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framodan

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Posts posted by framodan

  1. Hello everyone! :)

    I've tried build svn21811 with $make -j5 and the result is:

    Spoiler

    [gcc]$ make -j5
    ==== Building mocks_real (release) ====
    mocks_real.cpp
    Linking mocks_real
    ==== Building network (release) ====
    precompiled.h
    NetClient.cpp
    NetClientTurnManager.cpp
    NetFileTransfer.cpp
    NetHost.cpp
    NetMessage.cpp
    NetMessageSim.cpp
    NetServer.cpp
    NetServerTurnManager.cpp
    NetSession.cpp
    NetStats.cpp
    StunClient.cpp
    fsm.cpp
    precompiled.cpp
    Linking network
    ==== Building tinygettext (release) ====
    precompiled.h
    precompiled.cpp
    dictionary.cpp
    dictionary_manager.cpp
    iconv.cpp
    language.cpp
    log.cpp
    plural_forms.cpp
    po_parser.cpp
    tinygettext.cpp
    unix_file_system.cpp
    Linking tinygettext
    ==== Building lobby (release) ====
    precompiled.h
    L10n.cpp
    Globals.cpp
    StanzaExtensions.cpp
    XmppClient.cpp
    JSInterface_Lobby.cpp
    precompiled.cpp
    pkcs5_pbkdf2.cpp
    Linking lobby
    ==== Building glooxwrapper (release) ====
    precompiled.h
    glooxwrapper.cpp
    precompiled.cpp
    Linking glooxwrapper
    ==== Building simulation2 (release) ====
    precompiled.h
    precompiled.cpp
    Simulation2.cpp
    CCmpAIManager.cpp
    CCmpCinemaManager.cpp
    CCmpCommandQueue.cpp
    CCmpDecay.cpp
    CCmpFootprint.cpp
    CCmpMinimap.cpp
    CCmpMotionBall.cpp
    CCmpObstruction.cpp
    CCmpObstructionManager.cpp
    CCmpOverlayRenderer.cpp
    CCmpOwnership.cpp
    CCmpParticleManager.cpp
    CCmpPathfinder.cpp
    CCmpPathfinder_Vertex.cpp
    CCmpPosition.cpp
    CCmpProjectileManager.cpp
    CCmpRallyPointRenderer.cpp
    CCmpRangeManager.cpp
    CCmpRangeOverlayRenderer.cpp
    CCmpSelectable.cpp
    CCmpSoundManager.cpp
    CCmpTemplateManager.cpp
    CCmpTerrain.cpp
    CCmpTerritoryInfluence.cpp
    CCmpTerritoryManager.cpp
    CCmpTest.cpp
    CCmpUnitMotion.cpp
    CCmpUnitRenderer.cpp
    CCmpVision.cpp
    CCmpVisualActor.cpp
    CCmpWaterManager.cpp
    ICmpAIInterface.cpp
    ICmpAIManager.cpp
    ICmpCinemaManager.cpp
    ICmpCommandQueue.cpp
    ICmpDecay.cpp
    ICmpFogging.cpp
    ICmpFootprint.cpp
    ICmpGuiInterface.cpp
    ICmpIdentity.cpp
    ICmpMinimap.cpp
    ICmpMirage.cpp
    ICmpMotion.cpp
    ICmpObstruction.cpp
    ICmpObstructionManager.cpp
    ICmpOverlayRenderer.cpp
    ICmpOwnership.cpp
    ICmpParticleManager.cpp
    ICmpPathfinder.cpp
    ICmpPlayer.cpp
    ICmpPlayerManager.cpp
    ICmpPosition.cpp
    ICmpProjectileManager.cpp
    ICmpRallyPoint.cpp
    ICmpRallyPointRenderer.cpp
    ICmpRangeManager.cpp
    ICmpRangeOverlayRenderer.cpp
    ICmpSelectable.cpp
    ICmpSettlement.cpp
    ICmpSound.cpp
    ICmpSoundManager.cpp
    ICmpTemplateManager.cpp
    ICmpTerrain.cpp
    ICmpTerritoryDecayManager.cpp
    ICmpTerritoryInfluence.cpp
    ICmpTerritoryManager.cpp
    ICmpTest.cpp
    ICmpUnitMotion.cpp
    ICmpUnitRenderer.cpp
    ICmpUnknownScript.cpp
    ICmpValueModificationManager.cpp
    ICmpVisibility.cpp
    ICmpVision.cpp
    ICmpVisual.cpp
    ICmpWaterManager.cpp
    CinemaPath.cpp
    Geometry.cpp
    HierarchicalPathfinder.cpp
    LongPathfinder.cpp
    PathGoal.cpp
    Rasterize.cpp
    Render.cpp
    Selection.cpp
    EngineScriptConversions.cpp
    JSInterface_Simulation.cpp
    MessageTypeConversions.cpp
    ScriptComponent.cpp
    BinarySerializer.cpp
    DebugSerializer.cpp
    HashSerializer.cpp
    IDeserializer.cpp
    ISerializer.cpp
    StdDeserializer.cpp
    StdSerializer.cpp
    CmpPtr.cpp
    ComponentManager.cpp
    ComponentManagerSerialization.cpp
    DynamicSubscription.cpp
    IComponent.cpp
    LocalTurnManager.cpp
    ParamNode.cpp
    ReplayTurnManager.cpp
    SimContext.cpp
    TurnManager.cpp
    Linking simulation2
    ==== Building scriptinterface (release) ====
    precompiled.h
    precompiled.cpp
    ScriptConversions.cpp
    ScriptInterface.cpp
    ScriptRuntime.cpp
    ScriptStats.cpp
    Linking scriptinterface
    ==== Building engine (release) ====
    precompiled.h
    L10n.cpp
    JSInterface_L10n.cpp
    BoundingBoxOriented.cpp
    BoundingBoxAligned.cpp
    Brush.cpp
    Fixed.cpp
    MD5.cpp
    Matrix3D.cpp
    NUSpline.cpp
    Noise.cpp
    Plane.cpp
    Quaternion.cpp
    Sqrt.cpp
    Vector3D.cpp
    JSInterface_Network.cpp
    precompiled.cpp
    ArchiveBuilder.cpp
    CConsole.cpp
    CLogger.cpp
    CStr.cpp
    CStrIntern.cpp
    CacheLoader.cpp
    Compress.cpp
    ConfigDB.cpp
    DllLoader.cpp
    Errors.cpp
    FileIo.cpp
    Filesystem.cpp
    GUID.cpp
    Game.cpp
    Atlas.cpp
    CmdLineArgs.cpp
    Config.cpp
    GameSetup.cpp
    HWDetect.cpp
    Paths.cpp
    Globals.cpp
    Hotkey.cpp
    Joystick.cpp
    KeyName.cpp
    Loader.cpp
    Mod.cpp
    ModInstaller.cpp
    ModIo.cpp
    Preprocessor.cpp
    PreprocessorWrapper.cpp
    ../../../source/ps/ModIo.cpp: In member function ‘void ModIo::StartDownloadMod(size_t)’:
    ../../../source/ps/ModIo.cpp:320:82: warning: ‘new’ of type ‘DownloadCallbackData’ with extended alignment 64 [-Waligned-new=]
      m_CallbackData = new DownloadCallbackData(sys_OpenFile(m_DownloadFilePath, "wb"));
                                                                                      ^
    ../../../source/ps/ModIo.cpp:320:82: note: uses ‘void* operator new(std::size_t)’, which does not have an alignment parameter
    ../../../source/ps/ModIo.cpp:320:82: note: use ‘-faligned-new’ to enable C++17 over-aligned new support
    Profile.cpp
    ProfileViewer.cpp
    Profiler2.cpp
    Profiler2GPU.cpp
    Pyrogenesis.cpp
    Replay.cpp
    SavedGame.cpp
    Shapes.cpp
    TemplateLoader.cpp
    ThreadUtil.cpp
    TouchInput.cpp
    UserReport.cpp
    Util.cpp
    VideoMode.cpp
    VisualReplay.cpp
    World.cpp
    RelaxNG.cpp
    XMLWriter.cpp
    XeroXMB.cpp
    Xeromyces.cpp
    JSInterface_ConfigDB.cpp
    JSInterface_Console.cpp
    JSInterface_Debug.cpp
    JSInterface_Game.cpp
    JSInterface_Main.cpp
    JSInterface_Mod.cpp
    JSInterface_ModIo.cpp
    JSInterface_SavedGame.cpp
    JSInterface_VFS.cpp
    JSInterface_VisualReplay.cpp
    SoundManager.cpp
    OggData.cpp
    SoundData.cpp
    ogg.cpp
    CBufferItem.cpp
    CSoundBase.cpp
    CSoundItem.cpp
    CStreamItem.cpp
    JSInterface_Sound.cpp
    SoundGroup.cpp
    format.cpp
    Linking engine
    ==== Building graphics (release) ====
    precompiled.h
    Camera.cpp
    ColladaManager.cpp
    CinemaManager.cpp
    Color.cpp
    Decal.cpp
    Font.cpp
    FontManager.cpp
    FontMetrics.cpp
    Frustum.cpp
    GameView.cpp
    HFTracer.cpp
    HeightMipmap.cpp
    LOSTexture.cpp
    LightEnv.cpp
    MapGenerator.cpp
    MapIO.cpp
    MapReader.cpp
    MapWriter.cpp
    Material.cpp
    MaterialManager.cpp
    MeshManager.cpp
    MiniPatch.cpp
    Model.cpp
    ModelAbstract.cpp
    ModelDef.cpp
    ObjectBase.cpp
    ObjectEntry.cpp
    ObjectManager.cpp
    Overlay.cpp
    ParticleEmitter.cpp
    ParticleEmitterType.cpp
    ParticleManager.cpp
    Patch.cpp
    ShaderDefines.cpp
    ShaderManager.cpp
    ShaderProgram.cpp
    ShaderProgramFFP.cpp
    ShaderTechnique.cpp
    SkeletonAnimDef.cpp
    SkeletonAnimManager.cpp
    Terrain.cpp
    TerrainProperties.cpp
    TerrainTextureEntry.cpp
    TerrainTextureManager.cpp
    TerritoryBoundary.cpp
    TerritoryTexture.cpp
    TextRenderer.cpp
    TextureConverter.cpp
    TextureManager.cpp
    Unit.cpp
    UnitAnimation.cpp
    UnitManager.cpp
    JSInterface_GameView.cpp
    precompiled.cpp
    AlphaMapCalculator.cpp
    DecalRData.cpp
    HWLightingModelRenderer.cpp
    InstancingModelRenderer.cpp
    MikktspaceWrap.cpp
    ModelRenderer.cpp
    OverlayRenderer.cpp
    ParticleRenderer.cpp
    PatchRData.cpp
    PostprocManager.cpp
    RenderModifiers.cpp
    Renderer.cpp
    Scene.cpp
    ShadowMap.cpp
    SilhouetteRenderer.cpp
    SkyManager.cpp
    TerrainOverlay.cpp
    TerrainRenderer.cpp
    TexturedLineRData.cpp
    TimeManager.cpp
    VertexArray.cpp
    VertexBuffer.cpp
    VertexBufferManager.cpp
    WaterManager.cpp
    JSInterface_Renderer.cpp
    mikktspace.cpp
    weldmesh.cpp
    Linking graphics
    ==== Building atlas (release) ====
    precompiled.h
    precompiled.cpp
    ActorViewer.cpp
    Brushes.cpp
    CommandProc.cpp
    GameLoop.cpp
    BrushHandlers.cpp
    CameraCtrlHandlers.cpp
    CinemaHandler.cpp
    CommandHandlers.cpp
    ElevationHandlers.cpp
    EnvironmentHandlers.cpp
    GraphicsSetupHandlers.cpp
    MapHandlers.cpp
    MessageHandler.cpp
    MiscHandlers.cpp
    ObjectHandlers.cpp
    PlayerHandlers.cpp
    TerrainHandlers.cpp
    InputProcessor.cpp
    MessagePasserImpl.cpp
    Misc.cpp
    Register.cpp
    SimState.cpp
    View.cpp
    Linking atlas
    ==== Building gui (release) ====
    precompiled.h
    CButton.cpp
    CChart.cpp
    CCheckBox.cpp
    CDropDown.cpp
    CGUI.cpp
    CGUIScrollBarVertical.cpp
    CGUISprite.cpp
    CImage.cpp
    CInput.cpp
    CList.cpp
    COList.cpp
    CProgressBar.cpp
    In member function ‘void CInput::UpdateText(int, int, int)’:
    cc1plus: warning: ‘void* __builtin_memset(void*, int, long unsigned int)’: specified size 18446744073709551612 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=]
    CRadioButton.cpp
    CSlider.cpp
    CText.cpp
    CTooltip.cpp
    GUIManager.cpp
    GUIRenderer.cpp
    GUITooltip.cpp
    GUIbase.cpp
    GUItext.cpp
    GUIutil.cpp
    IGUIButtonBehavior.cpp
    IGUIObject.cpp
    IGUIScrollBar.cpp
    IGUIScrollBarOwner.cpp
    IGUITextOwner.cpp
    MiniMap.cpp
    GuiScriptConversions.cpp
    JSInterface_GUIManager.cpp
    JSInterface_GUITypes.cpp
    JSInterface_IGUIObject.cpp
    ScriptFunctions.cpp
    L10n.cpp
    precompiled.cpp
    Linking gui
    ==== Building lowlevel (release) ====
    precompiled.h
    arena.cpp
    dynarray.cpp
    freelist.cpp
    headerless.cpp
    page_aligned.cpp
    pool.cpp
    shared_ptr.cpp
    unique_range.cpp
    app_hooks.cpp
    base32.cpp
    bits.cpp
    byte_order.cpp
    debug.cpp
    debug_stl.cpp
    dbghelp.cpp
    archive.cpp
    archive_zip.cpp
    codec.cpp
    codec_zlib.cpp
    stream.cpp
    file_loader.cpp
    file_stats.cpp
    real_directory.cpp
    trace.cpp
    file.cpp
    file_system.cpp
    io.cpp
    write_buffer.cpp
    vfs.cpp
    vfs_lookup.cpp
    vfs_path.cpp
    vfs_populate.cpp
    vfs_tree.cpp
    vfs_util.cpp
    fnv_hash.cpp
    frequency_filter.cpp
    input.cpp
    lib.cpp
    module_init.cpp
    ogl.cpp
    path.cpp
    posix.cpp
    rand.cpp
    regex.cpp
    cursor.cpp
    ogl_tex.cpp
    h_mgr.cpp
    secure_crt.cpp
    snd.cpp
    status.cpp
    svn_revision.cpp
    acpi.cpp
    amd64.cpp
    apic.cpp
    cache.cpp
    msr.cpp
    topology.cpp
    x86_x64.cpp
    cpu.cpp
    dir_watch_inotify.cpp
    gfx.cpp
    lcpu.cpp
    ldbg.cpp
    linux.cpp
    udbg.cpp
    ufilesystem.cpp
    unix.cpp
    unix_executable_pathname.cpp
    unuma.cpp
    uvm.cpp
    x.cpp
    os_cpu.cpp
    gcc.cpp
    smbios.cpp
    tex.cpp
    tex_bmp.cpp
    tex_codec.cpp
    tex_dds.cpp
    tex_png.cpp
    tex_tga.cpp
    timer.cpp
    utf8.cpp
    wsecure_crt.cpp
    precompiled.cpp
    Linking lowlevel
    ==== Building mongoose (release) ====
    mongoose.cpp
    Linking mongoose
    ==== Building Collada (release) ====
    precompiled.h
    CommonConvert.cpp
    Decompose.cpp
    DLL.cpp
    GeomReindex.cpp
    Maths.cpp
    PMDConvert.cpp
    PSAConvert.cpp
    StdSkeletons.cpp
    XMLFix.cpp
    precompiled.cpp
    Linking Collada
    ==== Building pyrogenesis (release) ====
    main.cpp
    Linking pyrogenesis
    ==== Building mocks_test (release) ====
    mocks_test.cpp
    Linking mocks_test
    ==== Building AtlasObject (release) ====
    AtlasObjectImpl.cpp
    AtlasObjectText.cpp
    AtlasObjectJS.cpp
    AtlasObjectXML.cpp
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In function ‘std::__cxx11::wstring fromXmlChar(const xmlChar*)’:
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:96:31: warning: this statement may fall through [-Wimplicit-fallthrough=]
       case 5: ch += *source++; ch <<= 6;
                                ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:97:3: note: here
       case 4: ch += *source++; ch <<= 6;
       ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:97:31: warning: this statement may fall through [-Wimplicit-fallthrough=]
       case 4: ch += *source++; ch <<= 6;
                                ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:98:3: note: here
       case 3: ch += *source++; ch <<= 6;
       ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:98:31: warning: this statement may fall through [-Wimplicit-fallthrough=]
       case 3: ch += *source++; ch <<= 6;
                                ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:99:3: note: here
       case 2: ch += *source++; ch <<= 6;
       ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:99:31: warning: this statement may fall through [-Wimplicit-fallthrough=]
       case 2: ch += *source++; ch <<= 6;
                                ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:100:3: note: here
       case 1: ch += *source++; ch <<= 6;
       ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:100:31: warning: this statement may fall through [-Wimplicit-fallthrough=]
       case 1: ch += *source++; ch <<= 6;
                                ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:101:3: note: here
       case 0: ch += *source++;
       ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In constructor ‘toXmlChar::toXmlChar(const wstring&)’:
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:67:49: warning: this statement may fall through [-Wimplicit-fallthrough=]
        case 4: *--target = ((ch | 0x80) & 0xBF); ch >>= 6;
                                                  ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:68:4: note: here
        case 3: *--target = ((ch | 0x80) & 0xBF); ch >>= 6;
        ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:68:49: warning: this statement may fall through [-Wimplicit-fallthrough=]
        case 3: *--target = ((ch | 0x80) & 0xBF); ch >>= 6;
                                                  ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:69:4: note: here
        case 2: *--target = ((ch | 0x80) & 0xBF); ch >>= 6;
        ^~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:69:49: warning: this statement may fall through [-Wimplicit-fallthrough=]
        case 2: *--target = ((ch | 0x80) & 0xBF); ch >>= 6;
                                                  ~~~^~~~~
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:70:4: note: here
        case 1: *--target = (char)(ch | firstByteMark[bytesToWrite]);
        ^~~~
    Linking AtlasObject
    ==== Building AtlasUI (release) ====
    precompiled.h
    ActorEditor.cpp
    ActorEditorListCtrl.cpp
    AnimListEditor.cpp
    PropListEditor.cpp
    TexListEditor.cpp
    ActionButton.cpp
    ToolButton.cpp
    Canvas.cpp
    ColorDialog.cpp
    DraggableListCtrl.cpp
    DraggableListCtrlCommands.cpp
    EditableListCtrl.cpp
    EditableListCtrlCommands.cpp
    FieldEditCtrl.cpp
    ListCtrlValidator.cpp
    QuickComboBox.cpp
    QuickFileCtrl.cpp
    QuickTextCtrl.cpp
    FileHistory.cpp
    HighResTimer.cpp
    MapDialog.cpp
    SnapSplitterWindow.cpp
    virtualdirtreectrl.cpp
    AtlasDialog.cpp
    AtlasWindow.cpp
    AtlasClipboard.cpp
    In file included from /usr/include/wx-2.8/wx/version.h:17:0,
                     from /usr/include/wx-2.8/wx/defs.h:134,
                     from /usr/include/wx-2.8/wx/wxprec.h:13,
                     from ../../../source/tools/atlas/AtlasUI/Misc/precompiled.h:48:
    ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp: In constructor ‘MapDialog::MapDialog(wxWindow*, MapDialogType, const wxIcon&)’:
    ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: error: ‘Lm_Type’ was not declared in this scope
      filenameSizer->Add(new wxStaticText(this, wxID_ANY, _(m_Type == MAPDIALOG_SAVE ? "Map name: " : "Map path: ")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
                                                          ^
    ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: note: suggested alternative: ‘m_Type’
    make[1]: *** [AtlasUI.make:346: obj/AtlasUI_Release/MapDialog.o] Błąd 1
    make[1]: *** Oczekiwanie na niezakończone zadania....
    make: *** [Makefile:165: AtlasUI] Błąd 2

    Also building later svn21815 with $make -j3 gave me similar error:

    [gcc]$ make -j3
    ==== Building mocks_real (release) ====
    ==== Building network (release) ====
    ==== Building tinygettext (release) ====
    ==== Building lobby (release) ====
    ==== Building glooxwrapper (release) ====
    ==== Building simulation2 (release) ====
    Simulation2.cpp
    Linking simulation2
    ==== Building scriptinterface (release) ====
    ==== Building engine (release) ====
    GameSetup.cpp
    VideoMode.cpp
    World.cpp
    JSInterface_Main.cpp
    Linking engine
    ==== Building graphics (release) ====
    MapGenerator.cpp
    MapIO.cpp
    MapReader.cpp
    MapWriter.cpp
    Linking graphics
    ==== Building atlas (release) ====
    MapHandlers.cpp
    Linking atlas
    ==== Building gui (release) ====
    ==== Building lowlevel (release) ====
    ==== Building mongoose (release) ====
    ==== Building Collada (release) ====
    ==== Building pyrogenesis (release) ====
    Linking pyrogenesis
    ==== Building mocks_test (release) ====
    ==== Building AtlasObject (release) ====
    ==== Building AtlasUI (release) ====
    MapDialog.cpp
    AtlasEventLoop.cpp
    AtlasWindowCommand.cpp
    In file included from /usr/include/wx-2.8/wx/version.h:17:0,
                     from /usr/include/wx-2.8/wx/defs.h:134,
                     from /usr/include/wx-2.8/wx/wxprec.h:13,
                     from ../../../source/tools/atlas/AtlasUI/Misc/precompiled.h:48:
    ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp: In constructor ‘MapDialog::MapDialog(wxWindow*, MapDialogType, const wxIcon&)’:
    ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: error: ‘Lm_Type’ was not declared in this scope
     enameSizer->Add(new wxStaticText(this, wxID_ANY, _(m_Type == MAPDIALOG_SAVE ? "Map name: " : "Map path: ")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
                                                      ^
    ../../../source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp:113:54: note: suggested alternative: ‘m_Type’
    make[1]: *** [AtlasUI.make:346: obj/AtlasUI_Release/MapDialog.o] Błąd 1
    make[1]: *** Oczekiwanie na niezakończone zadania....
    make: *** [Makefile:165: AtlasUI] Błąd 2
    

    I'm using Fedora 26 and installed all dependecies. As was mentioned some posts ago I received:

    [gcc]$ g++ -dumpversion
    7

    What could cause it? How could I compile code in other way? I really get stuck...

     

    P. S.

    By the way: nice to say you hello once again ;)

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