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Vercingetorix_

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Posts posted by Vercingetorix_

  1. On 28.12.2016 at 1:28 PM, wowgetoffyourcellphone said:

    I think best bets for civ in timeframe are: Thracians, Scythians, and Aksumites. Hans can be good to include in the game for modding proof of concept.

    Awesome gaul models. Hope those spear champs of gauls will be implemented

  2. Also some prices are inadequate :

    1)Balearic slinger costs : 25 food, 20 wood, 50 stone, 25 iron. 2)Normal slinger costs : 50 food, 20 wood, 30 stone.

    1) 120 resourses(25 iron included) 2) 100 resourses( 0 iron included)

    Fatherbushido said that the concept of mercenaries is food price converted into iron. OK, but following this logic, balearic slinger should cost 25 food, 20 wood, 30 stone(NOT 50), 25 iron. 

    Also there are some other units with inadequate prices :sword mercenaries( Carthage/ Ptole)

     

    • Like 1
  3. Hello.

    Lately one  idea came to my mind about mercenaries. Its well known that they are expensive : cost iron, and cost more resourses in the total amount than its analogue(citizen) . That must be fixed and i got an idea how: let mercenaries gain 2x more exp per hit / kill. Thus, they can be promoted faster than normally wich makes them more usefull.

    • Like 4
  4. Also want to add that my enemies had no opportunity to train spearchampions to counter my horses( actually  txoz12 could have trained some fanatics). Guess he had no much iron since i was raiding his eco and killing some units

    • Like 1
  5. Map:Mainland

    Players: Kudriy, Vercingetorix, PrincipalityOfZeon VS Grugnas, JorgeGijon, txoz12

    Another use of cavalry.

    Someone can say that cavalry is enough strong but I assure u, Grugnas just was suiciding against me. After  suiciding, my cav became promoted and could fight much better  than Grugnas's new inexperienced cavalry

    2016-12-15_0001.rar

    • Like 1
  6. Elexis, i dont want to hire a hero just to raid eco. Its a bad choice. Hero is needed to boost main army , not some separate small groups like cavalry. Also i have read enough info about punic wars and Maharbal was a commander of all cavalry( incuding light numidian cavalry (ranged) )

    I hope borg will join disscussion and wll bring his opinion here, because in lobby he agreed with it.

    Raids on traders can be counterd by normal citizen cavalry as well. Britons, Gauls,Athens, Maurya( +2 atack for sword),Persia can deal with Carthage cav pretty well, their horses dont need much iron to be trained.

    And as i said, so far all heroes who increase units atack, they increase champs atack or citizens atack but not separate types of units like melee/ range.

    May be let Maharbal increase + 4 atack for melee and +3 for ranged at least? Mercenaries cav is pretty expensive, i have played for Carthage a lot and i know that feel when u have a lack of stone / iron. Only lucky position from the beginning can help significantly.

    Idea of nerfing of the Briton heroine Boudicca and Roman hero Marcellus seems to be fair.

    • Like 2
  7. Hello. In 21 alpha i mostly have played for gauls and for romans. I like testing some new civs for me and finding good strategies.Now i would like to discuss Carthage.

    Few players like playing for Carthage, this civ doesnt seem to be popular. Carthage got a hero, called Maharbal who increases atack of melee cavalry. I asked some good players like borg- and we agreeded on that he should increase atack of range cavalry as well. Why? Well, u can simply count. This hero is worth of trainning if i do many many cavalry , but its too risky in normal game because horses can be counterd by simple speramen.Is this hero really worth of trainning , so? Normally in the game u cant rely on horses as ur main army and u do only some(20-40) as support for champions or for raiding traders. And range cavalry as support are much better than melee one.Thats why i suggest making Maharabal aura for range cavalry as well.

    And just name me please, if there is  any other hero who increases atack of seperate types of units only( melee/range)?

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