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josephfs

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Tiro

Tiro (1/14)

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  1. It's happened again! (Full text of the above error. Not sure if this is the same or different than what is in crashlog.txt, but here it is) Assertion failed: "Tech" Location: canvas2d.cpp:105 (CCanvas2D::Impl::BindTechIfNeeded) Call stack: CCanvas2D::Impl::BindTechIfNeeded (canvas2d.cpp:105) this = 0x1010CCD8 -> DeviceCommandContext = 0x10101EE8 -> (Renderer::Backend::IDeviceObject<Renderer::Backend::IDeviceCommandContext>) Tech = (shared_ptr<CShaderTechnique>) BindingSlots = transform = 0 (0x00000000) colorAdd = 0 (0x00000000) colorMul = 0 (0x00000000) grayscaleFactor = 0 (0x00000000) tex = 0 (0x00000000) this = (unavailable) defines = m_Items = 0x012F0BE4 -> items = (unsupported vector<pair<CStrIntern,CStrIntern> >) hash = 0 (0x00000000) transform = _11 = 0.000000 (0x00E885A4) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00AFF1C8) _41 = 0.000000 (0x00E885D0) _12 = 0.000000 (0x10628B14) _22 = 0.000000 (0x10628B08) _32 = 0.000000 (0x10628B08) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x0179008C) _14 = 0.000000 (0x1069C008) _24 = 0.000000 (0x00AFF27C) _34 = 0.000000 (0x00AFF27C) _44 = 0.000000 (0x00AFF27C) _data = [16] 0.000000 (0x00E885A4) 0.000000 (0x00000000) 0.000000 (0x00AFF1C8) 0.000000 (0x00E885D0) 0.000000 (0x10628B14) 0.000000 (0x10628B08) 0.000000 (0x10628B08) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x0179008C) ... _data2d = [4] [4] { 0.000000 (0x00E885A4), 0.000000 (0x00000000), 0.000000 (0x00AFF1C8), 0.000000 (0x00E885D0) } [4] { 0.000000 (0x10628B14), 0.000000 (0x10628B08), 0.000000 (0x10628B08), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x0179008C) } [4] { 0.000000 (0x1069C008), 0.000000 (0x00AFF27C), 0.000000 (0x00AFF27C), 0.000000 (0x00AFF27C) } shader = (unavailable - internal error) CCanvas2D::DrawTexture (canvas2d.cpp:365) this = (unavailable) texture = (shared_ptr<CTexture>) destination = 0x00AFF2A4 -> left = 8.000000 (0x41000000) top = 643.000000 (0x4420C000) right = 1496.000000 (0x44BB0000) bottom = 909.000000 (0x44634000) source = 0x00AFF2B4 -> left = -nan(ind) (0xFFC00000) top = -nan(ind) (0xFFC00000) right = -nan(ind) (0xFFC00000) bottom = -nan(ind) (0xFFC00000) multiply = 0x10628B48 -> r = 0.000000 (0x00000000) g = 0.000000 (0x00000000) b = 0.000000 (0x00000000) a = 0.000000 (0x00000000) multiply = 0x10628B48 (see above) add = (unavailable) add = 0x10628B38 -> r = 0.000000 (0x00000000) g = 0.000000 (0x00000000) b = 0.000000 (0x00000000) a = 0.333333 (0x3EAAAAAB) grayscaleFactor = 0.000000 (0x00000000) vertices = (unsupported array<float,12>) uvs = (unsupported array<float,12>) GUIRenderer::Draw (guirenderer.cpp:323) Calls = (unavailable) canvas = 0x00AFF3A0 -> m = (unique_ptr<CCanvas2D::Impl,default_delete<CCanvas2D::Impl> >) cit = (unavailable) rect = left = 8.000000 (0x41000000) top = 643.000000 (0x4420C000) right = 1496.000000 (0x44BB0000) bottom = 909.000000 (0x44634000) texCoords = left = -nan(ind) (0xFFC00000) top = -nan(ind) (0xFFC00000) right = -nan(ind) (0xFFC00000) bottom = -nan(ind) (0xFFC00000) CGUISpriteInstance::Draw (cguisprite.cpp:36) this = (unavailable) pGUI = 0x0C216550 -> m_ScriptInterface = (shared_ptr<ScriptInterface>) m_MousePos = X = 603.000000 (0x4416C000) Y = 712.000000 (0x44320000) m_MouseButtons = 0 (0x00000000) m_Tooltip = m_State = 0 (0x00000000) m_PreviousObject = 0x101185C0 -> m_CachedActualSize = left = 2.000000 (0x40000000) top = 2.000000 (0x40000000) right = 1502.000000 (0x44BBC000) bottom = 963.000000 (0x4470C000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0FE82FD8 -> m_CachedActualSize = left = 1190.000000 (0x4494C000) top = 849.000000 (0x44544000) right = 1500.000000 (0x44BB8000) bottom = 999.000000 (0x4479C000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x104EEAE0 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x104F1D58 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0C216550 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (too much output; skipping to next top-level symbol) m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0C216550 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (unique_ptr<IGUIProxyObject,default_delete<IGUIProxyObject> >) m_Enabled = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = true m_Hidden = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = false m_Size = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Style = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_Z = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = 10.000000 (0x41200000) m_Absolute = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = true m_Ghost = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = false m_AspectRatio = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = 0.000000 (0x00000000) m_Tooltip = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = m_pObject = 0x104EEAE0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0C216550 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (unique_ptr<IGUIProxyObject,default_delete<IGUIProxyObject> >) m_Enabled = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = true m_Hidden = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = false m_Size = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = pixel = left = -314.000000 (0xC39D0000) top = -154.000000 (0xC31A0000) right = -4.000000 (0xC0800000) bottom = -4.000000 (0xC0800000) percent = left = 100.000000 (0x42C80000) top = 100.000000 (0x42C80000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_Z = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = 10.000000 (0x41200000) m_Absolute = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = true m_Ghost = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = false m_AspectRatio = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = 0.000000 (0x00000000) m_Tooltip = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = m_pObject = 0x0FE82FD8 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = true m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x0C216550 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (unique_ptr<IGUIProxyObject,default_delete<IGUIProxyObject> >) m_Enabled = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = true m_Hidden = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = false m_Size = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = pixel = left = 2.000000 (0x40000000) top = 2.000000 (0x40000000) right = -2.000000 (0xC0000000) bottom = -40.000000 (0xC2200000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_Z = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = 10.000000 (0x41200000) m_Absolute = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = true m_Ghost = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = false m_AspectRatio = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = 0.000000 (0x00000000) m_Tooltip = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = m_pObject = 0x101185C0 (see above) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Setting = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousMousePos = X = 603.000000 (0x4416C000) Y = 712.000000 (0x44320000) m_Time = 3.71933e-320 (0x0000000000001D68) m_BaseObject = (unique_ptr<IGUIObject,default_delete<IGUIObject> >) m_FocusedObject = 0x00000000 m_pAllObjects = (unsupported map<CStr8,IGUIObject * >) m_InternalNameNumber = 45 (0x0000002D) m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(CGUI &) >) m_ProxyData = (unsupported unordered_map<js::BaseProxyHandler const *,unique_ptr<GUIProxyProps,default_delete<GUIProxyProps> >,hash<js::BaseProxyHandler const *>,equal_to<js::BaseProxyHandler const *> >) m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >) m_GlobalHotkeys = (unsupported map<CStr8,map<CStr8,JS::PersistentRooted<JS::Value> > >) m_PreDefinedColors = (unsupported map<CStr8,CGUIColor const >) m_Sprites = (unsupported map<CStr8,unique_ptr<CGUISprite const ,default_delete<CGUISprite const > > >) m_Styles = (unsupported map<CStr8,SGUIStyle const >) m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle const >) m_Icons = (unsupported map<CStr8,SGUIIcon const >) m_EventObjects = (unsupported unordered_map<CStr8,vector<IGUIObject * >,hash<CStr8>,equal_to<CStr8> >) canvas = 0x00AFF3A0 (see above) Size = (unavailable) Size = 0x0FFD9E40 -> left = 8.000000 (0x41000000) top = 643.000000 (0x4420C000) right = 1496.000000 (0x44BB0000) bottom = 909.000000 (0x44634000) Sprites = 0x0C2165EC -> (unsupported map<CStr8,unique_ptr<CGUISprite const ,default_delete<CGUISprite const > > >) CImage::Draw (cimage.cpp:36) this = (unavailable) canvas = 0x00AFF3A0 (see above) CGUI::Draw (cgui.cpp:346) this = (unavailable - internal error) canvas = (unavailable) canvas = 0x00AFF3A0 (see above) arena = m_Blocks = (unsupported vector<Allocators::DynamicArena<131072>::Block >) visibleObjects = (unsupported vector<`anonymous namespace'::VisibleObject,ProxyAllocator<`anonymous namespace'::VisibleObject,Allocators::DynamicArena<131072> > >) <begin>$L0 = (unavailable - internal error) <end>$L0 = (unavailable - internal error) <end>$L1 = (unavailable) <begin>$L1 = (unavailable) CGUIManager::Draw (guimanager.cpp:395) this = (unavailable) canvas = 0x00AFF3A0 (see above) profile2gpu__ = m_Name = 0x00FAB1A4 -> "gui" profile2__ = m_Name = 0x00FAB1A4 (see above) <begin>$L0 = (unavailable) <end>$L0 = (unavailable) p = (unavailable - internal error) CRenderer::RenderFrame2D (renderer.cpp:504) this = (unavailable) renderGUI = (unavailable - internal error) renderLogger = true canvas = m = (unique_ptr<CCanvas2D::Impl,default_delete<CCanvas2D::Impl> >) scopedLabel = m_DeviceCommandContext = 0x10101EE8 (see above) scopedLabel = m_DeviceCommandContext = (unavailable - internal error) scopedLabel = m_DeviceCommandContext = (unavailable - internal error) scopedLabel = m_DeviceCommandContext = (unavailable - internal error) g_AtlasGameLoop = (unavailable - internal error) CRenderer::RenderFrameImpl (renderer.cpp:478) this = 0x0BCEE578 -> (Singleton<CRenderer>) m = (unique_ptr<CRenderer::Internals,default_delete<CRenderer::Internals> >) m_Width = 1504 (0x000005E0) m_Height = 1003 (0x000003EB) m_Viewport = m_X = 0 (0x00000000) m_Y = 0 (0x00000000) m_Width = 1504 (0x000005E0) m_Height = 1003 (0x000003EB) m_Stats = m_DrawCalls = 0 (0x00000000) m_TerrainTris = 0 (0x00000000) m_WaterTris = 0 (0x00000000) m_ModelTris = 0 (0x00000000) m_OverlayTris = 0 (0x00000000) m_BlendSplats = 0 (0x00000000) m_Particles = 0 (0x00000000) m_ShouldPreloadResourcesBeforeNextFrame = false m_ScreenShotType = NONE this = (unavailable) renderGUI = (unavailable - internal error) renderLogger = (unavailable - internal error) profile2__ = m_Name = 0x00F97674 -> "render" g_AtlasGameLoop = (unavailable - internal error) g_Game = (unavailable - internal error) CRenderer::RenderFrame (renderer.cpp:431) this = (unavailable) needsPresent = true Frame (main.cpp:446) realTimeSinceLastFrame = 0.033333 (0x3D088889) time = (unavailable - internal error) need_update = (unavailable) profile2__ = m_Name = 0x00F73D60 -> "frame" profile2__ = m_Name = (unavailable - internal error) g_Profiler2 = m_Initialised = (unavailable - internal error) m_FrameNumber = (unavailable - internal error) m_MgContext = (unavailable - internal error) m_GPU = (unavailable - internal error) m_Mutex = (mutex) m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >) g_SoundManager = (unavailable - internal error) g_XmppClient = (unavailable - internal error) g_Game = (unavailable - internal error) g_RLInterface = (unique_ptr<RL::Interface,default_delete<RL::Interface> >) g_ResizedH = (unavailable - internal error) g_ResizedW = (unavailable - internal error) g_NetClient = (unavailable - internal error) RunGameOrAtlas (main.cpp:687) argc = 1 (0x00000001) argv = 0x032E0008 -> 0x032E0028 -> "C:\Users\summe\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe" isNonVisualReplay = false flags = 8 (0x00000008) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) isNonVisual = false isUsingRLInterface = false scriptEngine = (Singleton<ScriptEngine>) m_Contexts = (unsupported list<JSContext const * >) res = 1e-07 (0x3E7AD7F29ABCAF48) isVisualReplay = (unavailable - internal error) modsToInstall = (unsupported vector<Path >) replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') <begin>$L0 = 0x00000000 <end>$L0 = 0x00000000 modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 203 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 52888 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62736 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62832 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63428 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5576 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63400 replay = m_Stream = 0x00000000 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_NumBaseMods = 3205166663 (0xBF0AF647) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 52888 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62736 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62832 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63428 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5576 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63400 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63136 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63332 mods = (unsupported vector<CStr8 >) i = (unavailable - internal error) installedMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 52888 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62736 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62832 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63428 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5576 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63400 installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1919 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 16385 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_InstalledMods = (unsupported vector<CStr8 >) modInterface = m_CmptPrivate = pScriptInterface = 0x006E6F69 -> m_CmptPrivate = pScriptInterface = (unavailable - internal error) pCBData = (unavailable - internal error) m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) pCBData = 0x04F36032 m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) <end>$L1 = (unavailable) <begin>$L1 = (unavailable - internal error) result = (unavailable - internal error) g_Profiler2 = m_Initialised = (unavailable - internal error) m_FrameNumber = (unavailable - internal error) m_MgContext = (unavailable - internal error) m_GPU = (unavailable - internal error) m_Mutex = (mutex) m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >) g_Game = (unavailable - internal error) g_NetClient = (unavailable - internal error) g_Shutdown = (unavailable - internal error) SDL_main (main.cpp:739) argc = 1 (0x00000001) argv = 0x032E0008 (see above) main_getcmdline (sdl_windows_main.c:74) argvw = (unavailable) argc = (unavailable) __scrt_common_main_seh (exe_common.inl:288) has_cctor = false main_result = (unavailable - internal error) tls_init_callback = (unavailable - internal error) is_nested = false tls_dtor_callback = (unavailable - internal error) main_result = 0 (0x00000000) __scrt_current_native_startup_state = (unavailable - internal error) CallStartupWithinTryBlock (wseh.cpp:363) ret = (unavailable) ret = 0 (0x00000000) RtlGetFullPathName_UEx (:0) RtlGetFullPathName_UEx (:0) errno = 2 (Error during IO) OS error = 0 (no error code was set) logs.zip
  2. I got the game from https://play0ad.com/download The game is installed in C:\Users\summe\AppData\Local\0 A.D. alpha
  3. No, those were overwritten. I've only uploaded the files that weren't overwritten. I have neither upgraded the game nor ever installed mods. I only just started playing this week. Again, not super high priority, because there was such an easy and intuitive work around. But I thought I'd let you all know.
  4. I could swear worth 2 bucks that button wasn't there at the time. I don't think the log files were overwritten. File manager still says the last updated time was right before the crash. (at least for crashlog. The others have been updated). crashlog.txt crashlog.dmp
  5. I tried to open 0ad this morning, but it crashed. One of the windows that opened up said something about a missing mod. I haven't ever tried to download any mods. And the modifications window only lists the original game as an available mod and "This mod does not exist" as enabled mods. I'm confused how this could have happened, seeing as I haven't been messing with anything since I last played. I'd like to paste a screenshot of the error, but "You cannot paste images directly. Upload or insert images from URL", only there is no button to upload an image, and the screenshot does not have a URL. I'd also like to share the crashlog it generated, but "The text/plain file format(s) is not supported". After disabling "this mod does not exist" and enabling the main game and relaunching the game works. But I don't know why it broke in the first place.
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