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jmauro

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Posts posted by jmauro

  1. Hello

    I was playing and I realized that when I start the game memory consumption is below 400 MB, and throughout the game consumption is increasing until you get in the house of 2.7 GB of RAM.
    In another game after 1 hour a crash occurred and closed, when I went to look the memory was at 2.5 GB.

    My question is how much memory is needed for the game?

    Thank you..

    Error print:

     

    image.png

    crashlog.txt system_info.txt userreport_hwdetect.txt

  2. Good morning, 

    I'm getting to know the game and I use it to make my contribution to the work, I hope this will help in future improvements. Below I am putting a small 2 hour game report I made today and I am also attaching log files for crash tests.

    Congratulations on the great work.....

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Date: 06/20/2019 0 A.D 23 ALPHA XXIII Release (21935)

    1) Chinese VS Romans


      Game with mods: Terra_magna, Techtree, Communit_maps.
      Player Amount: 1 VS Computer
      Map size: Normal
      Map Name: Ratumacos
      Level of difficulty: very easy
      Playing time: 1:58 minutes
      Game speed: 0,75x
      FPS: 12
      Population: 179/340

    Suggestion:

    1 - Little resource in the maps of Stone and Metal, I do not know if you are already evaluating increase but it would be interesting to leave a sufficient amount of Resources to maintain a good development of the exercise, improvements etc.

    Total Stone Found: 22000
    Total Metal Found: 30000

    2- Indicate amount of villager working on each resource

    3 -  Insert the attributes such as: Attack points, defense, siege, in the Warriors, Soldiers and Villagers.

      - Points of attack against: infantry, cavalry and artillery
      - Defense points against: infantry, cavalry and artillery
      - Siege points against: infantry, cavalry and artillery

     

    Bugs:

    1- 45 workers collecting wood, causes lags

    2- Romoano soldier attacking his own tower.

    3- Chinese soldier walking does not leave the place.

    4- After 2 hours of play a crash occurs.

     

    Crash pyrogeneis.jpg

    Pyrogeneis 1.jpg

    crashlog.dmp crashlog.txt system_info.txt userreport_hwdetect.txt

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