kodai
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Posts posted by kodai
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I've made a dollop of development, but I'm not sure. (one step forward, 2 steps back? haha)
I modified my jsotypes.h to read:
#ifndef _UINT64
typedef JSUint64 uint64;
#define _UINT64
#endifThis removes they error from before but I now get this one haha.
==== Building AtlasUI ====
SectionLayout.cpp
ScenarioEditor.cpp
DLLInterface.cpp
ScriptedTool.cpp
/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:49: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)
/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:53: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)
ObjectSettings.cpp
Linking AtlasUI
ld warning: in obj/AtlasUI_Debug/ActorEditor.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ActorEditorListCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AnimListEditor.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/PropListEditor.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ActorViewer.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ColourTester.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ColourTesterColourCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ColourTesterFileCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ColourTesterImageCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ActionButton.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ToolButton.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Canvas.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ColourDialog.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/DraggableListCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/DraggableListCtrlCommands.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/EditableListCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/EditableListCtrlCommands.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/FieldEditCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ListCtrlValidator.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/QuickComboBox.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/QuickFileCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/QuickTextCtrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/FileHistory.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/HighResTimer.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/SnapSplitterWindow.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/virtualdirtreectrl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AtlasDialog.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AtlasWindow.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ErrorReporter.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AtlasClipboard.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AtlasEventLoop.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AtlasWindowCommand.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AtlasWindowCommandProc.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Datafile.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Observable.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/FFmpeg.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/VideoRecorder.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/DLLInterface.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/precompiled.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ScenarioEditor.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/SectionLayout.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Sidebar.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Cinematic.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Environment.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/LightControl.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Terrain.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Trigger.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/AlterElevation.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/FlattenElevation.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/PaintTerrain.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/PlaceObject.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ScriptedTool.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/TransformObject.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Brushes.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/MiscState.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/ObjectSettings.o, file is not of required architecture
ld warning: in obj/AtlasUI_Debug/Tools.o, file is not of required architecture
ld warning: in /opt/local/lib/libxml2.dylib, file is not of required architecture
ld warning: in ../../../binaries/system/libAtlasObject_dbg.a, file is not of required architecture
ld warning: in ../../../binaries/system/libAtlasScript_dbg.a, file is not of required architecture
ld warning: in ../../../binaries/system/libwxJS_dbg.a, file is not of required architecture
ld warning: in /opt/local/lib/libboost_signals-mt.dylib, file is not of required architecture
ld warning: in /opt/local/lib/libboost_filesystem-mt.dylib, file is not of required architecture
ld warning: in /opt/local/lib/libboost_system-mt.dylib, file is not of required architecture
ld warning: in /opt/local/lib/libIL.dylib, file is not of required architecture
ld warning: in /opt/local/lib/libILU.dylib, file is not of required architecture
ld warning: in /opt/local/lib/libjs.dylib, file is not of required architecture
ld warning: in /opt/local/lib/libz.dylib, file is not of required architecture
ld: in /opt/local/lib/libz.1.dylib, file is not of required architecture
collect2: ld returned 1 exit status
ld warning: duplicate dylib /opt/local/lib/libz.1.dylib
ld warning: duplicate dylib /opt/local/lib/libxml2.2.dylib
lipo: can't open input file: /var/tmp//ccMVzScP.out (No such file or directory)
make[1]: *** [../../../binaries/system/libAtlasUI_dbg.so] Error 1
make: *** [AtlasUI] Error 2What do we think about this error?
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trunk/binaries/system
that's where they usually are
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library not found for -lenet [..] Thoughts?
We require the Enet library for networking, but unfortunately I can't help regarding its installation on OSX.
Great! thank you so much for the link. I found it, installed and it works properly. Of course, now I have a new error, and I have no idea how to fix this one. There can't possibly be something wrong with the external libraries.
what do you guys think?
==== Building AtlasUI ====
test_XeroXMB.cpp
test_XMLWriter.cpp
ScenarioEditor.cpp
test_AtlasObjectXML.cpp
Linking test
/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:49: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)
/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:53: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)
/opt/local/include/js/jsotypes.h:77: error: conflicting declaration ‘typedef struct JSUint64 uint64’
/System/Library/Frameworks/Security.framework/Headers/cssmconfig.h:48: error: ‘uint64’ has a previous declaration as ‘typedef uint64_t uint64’
make[1]: *** [obj/AtlasUI_Debug/ScenarioEditor.o] Error 1
make: *** [AtlasUI] Error 2I suspect it has something to do with spider monkey? What do you guys think?
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Oh, and it turns out that libxml2 was compiling right, the crash was just a FCollada assertion failure that was breaking (since I removed the CoreServices debugger call earlier as it was creating a undefined symbol for some reason). I commented out the sigtrap, and yay.
I don't mean to be a bother, but could you post the pasteit of your il.h ? It'd just be easier than going through the diff.
Thanks so much!
Also, I can now build up to pyrogenesis, but that fails because it says:
Linking pyrogenesis
ld: library not found for -lenet
collect2: ld returned 1 exit status
make[1]: *** [../../../binaries/system/pyrogenesis_dbg.app/Contents/MacOS/pyrogenesis_dbg] Error 1
make: *** [pyrogenesis] Error 2Thoughts?
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Oh, and it turns out that libxml2 was compiling right, the crash was just a FCollada assertion failure that was breaking (since I removed the CoreServices debugger call earlier as it was creating a undefined symbol for some reason). I commented out the sigtrap, and yay.
delightful. Congratulations on getting it to work
I will try it tomorrow! Hope it works!
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You need libDevIL. Though there's a issue in the 1.6.8 version, I had to frankenstein together 1.6.8 and 1.7.0 includes to get it working.
Also, there's a typedef conflict with spidermonkey, you'll need to patch up jsotypes.h later.
It's compiling and launching for me (with a bunch of edits, here's my diff)
My problem now is that I cannot get libxml2 working with threading. I compile it with "--enable-threads", but "LIBXML_THREAD_ENABLED" is still not set, and it crashes and burns when starting a game. Anyone have any ideas?
I made your edits and i do have libdevil installed. But i couldn't figure out how to get 1.7.0 on os x. The compile still feels on compiling Atlas.
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mac OS X
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I wonder if anyone has gotten this to work on OS X.
Thanks for the bit on the Makefile conditional statement. That's very helpful!
I hope someone can help us fix this
EDIT:
Ok, so I'm making a bit of progress. I can ease the pain of compilation errors. In XMLFix.cpp, change line 178 from
xmlDocDumpFormatMemory(doc, &mem,&size, 0);
to
xmlDocDumpFormatMemory(doc, &mem, (intptr_t *)size, 0);
then edit timer.cpp @ line 80ish to be:
#if OS_WIN
t = whrt_Time();
#elif HAVE_CLOCK_GETTIME
struct timespec cur;
(void)clock_gettime(CLOCK_REALTIME, &cur);
t = (cur.tv_sec - start.tv_sec) + (cur.tv_nsec - start.tv_usec)*1e-9;
#elif HAVE_GETTIMEOFDAY
struct timeval curz;
gettimeofday(&curz, 0);
t = (curz.tv_sec - start.tv_sec) + (curz.tv_usec - start.tv_nsec)*1e-6;
#else
# error "timer_Time: add timer implementation for this platform!"
#endifThat'll let Collada compile.
Atlas UI has PAGES of warnings, and this kind creature.
==== Building AtlasUI ====
../../../source/lib/res/sound/snd_mgr.cpp: In function ‘LibError alc_init()’:
../../../source/lib/res/sound/snd_mgr.cpp:259: error: invalid conversion from ‘const char*’ to ‘ALCubyte*’
../../../source/lib/res/sound/snd_mgr.cpp:259: error: initializing argument 1 of ‘ALCdevice* alcOpenDevice(ALCubyte*)’
../../../source/lib/res/sound/snd_mgr.cpp: In function ‘LibError snd_dev_prepare_enum()’:
../../../source/lib/res/sound/snd_mgr.cpp:689: error: ‘ALCchar’ was not declared in this scope
../../../source/lib/res/sound/snd_mgr.cpp:689: error: expected primary-expression before ‘)’ token
ColourTesterImageCtrl.cpp
../../../source/tools/atlas/AtlasUI/ColourTester/ColourTesterImageCtrl.cpp:34:19: error: IL/il.h: No such file or directory
../../../source/tools/atlas/AtlasUI/ColourTester/ColourTesterImageCtrl.cpp:35:20: error: IL/ilu.h: No such file or directory
make[1]: *** [obj/lowlevel_Debug/snd_mgr.o] Error 1
make: *** [lowlevel] Error 2
make: *** Waiting for unfinished jobs....*sigh*
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I still get this error.
FCollada/FUtils/FUFileManager.cpp: In static member function ‘static bool FUFileManager::MakeDirectory(const fstring&)’:
FCollada/FUtils/FUFileManager.cpp:214: error: ‘mkdir’ was not declared in this scope
FCollada/FUtils/FUFileManager.cpp: In static member function ‘static fstring FUFileManager::GetApplicationFolderName()’:
FCollada/FUtils/FUFileManager.cpp:380: error: aggregate ‘stat stat_buf’ has incomplete type and cannot be defined
FCollada/FUtils/FUFileManager.cpp:393: error: invalid use of undefined type ‘struct stat’
FCollada/FUtils/FUFileManager.cpp:380: error: forward declaration of ‘struct stat’
FCollada/FUtils/FUFileManager.cpp:395: error: ‘S_ISLNK’ was not declared in this scope
make: *** [output/debug/FCollada/FUtils/FUFileManager.o] Error 1It looks like, under OS X, in FUFileManager.cpp, it keeps defaulting to Linux, not __APPLE__. So, if I change the final if from Linux To Apple, and remove the conditional Linux statements and just leave the windows and apple ifs, it fixes those errors.
However, when I try to compile I still get an error:
FCollada/FUtils/FUFileManager.cpp: In static member function ‘static bool FUFileManager::MakeDirectory(const fstring&)’:
FCollada/FUtils/FUFileManager.cpp:218: error: invalid conversion from ‘const char*’ to ‘const unsigned char*’
FCollada/FUtils/FUFileManager.cpp:218: error: initializing argument 7 of ‘OSErr AddFolderDescriptor(FolderType, FolderDescFlags, FolderClass, FolderLocation, OSType, OSType, const unsigned char*, Boolean)’
FCollada/FUtils/FUFileManager.cpp:218: warning: unused variable ‘err’
FCollada/FUtils/FUFileManager.cpp: In static member function ‘static fstring FUFileManager::GetApplicationFolderName()’:
FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:188)
FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:179)
FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:179)
FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:188)
make: *** [output/debug/FCollada/FUtils/FUFileManager.o] Error 1So, I tried just deleting
OSErr err = AddFolderDescriptor('extn', 0, 'relf', 0, 0, 0, _fname.c_str(), false);
from
#elif defined(__APPLE__)
fm::string _fname = TO_STRING(directory);
OSErr err = AddFolderDescriptor('extn', 0, 'relf', 0, 0, 0, _fname.c_str(), false);And to my great pleasure, once that line is also removed, it makes.
*(I think all that function does is create some sort of directory, and the line I removed simply tells the OS that there's been some sort of error, so I don't think it's that critical that I can't remove it for the time being)
**(I should also mention there were a tremendous amount of warnings, for whatever that's worth)
So I go to the workspaces folder and run the update for ./update-workspaces.sh
I should mention that I had to edit my update-workspaces.sh
from
premake_dir=$(pwd)/../../premake
to
premake_dir=$(pwd)/../premakeHowever, when i try to make -j3 in the gcc (the last step), I get an error when it tries to build.
*(It should be noted that i had to use sudo. so, sudo make -j3)
==== Building AtlasScript ====
ScriptInterface.cpp
timer.cpp
../../../source/lib/timer.cpp: In function ‘void timer_LatchStartTime()’:
../../../source/lib/timer.cpp:72: error: cannot convert ‘timespec*’ to ‘timeval*’ for argument ‘1’ to ‘int gettimeofday(timeval*, void*)’
../../../source/lib/timer.cpp: In function ‘double timer_Time()’:
../../../source/lib/timer.cpp:90: error: ‘struct timespec’ has no member named ‘tv_usec’
AtlasObjectText.cpp
make[1]: *** [obj/lowlevel_Debug/timer.o] Error 1
make: *** [lowlevel] Error 2
make: *** Waiting for unfinished jobs....
AtlasObjectXML.cpp
Linking AtlasObject
Linking AtlasScriptNow, I don't know where to go from here. I should mention though that I have to copies of trunk. The one that I used above is brand new and I went through it fresh when I wrote this post (just to make sure I hadn't messed up)
But on my original trunk, the same thing happens except during the final compile I get:
==== Building Collada ====
timer.cpp
precompiled.cpp
../../../source/lib/timer.cpp: In function ‘void timer_LatchStartTime()’:
../../../source/lib/timer.cpp:72: error: cannot convert ‘timespec*’ to ‘timeval*’ for argument ‘1’ to ‘int gettimeofday(timeval*, void*)’
../../../source/lib/timer.cpp: In function ‘double timer_Time()’:
../../../source/lib/timer.cpp:90: error: ‘struct timespec’ has no member named ‘tv_usec’
make[1]: *** [obj/lowlevel_Debug/timer.o] Error 1
make: *** [lowlevel] Error 2
make: *** Waiting for unfinished jobs....
make[1]: `../../../binaries/system/libwxJS_dbg.a' is up to date.
CommonConvert.cpp
Decompose.cpp
DLL.cpp
../../../source/collada/DLL.cpp: In member function ‘virtual void BufferedOutputCallback::operator()(const char*, unsigned int)’:
../../../source/collada/DLL.cpp:78: warning: comparison between signed and unsigned integer expressions
../../../source/collada/DLL.cpp:84: warning: comparison between signed and unsigned integer expressions
GeomReindex.cpp
Maths.cpp
PMDConvert.cpp
PSAConvert.cpp
StdSkeletons.cpp
XMLFix.cpp
../../../source/collada/XMLFix.cpp: In function ‘void FixBrokenXML(const char*, const char**, size_t*)’:
../../../source/collada/XMLFix.cpp:178: error: invalid conversion from ‘int*’ to ‘intptr_t*’
../../../source/collada/XMLFix.cpp:178: error: initializing argument 3 of ‘void xmlDocDumpFormatMemory(xmlDoc*, xmlChar**, intptr_t*, int)’
make[1]: *** [obj/Collada_Debug/XMLFix.o] Error 1
make[1]: *** Waiting for unfinished jobs....
make: *** [Collada] Error 2The same error about time.
What do you guys think? I hope my little excursion helps others who are trying to install on OS X!
Thanks so much, again, I appreciate your assistance.
And thank you Philip, for the patch!
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So i'm really pulling my hair out. I have all the dependencies and I can't compile this library. This is the error I get.
** By the way, i'm on OS X **
bash -c 'mkdir -p output/{debug,release}/{FCollada/{FCDocument,FMath,FUtils},FColladaPlugins/FArchiveXML}'g++ -W -Wall -Wno-unused-parameter -Wno-unused-function -DLINUX -fpic -O0 -g -D_DEBUG -IFCollada -I/usr/include/libxml2 -c FCollada/FCDocument/FCDGeometryInstance.cpp -o output/debug/FCollada/FCDocument/FCDGeometryInstance.o
FCollada/FCDocument/FCDGeometryInstance.cpp:1: warning: -fpic is not supported; -fPIC assumed
FCollada/FUtils/FUStringBuilder.h: In member function ‘void FUStringBuilderT<Char>::set(const TYPE&) [with TYPE = long unsigned int, Char = fchar]’:
FCollada/FUtils/FUStringConversion.h:340: instantiated from ‘static fstring FUStringConversion::ToFString(const T&) [with T = size_t]’
FCollada/FCDocument/FCDGeometryInstance.cpp:90: instantiated from here
FCollada/FUtils/FUStringBuilder.h:187: error: call of overloaded ‘append(const long unsigned int&)’ is ambiguous
FCollada/FUtils/FUStringBuilder.hpp:191: note: candidates are: void FUStringBuilderT<Char>::append(Char) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.hpp:199: note: void FUStringBuilderT<Char>::append(const fm::stringT<CharT>&) [with Char = fchar] <near match>
FCollada/FUtils/FUStringBuilder.hpp:201: note: void FUStringBuilderT<Char>::append(const Char*) [with Char = fchar] <near match>
FCollada/FUtils/FUStringBuilder.hpp:227: note: void FUStringBuilderT<Char>::append(const FUStringBuilderT<Char>&) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.h:120: note: void FUStringBuilderT<Char>::append(int32) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.h:121: note: void FUStringBuilderT<Char>::append(uint32) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.h:122: note: void FUStringBuilderT<Char>::append(uint64) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.hpp:235: note: void FUStringBuilderT<Char>::append(float) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.hpp:261: note: void FUStringBuilderT<Char>::append(double) [with Char = fchar]
FCollada/FUtils/FUStringBuilder.hpp:297: note: void FUStringBuilderT<Char>::append(const FMVector3&) [with Char = fchar] <near match>
FCollada/FUtils/FUStringBuilder.hpp:307: note: void FUStringBuilderT<Char>::append(const FMVector4&) [with Char = fchar] <near match>
make: *** [output/debug/FCollada/FCDocument/FCDGeometryInstance.o] Error 1
Thanks! I really appreciate your help.
Problem building FCollada
in Game Development & Technical Discussion
Posted
Hey guys, those errors still persist, but I tried today and the game runs and works fine! Thanks so much for your help
Cheers!