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Falx

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Posts posted by Falx

  1. The errors don't have anything to do with drivers or graphics card.

    I notice in your first screenshot, it shows the 0ad.dev PPA and you mention installing it, but that is a development snapshot of the game and not intended for most users, as it explains here. It is probably broken due to recent changes in mod structure, very likely the package maintainer doesn't even know about them yet. I would recommend sticking with the non-development A16 version of the game (0ad) unless you want to encounter these kinds of bugs :)

    Can you confirm if the A16 package from May (0ad not 0ad.dev) works for you?

    Not really, most of what we do isn't OS specific, so it benefits Windows, Linux and OS X users equally. When something does break, we have enough users that generally we hear about it fairly quickly and can address them :)

    Thanks for the feedback on my post, historic_bruno. :declare:
    Sorry for my english
    I set out initially did fix version for developers (unstable) .Because after scheduled departures at startup I completely deleted all the data, including repository and dependency and sets the version of the 16 stable. But it does not work (though originally, before the first experiment with a version of 16 virgins all worked fine). Several times I completely delete the entire game version 16 (stable) and reinstalled it according to the rules through the repository, but it does not work the same crash with a segmentation fault).
    But when I installed after a complete clean version 15 (earlier) then it works. After the upgrade to version 16, it will not start again and does not work.
    I suspect that this is true and the video card driver is not to blame .. Probably what the files are missing or were within the files or more depending on the very first version of the experiment with the development but I do not know how to find the error and how it can be corrected.
  2. Since the problem is not solved, then I did a thorough cleaning of the entire system of the game, deleted all the libraries and dependencies

    . I installed an earlier version of the official games - 0ad 15 from the program manager of Linux Mint 17 KDE.

    And the game started.
    The same graphics card Force 760
    Then I updated the game to version 16....
    sudo add-apt-repository ppa:wfg/0ad

    sudo apt-get update

    sudo apt-get install 0ad
    And she again takes off and does not start .... Crash (Segmentation fault)
    In parallel, I have in the Windows 8.1, and the game is fine (with foresight brakes) ...
    I'm sure the developers are paying much more attention to porting to Windows, than alternatives. Please bring to the normal development of the game results in the Linus. Thank you for your attention.
  3. - I have installed from above everything that was in this resource http://www.ubuntuupdates.org/package/core/trusty/universe/backports/0ad 0ad, 0ad-dbg, 0ad-data 0ad common, 0ad-update .. 0ad + 0ad-dev update from repository/

    I also tried unsuccessfully to update the version of the game compilation from source (Git) .. I suppose that this violated the that that in the file structure ..
    I will make attempt to complete the removal and installation a clean slate

    ***

    - Сurrently engaged in a careful reading of this topic here in the same problem .. - http://www.wildfiregames.com/forum/index.php?showtopic=13668&page=2
    It problems with NVidia Video drivers I know that something close to my events, and system configuration

    ***

    gdb /usr/games/pyrogenesis
    GNU gdb (Ubuntu 7.7-0ubuntu3.1) 7.7
    Copyright © 2014 Free Software Foundation, Inc.
    License GPLv3+: GNU GPL version 3 or later
    This is free software: you are free to change and redistribute it.
    There is NO WARRANTY, to the extent permitted by law. Type "show copying"
    and "show warranty" for details.
    This GDB was configured as "i686-linux-gnu".
    Type "show configuration" for configuration details.
    For bug reporting instructions, please see:
    .
    Find the GDB manual and other documentation resources online at:
    .
    For help, type "help".
    Type "apropos word" to search for commands related to "word"...
    Reading symbols from /usr/games/pyrogenesis...Reading symbols from /usr/lib/debug/.build-id/30/c31df2f5ae5772c12f4780cdcf5c3674b92c4f.debug...done.
    done.
    (gdb) run
    Starting program: /usr/games/pyrogenesis
    [Thread debugging using libthread_db enabled]
    Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
    Cache: 200 (total: 4036) MiB
    [New Thread 0xa54fdb40 (LWP 1000)]
    TIMER| InitVfs: 223.522 ms
    [New Thread 0xa4cfcb40 (LWP 1001)]
    [New Thread 0xa44dab40 (LWP 1002)]
    [New Thread 0xa36ffb40 (LWP 1003)]
    [Thread 0xa36ffb40 (LWP 1003) exited]
    [New Thread 0xa36ffb40 (LWP 1004)]
    [New Thread 0x9eefdb40 (LWP 1005)]
    Sound: AlcInit success, using OpenAL Soft
    [New Thread 0x9e4ffb40 (LWP 1006)]
    TIMER| CONFIG_Init: 7.47569 ms
    [New Thread 0x9d9feb40 (LWP 1007)]
    [New Thread 0x9d1fdb40 (LWP 1008)]
    [New Thread 0x9beccb40 (LWP 1009)]
    TIMER| RunHardwareDetection: 25.6876 ms
    TIMER| write_sys_info: 36.9295 ms
    [New Thread 0x9b4ffb40 (LWP 1010)]
    TIMER| InitRenderer: 29.1759 ms
    TIMER| ps_console: 4.67863 ms
    TIMER| ps_lang_hotkeys: 1.428 ms

    Program received signal SIGSEGV, Segmentation fault.
    XMBFile::Initialise (this=this@entry=0xbfffd510, FileData=0xa552f000 "XMB0\003")
    at ../../../source/ps/XML/XeroXMB.cpp:64
    64 ../../../source/ps/XML/XeroXMB.cpp: No such file or directory.

    (gdb) bt
    #0 XMBFile::Initialise (this=this@entry=0xbfffd510, FileData=0xa552f000 "XMB0\003")
    at ../../../source/ps/XML/XeroXMB.cpp:64
    #1 0x0820b2fe in ReadXMBFile (filename=..., vfs=..., this=0xbfffd510) at ../../../source/ps/XML/Xeromyces.cpp:161
    #2 CXeromyces::Load (this=this@entry=0xbfffd510, vfs=..., filename=...) at ../../../source/ps/XML/Xeromyces.cpp:81
    #3 0x08392229 in CGUI::LoadXmlFile (this=0x8d9b640, Filename=..., Paths=...) at ../../../source/gui/CGUI.cpp:925
    #4 0x083ce64e in CGUIManager::LoadPage (this=this@entry=0x8d3f0a0, page=...) at ../../../source/gui/GUIManager.cpp:226
    #5 0x083cfab6 in CGUIManager::PushPage (this=0x8d3f0a0, pageName=..., initData=...)
    at ../../../source/gui/GUIManager.cpp:85
    #6 0x083d023f in CGUIManager::SwitchPage (this=0x8d3f0a0, pageName=...,
    srcScriptInterface=srcScriptInterface@entry=0x8d40130, initData=...) at ../../../source/gui/GUIManager.cpp:77
    #7 0x081f08d1 in InitPs (setup_gui=<optimized out>, gui_page=...,
    srcScriptInterface=srcScriptInterface@entry=0x8d40130, initData=...)
    at ../../../source/ps/GameSetup/GameSetup.cpp:524
    #8 0x081f45ca in InitGraphics (args=..., flags=flags@entry=0) at ../../../source/ps/GameSetup/GameSetup.cpp:1031
    #9 0x08067f13 in RunGameOrAtlas (argc=argc@entry=1, argv=argv@entry=0xbfffeeb4) at ../../../source/main.cpp:475
    #10 0x0805b0a4 in main (argc=1, argv=0xbfffeeb4) at ../../../source/main.cpp:520

    (gdb) c
    Continuing.
    [Thread 0x9b4ffb40 (LWP 1010) exited]
    [Thread 0x9beccb40 (LWP 1009) exited]
    [Thread 0x9d1fdb40 (LWP 1008) exited]
    [Thread 0x9d9feb40 (LWP 1007) exited]
    [Thread 0x9e4ffb40 (LWP 1006) exited]
    [Thread 0x9eefdb40 (LWP 1005) exited]
    [Thread 0xa44dab40 (LWP 1002) exited]
    [Thread 0xa4cfcb40 (LWP 1001) exited]
    [Thread 0xa54fdb40 (LWP 1000) exited]
    [Thread 0xb2362740 (LWP 996) exited]

    Program terminated with signal SIGSEGV, Segmentation fault.
    The program no longer exists.


    I got understand a little .. Although I know very few programming ..

    The missing files were found after installation .. Re-install again?
  4. Hello,

    Please help to solve this problem Installed the game and installed via the repository version of developers.

    Supplementary information in the files attached below.

    When you start the game from a shortcut or from the terminal game flashes a black screen for a second and falls ... :viking_face:

    LM 17 KDE Qiana .

    ***************************************

    /usr/games > ./0ad
    Cache: 200 (total: 4036) MiB
    TIMER| InitVfs: 200.824 ms
    Sound: AlcInit success, using OpenAL Soft
    TIMER| CONFIG_Init: 6.62842 ms
    TIMER| RunHardwareDetection: 23.3937 ms
    TIMER| write_sys_info: 18.5067 ms
    ERROR: CVFSFile: file shaders/program.rng couldn't be opened (vfs_load: -110101)
    ERROR: Failed to read grammar shaders/program.rng
    TIMER| InitRenderer: 1.50571 ms
    TIMER| ps_console: 4.64557 ms
    TIMER| ps_lang_hotkeys: 2.62942 ms
    TIMER| common/modern/setup.xml: 382.866 us
    TIMER| common/modern/styles.xml: 198.879 us
    TIMER| common/modern/sprites.xml: 2.68866 ms
    TIMER| common/setup.xml: 661.288 us
    TIMER| common/sprite1.xml: 2.23416 ms
    TIMER| common/styles.xml: 52.365 us
    TIMER| common/common_sprites.xml: 3.26005 ms
    TIMER| common/common_styles.xml: 293.364 us
    TIMER| common/init.xml: 1.45286 ms
    TIMER| pregame/sprites.xml: 492.063 us
    TIMER| pregame/styles.xml: 46.13 us
    TIMER| pregame/mainmenu.xml: 48.8277 ms
    TIMER| common/global.xml: 704.812 us
    ERROR: JavaScript error: gui/pregame/mainmenu.js line 279
    ReferenceError: sprintf is not defined
    getBuildString@gui/pregame/mainmenu.js:279
    __eventhandler28 (load)@versionNumber load:0
    ERROR: JavaScript error: gui/pregame/mainmenu.js line 109
    ReferenceError: translate is not defined
    formatUserReportStatus@gui/pregame/mainmenu.js:109
    onTick@gui/pregame/mainmenu.js:153
    __eventhandler0 (tick)@mainMenuPage tick:0
    ERROR: JavaScript error: gui/common/functions_global_object.js line 79
    ReferenceError: sprintf is not defined
    updateFPS@gui/common/functions_global_object.js:79
    __eventhandler29 (tick)@fpsCounter tick:1

    ERROR: CVFSFile: file shaders/effects/gui_text.xml couldn't be opened (vfs_load: -110101)
    ERROR: CXeromyces: Failed to open XML file shaders/effects/gui_text.xml
    ERROR: Failed to load effect 'gui_text'
    Segmentation fault
    ./pyrogenesis
    Cache: 200 (total: 4036) MiB
    TIMER| InitVfs: 514.382 us
    Sound: AlcInit success, using OpenAL Soft
    TIMER| CONFIG_Init: 8.28321 ms
    ERROR: CVFSFile: file hwdetect/hwdetect.js couldn't be opened (vfs_load: -110100)
    ERROR: Failed to load hardware detection script
    TIMER| RunHardwareDetection: 1.27222 ms
    TIMER| write_sys_info: 18.3931 ms
    ERROR: CVFSFile: file shaders/program.rng couldn't be opened (vfs_load: -110100)
    ERROR: Failed to read grammar shaders/program.rng
    TIMER| InitRenderer: 906.097 us
    ERROR: Failed to open font file fonts/mono-10.fnt
    ERROR: Failed to open font file fonts/sans-10.fnt
    TIMER| ps_console: 83.874 us
    TIMER| ps_lang_hotkeys: 2.43868 ms
    ERROR: CCacheLoader failed to find archived or source file for: "gui/page_pregame.xml"
    ERROR: Failed to open font file fonts/mono-stroke-10.fnt
    ERROR: CCacheLoader failed to find archived or source file for: "shaders/effects/gui_text.xml"
    ERROR: Failed to load effect 'gui_text'
    Segmentation fault

    ****************************************************************************************************************

    sYXUL.jpg

    log.zip

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