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Posts posted by alffis
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Hi, i had complete the same problem, every time i reopened a random generated map, or i played the map.
I got the messages like this, sometimes more or less:
2345.345 javascrip warning: Script value conversion check failed: v.isnumber() (got type object)
After a little analyse of the .xml file i detect some odd like this,
because i cant reproduce it on e NEW map WITHOUT random generator.
<Entity uid="4895">
<Template>mirage|gaia/flora_tree_pine</Template>
<Player>0</Player>
<Position x="753.06516" z="1555.99155"/>
<Orientation y="-4.31946"/>
<Actor seed="2935"/>
</Entity>
Inserted in a NEW MAP .xml file you get the same errors, and see no tree.
So you have to delete this "mirage|", then you see the tree and the error is gone. d()b
and should look like this:
<Entity uid="4895">
<Template>gaia/flora_tree_pine</Template>
<Player>0</Player>
<Position x="753.06516" z="1555.99155"/>
<Orientation y="-4.31946"/>
<Actor seed="2935"/>
</Entity>
You have to reload the ATLAS, reopen do not work!
There are different amounts of errors every new random map (1-xxx), so it is the best you get an
good old editor or an similar one, to delete the "mirage|" all at once. (^_~)
Have a good time!
A really nice game!
Alpha 17 Quercus / Win7 / 64Bit
Curser vertical position missmatch
in Bug reports
Posted · Edited by alffis
Hi, my old friend with an really old pc and sure old gfx driver had the same problem.
He has a (native) resolution of 1920x1080 (16:9) and could not scroll down or right
with the cursor and has to klick with the lowest-left end of the cursor.
We solved the problem in the local.cfg with:
xres = 1600
yres = 1024
; OMG (25:16) (X.X)
Yes it works fine now! (O_O)
I have 1920x1200 (16:10) and no such problem.
I post this just for information.
Have a good time!
Alpha 17 Quercus / Win7 / 64Bit