risotto77
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Posts posted by risotto77
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Ok solved problem with crackling. Crystal clear sound now all the way.
following this guide:
In the terminal:sudo gedit /etc/openal/alsoft.conf
change the divice line form Alasa backend stuff to this:
## ALSA backend stuff
##
[alsa]
## device:
# Sets the device name for the default playback device.
device = alsa
remember to un coment it.
Hope this helps.
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Hello all. My first post on forum
I also have problems with sound and popling/crackling using Ubuntu (Karmic).
First I got error:
bt_audio_service_open: connect() failed: Connection refused (111)
popling/crackling and then no sound.
Also I got low fps problem running the game.
I did:
sudo apt-get install libasound2-plugins padevchooser libsdl1.2debian-pulseaudio
sudo apt-get purge bluez-alsa
After reboot sitation is a bit better. I got rid of the "Connection refused (111)" message and low fps complaints. The sound is still crackling but it does not shut down. Also the sound becomes clear if I do nothing, and if I for instance click a unit crackling starts. (?)
I am not familiar with 0 A.D. and do not know how the audio pipe goes (sdl? connection to libasound2.so?). So stumbling and try to learn
Please bear with me....
Guess the "bt" in "bt_audio_service_open" refers to bluetooth?
pulseaudio and 0ad on linux
in Game Development & Technical Discussion
Posted · Edited by risotto77
Not really sure what is going on, but looks like an OpenAL-alsa-Pulseaudio problem.
AL lib: alsa.c:388: Could not open playback device 'alsa': No such file or directory
SND| alc_init: success, using OSS Software
Maybe better to set OpenAL to use OSS directly with "drivers = oss". With "drivers = pulse" 0 ad will not start at all (black screen).
There is a bug track here suggesting to upgrade alsa. I will try later.
Edit: No I will not try. As far as it works really well with the "drivers = oss" there is no problem.