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alffis

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Posts posted by alffis

  1. Hi, my old friend with an really old pc and sure old gfx driver had the same problem.

    He has a (native) resolution of 1920x1080 (16:9) and could not scroll down or right

    with the cursor and has to klick with the lowest-left end of the cursor.

    We solved the problem in the local.cfg with:

    xres = 1600

    yres = 1024

    ; OMG (25:16) (X.X)

    Yes it works fine now! (O_O)

    I have 1920x1200 (16:10) and no such problem.

    I post this just for information.

    Have a good time!

    Alpha 17 Quercus / Win7 / 64Bit

  2. Hi, i had complete the same problem, every time i reopened a random generated map, or i played the map.

    I got the messages like this, sometimes more or less:

    2345.345 javascrip warning: Script value conversion check failed: v.isnumber() (got type object)

    After a little analyse of the .xml file i detect some odd like this,

    because i cant reproduce it on e NEW map WITHOUT random generator.

    <Entity uid="4895">

    <Template>mirage|gaia/flora_tree_pine</Template>

    <Player>0</Player>

    <Position x="753.06516" z="1555.99155"/>

    <Orientation y="-4.31946"/>

    <Actor seed="2935"/>

    </Entity>

    Inserted in a NEW MAP .xml file you get the same errors, and see no tree.

    So you have to delete this "mirage|", then you see the tree and the error is gone. d(^_^)b

    and should look like this:

    <Entity uid="4895">

    <Template>gaia/flora_tree_pine</Template>

    <Player>0</Player>

    <Position x="753.06516" z="1555.99155"/>

    <Orientation y="-4.31946"/>

    <Actor seed="2935"/>

    </Entity>

    You have to reload the ATLAS, reopen do not work!

    There are different amounts of errors every new random map (1-xxx), so it is the best you get an

    good old editor or an similar one, to delete the "mirage|" all at once. (^_~)

    http://www.crimsoneditor.com/

    Have a good time!

    A really nice game!

    Alpha 17 Quercus / Win7 / 64Bit

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