emuletas
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Posts
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Posts posted by emuletas
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Nice work!
Will some units as that ships be better in one culture that in others?
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Perfect Edition
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I think that 0ad can look like better putting a resolution option for the main menu.
I think that is a good idea for the next release.
Think about that.
- 1
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What 3D tools are use for make models for 0AD?
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It looks hard
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You must include the "wololo" of aom2 XD
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Will you include the function for select units of the same type with a double click?
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I was moving 15 units atackingi n the south grup of the map, in the Real World Map, techdemo1. I had the same error now
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Lol, dudes, try to kill a women citien. She sound as a man. XD
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WIll you include an automatic atack system? This means, if 1 unit of a civilization sees a enemy, he atacks without you send it.
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I tried the game and i had this:
cesar@grillo-desktop:~/trunk/binaries/system$ ./pyrogenesis_dbg
TIMER| InitVfs: 246.964 ms
TIMER| InitScripting: 149.875 ms
WARNING: Cannot find config file "config/local.cfg" - ignoring
WARNING: Cannot find config file "config/profiles/default/settings/user.cfg" - ignoring
TIMER| CONFIG_Init: 78.2971 ms
TIMER| write_sys_info: 1.05572 ms
TIMER| ps_console: 106.994 ms
TIMER| ps_lang_hotkeys: 106.278 ms
TIMER| common/setup.xml: 33.1227 ms
TIMER| common/styles.xml: 1.87231 ms
TIMER| common/sprite1.xml: 40.5138 ms
TIMER| common/init.xml: 100.924 ms
TIMER| pregame/sprites.xml: 49.6488 ms
TIMER| pregame/styles.xml: 616.838 us
TIMER| pregame/mainmenu.xml: 145.216 ms
TIMER| common/global.xml: 24.1117 ms
TIMER| InitRenderer: 620.82 ms
SND| alc_init: success, using ALSA Software
TIMER| common/setup.xml: 2.02456 ms
TIMER| common/styles.xml: 1.22334 ms
TIMER| common/sprite1.xml: 7.32803 ms
TIMER| common/init.xml: 57.2841 ms
TIMER| loading/loading.xml: 39.873 ms
TIMER| common/global.xml: 1.35325 ms
TIMER| common/setup.xml: 4.68971 ms
TIMER| common/styles.xml: 3.50966 ms
TIMER| common/sprite1.xml: 21.1421 ms
TIMER| common/icon_sprites.xml: 72.2397 ms
TIMER| session_new/sprites.xml: 29.154 ms
TIMER| session_new/styles.xml: 2.26537 ms
TIMER| session_new/session.xml: 178.652 ms
TIMER| common/global.xml: 4.29524 ms
GAME STARTED, ALL INIT COMPLETE
gaia/fauna_bear...
gaia/fauna_boar...
gaia/fauna_chicken...
gaia/fauna_deer...
gaia/fauna_elephant...
gaia/fauna_elephant_african_bush...
gaia/fauna_elephant_african_infant...
gaia/fauna_elephant_north_african...
gaia/fauna_gazelle...
gaia/fauna_goat...
gaia/fauna_lion...
gaia/fauna_muskox...
gaia/fauna_pig...
gaia/fauna_rabbit...
gaia/fauna_sheep...
gaia/fauna_tiger...
gaia/fauna_walrus...
gaia/fauna_wildebeest...
gaia/fauna_wolf...
gaia/fauna_wolf_snow...
gaia/fauna_zebra...
gaia/flora_bush_berry...
gaia/flora_bush_temperate...
gaia/flora_tree_aleppo_pine...
gaia/flora_tree_baobab...
gaia/flora_tree_carob...
gaia/flora_tree_date_palm...
gaia/flora_tree_euro_beech...
gaia/flora_tree_medit_fan_palm...
gaia/flora_tree_oak...
gaia/flora_tree_oak_large...
gaia/flora_tree_pine...
gaia/flora_tree_pine_w...
gaia/flora_tree_poplar...
gaia/flora_tree_poplar_lombardy...
gaia/flora_tree_senegal_date_palm...
gaia/geology_metal_alpine...
gaia/geology_metal_desert_small...
gaia/geology_metal_greek...
gaia/geology_metal_mediterranean...
gaia/geology_metal_temperate...
gaia/geology_metal_tropic...
gaia/geology_stone_alpine_a...
gaia/geology_stone_desert_small...
gaia/geology_stone_greek...
gaia/geology_stone_light...
gaia/geology_stone_mediterranean...
gaia/geology_stone_savanna_small...
gaia/geology_stone_temperate...
gaia/geology_stone_tropic_a...
gaia/special_settlement...
other/camp_mace_hypaspist...
other/camp_mace_hypaspist_argyraspidai...
WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry.
structures/celt_barracks...
structures/celt_civil_centre...
structures/celt_corral...
structures/celt_dock...
structures/celt_farmstead...
structures/celt_field...
structures/celt_fortress_b...
structures/celt_fortress_g...
structures/celt_house...
structures/celt_market...
structures/celt_mill...
structures/celt_sb1...
structures/celt_scout_tower...
structures/celt_temple...
structures/celt_wall...
structures/celt_wall_gate...
structures/celt_wall_long...
structures/celt_wall_tower...
structures/hele_barracks...
structures/hele_civil_centre...
structures/hele_corral...
structures/hele_dock...
structures/hele_farmstead...
structures/hele_field...
structures/hele_fortress...
structures/hele_gymnasion...
structures/hele_house...
structures/hele_market...
structures/hele_mill...
structures/hele_scout_tower...
structures/hele_temple...
structures/hele_theatron...
structures/hele_tholos...
structures/hele_wall...
structures/hele_wall_gate...
structures/hele_wall_long...
structures/hele_wall_tower...
units/celt_cavalry_javelinist_a...
units/celt_cavalry_javelinist_b...
units/celt_cavalry_javelinist_e...
units/celt_cavalry_spearman_a...
units/celt_cavalry_spearman_b...
units/celt_cavalry_spearman_e...
units/celt_cavalry_swordsman_a...
units/celt_cavalry_swordsman_b...
units/celt_cavalry_swordsman_e...
units/celt_hero_boudicca...
units/celt_hero_brennus...
units/celt_hero_britomartus...
units/celt_hero_caratacos...
WARNING: FCollada warning 69: Empty animation clip.
WARNING: FCollada warning 69: Empty animation clip.
WARNING: FCollada warning 69: Empty animation clip.
WARNING: FCollada warning 69: Empty animation clip.
WARNING: FCollada warning 69: Empty animation clip.
ERROR: Found too many possible objects to convert - try adding the 'export' property to disambiguate one
ERROR: Couldn't find object to convert
ERROR: CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_em_off.dae): Failed loading, marked file as bad
units/celt_hero_cynvelin...
units/celt_hero_vercingetorix...
units/celt_infantry_javelinist_a...
units/celt_infantry_javelinist_b...
units/celt_infantry_javelinist_e...
units/celt_infantry_spearman_a...
units/celt_infantry_spearman_b...
units/celt_infantry_spearman_e...
units/celt_ship_merchant...
units/celt_ship_trireme...
units/celt_super_cavalry_brit...
units/celt_super_cavalry_gaul...
units/celt_super_infantry_brit...
units/celt_super_infantry_gaul...
units/celt_support_female_citizen...
units/celt_support_healer...
units/celt_support_trader...
units/hele_cavalry_swordsman_a...
units/hele_cavalry_swordsman_b...
units/hele_cavalry_swordsman_e...
units/hele_hero_alexander...
units/hele_hero_demetrius...
units/hele_hero_leonidas...
units/hele_hero_philip...
WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry.
units/hele_hero_themistocles...
units/hele_hero_xenophon...
WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry.
units/hele_infantry_archer_a...
units/hele_infantry_archer_b...
units/hele_infantry_archer_e...
units/hele_infantry_javelinist_a...
units/hele_infantry_javelinist_b...
units/hele_infantry_javelinist_e...
units/hele_infantry_spearman_a...
units/hele_infantry_spearman_b...
units/hele_infantry_spearman_e...
units/hele_mechanical_siege_helepolis...
ERROR: CXeromyces: Failed to find XML file art/actors/units/hellenes/mechanical_siege_ram.xml
ERROR: CObjectManager::FindObjectBase(): Cannot find object 'units/hellenes/mechanical_siege_ram.xml'
units/hele_mechanical_siege_lithobolos...
units/hele_mechanical_siege_oxybeles...
units/hele_ship_bireme...
ERROR: Failed to set idle animation in model "art/meshes/structural/hele_bir.pmd"
units/hele_ship_merchant...
units/hele_ship_trireme...
units/hele_ship_trireme_corinthian...
units/hele_super_cavalry_mace...
units/hele_super_infantry_mace...
units/hele_super_infantry_polis...
units/hele_super_ranged_polis...
units/hele_support_female_citizen...
units/hele_support_healer...
units/hele_support_trader...
ERROR: Failed to set idle animation in model "art/meshes/structural/hele_bir.pmd"
TIMER| common/setup.xml: 2.25476 ms
TIMER| common/styles.xml: 1.65524 ms
TIMER| common/sprite1.xml: 8.81341 ms
TIMER| msgbox/msgbox.xml: 27.3113 ms
TIMER| common/setup.xml: 3.32975 ms
TIMER| common/styles.xml: 1.51919 ms
TIMER| common/sprite1.xml: 8.09684 ms
TIMER| common/init.xml: 85.0544 ms
TIMER| pregame/sprites.xml: 14.0283 ms
TIMER| pregame/styles.xml: 3.45603 ms
TIMER| pregame/mainmenu.xml: 85.4816 ms
TIMER| common/global.xml: 2.67632 ms
TIMER| common/setup.xml: 2.01394 ms
TIMER| common/styles.xml: 1.02024 ms
TIMER| common/sprite1.xml: 8.49885 ms
TIMER| common/init.xml: 52.8179 ms
TIMER| loading/loading.xml: 3.96866 ms
TIMER| common/global.xml: 2.11703 ms
TIMER| common/setup.xml: 5.93483 ms
TIMER| common/styles.xml: 3.09788 ms
TIMER| common/sprite1.xml: 22.5579 ms
TIMER| common/icon_sprites.xml: 61.847 ms
TIMER| session_new/sprites.xml: 2.89283 ms
TIMER| session_new/styles.xml: 832.508 us
TIMER| session_new/session.xml: 80.2974 ms
TIMER| common/global.xml: 2.71319 ms
GAME STARTED, ALL INIT COMPLETE
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint
Assertion failure: JSVAL_IS_OBJECT(v), at ../jsapi.h:183
Cancelado
cesar@grillo-desktop:~/trunk/binaries/system$
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I think it is a good idea to include a building queue for make the building better.
Other thing: Will you include voices to the dudes of the game?
A busy day in a busy bay in Iberia
in Announcements / News
Posted
ok. i think thats a good idea