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timsoft

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Tiro

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  1. i'll give it a go. might be a day or so as my 32bit dev vm needs seriously updating. - it was just flagged on the sbo ci system.
  2. has 0ad dropped 32bit support with v0.27.0 ? I can get it to build with 64bit, but not 32bit at the moment.
  3. than thanks. That's updated. I'll have a word with ponce who looks after the Slackware-current repo for that section.
  4. I'm the maintainer for the slackware build script for 0ad. I've just updated the script for 0.27.0 and there is an extra dependency of rust-opt. It's been a while since the last update, and there was the move to gitea and change of forum logins, so I can't remember how to update https://gitea.wildfiregames.com/0ad/0ad/wiki/BuildInstructions the slackware 14.2 instructions are now obsolete, and the 15.0 instructions need updating for the change. The new build scripts should be available at https://slackbuilds.org/repository/15.0/games/0ad/ and at https://slackbuilds.org/repository/15.0/games/0ad-data/ by 20th april 2025 (the public push is on weekends, so my update missed this one) Any pointers would be helpful. my email address is also on the 0ad.info and 0ad-data.info files.
  5. as per the title, trac.wildfiregames.com is down. this affects FAQ and the wiki. It has been quite flakey over the past few months, but ha beens giving a 503 error message permanently for the past few days. see below Service Unavailable The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later. Apache/2.4.29 (Ubuntu) Server at trac.wildfiregames.com Port 80 I check https://trac.wildfiregames.com/wiki/CompilingUsingTheReleaseSourceArchives once a day for updates to the release version as I maintain the slackware 0ad package build script, and the site is no longer working.
  6. thanks for the pointer. just applied for the slackbuild. for reference the following couple of sed commands work for me:-) sed -i 's/, header.GetType()/, static_cast<int>(header.GetType())/g' source/network/NetMessage.cpp sed -i 's/, arrayType/, static_cast<int>(arrayType)/g' source/simulation2/serialization/BinarySerializer.cpp
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