Led
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Posts posted by Led
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Is it possible to use sounds from the internet as a basic? Of course I will consider Copyright
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Hi man3ster. We have quite a few animals in the game that could use new sounds when they're clicked on. Is that something you could look into? Easiest way would be to place all the animals in a new map in Atlas Editor and then play the Map to hear what they sound like.
As Lion suggests, feel free to also give feedback on any sounds that are currently in the game. If you can improve something, let us know
I placed all animals in whom and how should I send files wich I think could be fit?
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I would like to make some sound-design tasks
greatings
Led
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I had now installed from sid pakagesources
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here I come not trough :
../../../source/network/NetServer.cpp: In static member function ‘static void* CNetServerWorker::SetupUPnP(void*)’:
../../../source/network/NetServer.cpp:239:55: error: too many arguments to function ‘UPNPDev* upnpDiscover(int, const char*, const char*, int)’
In file included from ../../../source/network/NetServer.cpp:37:0:
/usr/include/miniupnpc/miniupnpc.h:45:26: note: declared here
../../../source/network/NetServer.cpp:279:67: error: too many arguments to function ‘int UPNP_AddPortMapping(const char*, const char*, const char*, const char*, const char*, const char*, const char*, const char*)’
In file included from ../../../source/network/NetServer.cpp:38:0:
/usr/include/miniupnpc/upnpcommands.h:123:1: note: declared here
../../../source/network/NetServer.cpp:295:36: error: too many arguments to function ‘int UPNP_GetSpecificPortMappingEntry(const char*, const char*, const char*, const char*, char*, char*)’
In file included from ../../../source/network/NetServer.cpp:38:0:
/usr/include/miniupnpc/upnpcommands.h:159:1: note: declared here
Linking mongoose
==== Building mocks_test (release) ====
Creating obj/mocks_test_Release
mocks_test.cpp
make[1]: *** [obj/network_Release/NetServer.o] Fehler 1
make: *** [network] Fehler 2
make: *** Warte auf noch nicht beendete Prozesse... -
I found the solution
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now there is an error:
output/libFColladaSD.a
output/libFColladaSR.a
Building SpiderMonkey...
Package nspr was not found in the pkg-config search path.
Perhaps you should add the directory containing `nspr.pc'
to the PKG_CONFIG_PATH environment variable
No package 'nspr' found
ERROR: SpiderMonkey build failedPerhaps you should add the directory containing `nspr.pc'
to the PKG_CONFIG_PATH environment variable? > what is meaned by that? -
ok now it works
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ok I will try it.
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sorry;
cd 0ad/build/workspaces./update-workspaces.sh > that had worked,but only from filesystem not with the teminalcd gcc > there is no gcc in the whole source data?make -j3
"it failed" is not a proper error description. Possibly you either didn't pass --with-system-nvtt or didn't install cmake. But without an error log that is impossible to know.
I have installed cmake
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I want to compile it from sorce but when I followed the instructions it failed is there another version?
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ok I think to beginner linux to run sid or compile it from source so I have to wait.
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And do you know when version in the backports are updated?
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Ok Thank you
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Hello,
I use Debian 7 and can't update to alpha 18.I used the instructions from here but I'm on the version before 18 from 2014.
Is anything I can try?
Lg
Led
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electronic of all types;singer and songwriter;jingles;rock
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I'm not shure if I understand that right :I could put together diffrent sounds of one type, for example sound of a man who walks trogh water?
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I'm interested in both ,but it is right I have not really specific experiences with sound effects for games but i'm creativ in the use of sound material and microphones for example I modified the Facebook notification sound... I hope I can give it a try
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I record singer and songwriter stuff (thats not what you need); I make often electronik FX but without direction,maybe ther is a task to do?so that i could aply;and I compose some sort of film music (but beginner levels).
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Hello,
I'm not shure where tp put this ;I hope I'm rigth here.
I'm make often music and record some stuff and I wonder if I can help edit new sounds for the game.
So the questions is: Do need some audio design?
Greatings
Led
Sounds to create
in Game Development & Technical Discussion
Posted
I've looked on the peacock sound:
This sounds should be the basic ;but I'm not shure what I have to edit so I post it here for review
Peacock Bird-SoundBible.com-98379922.wav
Peacock-SoundBible.com-1698361099.wav