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Showing results for tags 'tasks'.
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IMPORTANT!!! We are making a call to all contributors to help with Seleucid references and concept art!! for units and specially buildings!! Help us to shape this civilization as historically accurate as possible!! Since historical pictures/references are so scarce, we ask to our skilled concept artists contributors to help us laying out concepts for seleucid buildings!! Thread --> http://www.wildfiregames.com/forum/index.php?showtopic=17651 - Seleucid elephant- Head armor prop(s), golden armor texture (and new mesh if skills/time permits) References: http://s3.amazonaws.com/photos.prod.jewishboston.com/photos/77392/seleucid_war_elephant_large.jpg http://1.bp.blogspot.com/_WemHOssXe6c/TQwGaougmHI/AAAAAAAAAE4/i7KcY9oTrwY/s1600/Raffia%2B6s.JPG - Ptolemaic and Seleucid helmets - Work in four helmets started nicely by Sighvatr. Tutorial for guidelines on how to finish them in the thread: http://www.wildfiregames.com/forum/index.php?showtopic=17924 References for the helmets and related tickets in the Art dev. Task tracking thread - New Iberian barracks design - We want concept artists to come up with concepts for updating the Iberian barracks. The concept needs to fit with the current Iberian building set. - Celt war dogs - We need two new models for celtic war dogs Hound/Wolfhound and Mastiff. Models, Textures, Rig and Animations needed! - Mauryan OX - The Zebu model is done. Needs a good Rig and idle/walk/run/death animations for the trader cart. Thread These are the highest priority tasks that we would like to finish for A17. The most important task of course is references and concept art for Seleucids, since there has been very little content gathered for this civilization compared with the two previous crowdsourcing civilizations. For non-essential and eyecandy tasks, you can check the Art Dev. Task tracking thread.