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henrikp

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Posts posted by henrikp

  1. Hmm, is it standard for Boost nowadays to have "libboost_filesystem-mt.so"? If so, I think the better solution is to modify build/premake/extern_libs.lua to say 'unix_names = { "boost_signals-mt", "boost_filesystem-mt" }' (around line 59).

    (Actually the better solution is probably to use a proper configuration script rather than hard-coding all the names into the Premake file, but I have no idea what would be a proper way of doing it.)

    Yep, this seems currently the best solution for me, game works like a charm.

  2. Debian lenny, getting such error when building the whole game:

    ==== Building pyrogenesis ====
    Linking pyrogenesis
    /usr/bin/ld: cannot find -lboost_filesystem
    collect2: ld returned 1 exit status
    make[1]: *** [../../../binaries/system/pyrogenesis_dbg] Error 1
    make: *** [pyrogenesis] Error 2

    System libraries are installed.

    i A libboost-filesystem-dev		 - filesystem operations in C++ (default vers
    i A libboost-filesystem1.34.1 - filesystem operations (portable paths, ite
    i A libboost-filesystem1.38-dev - filesystem operations (portable paths, ite
    i A libboost-filesystem1.38.0 - filesystem operations (portable paths, ite

    Or it isn't looking for those?

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