other sites More sharing options...
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