Jump to content

ekjc

Community Newbie
  • Posts

    2
  • Joined

  • Last visited

Posts posted by ekjc

  1. 16 hours ago, The Undying Nephalim said:

    Random question time!

    I seem to recall somewhere that in 0AD Roman heroes could capture or convert enemy units. I can't seem to find any evidence that this is or was a feature in the game. If this was a feature that was cut, how was it used in template files and how can I give a unit the ability to convert enemy units?

     

    The capture mechanic could be used to develop the  prison projects according to the Nephi canon. Examples:

    • Hyrule = ("Prisoners of War" tech) Become miners.
    • Gerudo = (Ayloch Prison Complex) Become forced laborers and/or XXX slaves to increase the population.
    • Goron = (Death Mountain Prison Camp) Become miners.
    • Sheikah = (Torture Chamber / Prison Chamber) Gain information of the enemy like theirs resources quantity / they could become Devourers.
    • Darknut = (Fighting Pit) Gain some experience by fighting against the prisoners of war (unless it's Impa hehehe).
    • Lizalfos = Can sacrifice them in the Altar or by the Shaman to gain food. Could make Grub Growers produce food faster or the Carcass Launcher cheaper. (Lizalfos Prison) Could be resold to the enemy by rupees.
    • Moblins = (Pain Punishing Prison) Gain information of the enemy or be resold to the enemy by rupees.
    • Deku Scrubs = Don't know, but they have a Deku Prison and a Boiling Cauldron.
    • Wizzrobes = Don't know , but they have a Magic Prison.
    • Fairies = Don't know , but they have a Midden (like an incinerator).
    • Labrynna = Is a slave based faction, so go wild.
    • Gohma = More food than the corpses.
    • Stalfos = More army.

     

     

    • Like 1
×
×
  • Create New...