When trying to host a multiplayer game no content are displayed only following error:
Quote
JavaScript error: gamesettings/GameSettings.js line 97
Infinite loop initializing attributes detected, components: ["biome", "“campaignData", "ceasefire", "cheats", "circularMap", "daytime", "disableSpies", “disableTreasures", "“gameSpeed", "Landscape", “lastManStanding", “lockedTeams", “map", “mapExploration", “mapName", “mapPreview", “mapSize", "matchID"
fromInit Att ribut es@gameset t ings/GameSet tings. js: 97:9
parseSet t ings@gui/gamesetup/Cont rollers/GameSet t ingsCont roller. js:191:18
onLoad@gui/gameset up/Cont rollers/GameSet t ingsCont roller. js: 89:10
Set upWindow@gui/gameset up/Set upWindow. js: 61:11
init @gui/gamesetup/gamesetup. js: 47:18
pol LAndHanal eNet workCl ient @gui/gameset up_mp/gameset up_mp. js: 286: 13
onTick@gui/gameset up_mp/gameset up_mp. js: 158: 2
lal ea Mek el Lesley uae eK oe eae
GUI page '‘page_gamesetup. xml': Failed to call init() function
Deleting matchsettings.mp.json helped. (for me it was located at ~/.var/app/com.play0ad.zeroad/config/0ad/config
This was the content of matchsettings.mp.json when it was broken:
Failed to call init() function at multiplayer menu in 27104-release - matchsettings.mp.json appended
in Bug reports
Posted
When trying to host a multiplayer game no content are displayed only following error:
Deleting matchsettings.mp.json helped. (for me it was located at ~/.var/app/com.play0ad.zeroad/config/0ad/config
This was the content of matchsettings.mp.json when it was broken:
BTW: FAQ wasn't helpful finding matchsettings(.mp).json. In Linux: find ~ -name "matchsettings*json"
Here's the main log: