Further to this I was hoping to change the size of ships to make them smaller. I found that ships tend to get stuck next to each other, making naval combat a bit stale for my tastes. I thought an easy change would be to half the size of all the ships, so they didn't get so jammed on maps like 'harbour' or 'islands'.
I tried changing 'Footprint size' in the template files but that didn't seem to work. I don't really mind how big the graphics are - it's more the size for the purposes of unit-collision and pathfinding that I'm thinking of.
Perhaps changing the Passability Class would do something?
Resizing unit
in Tutorials & Guides
Posted
Further to this I was hoping to change the size of ships to make them smaller. I found that ships tend to get stuck next to each other, making naval combat a bit stale for my tastes. I thought an easy change would be to half the size of all the ships, so they didn't get so jammed on maps like 'harbour' or 'islands'.
I tried changing 'Footprint size' in the template files but that didn't seem to work. I don't really mind how big the graphics are - it's more the size for the purposes of unit-collision and pathfinding that I'm thinking of.
Perhaps changing the Passability Class would do something?
Any ideas?