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jlc420

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Posts posted by jlc420

  1. "The Nile floods yes, but not as you think or where you believe. Flood waters are completely gone withing a month."

    I thought it flooded more before the dam was built?

    People forget how long it really is. it is not only in Egypt it runs into/through Sudan. It floods more in the southern most area of Egypt than it does in northern to central Egypt actually. This is because it rain's one month every 9 months.Anyway we're loosing track of the main discussion partly my fault. Anyway if you want to learn more just post me on my page. This is a subject area I am always excited to talk and share my experiences about :dance3:.

  2. I find having texture specific farm fertility is the wrong way to go.

    Remember the river nile? Well the egyptians (and ptolmies) Used it to farm ALOT of the ancient worlds consumtpion. it was the belly of the ancient world. why? Not because it had the most fertile fields (oh contrare, i think you'll find their soil sucked, but they had an ace up their sleaves)

    While the soil was shoddy, muddy at best, why did they keep growing unfailing large amounts of fudd That they had trouble eating all-of? Water. the nile river flooded, spreading its wartery jizz-ness all over the plants, thereby fertalising them, making them grow well.

    water is the key to plant growth, not land, not soil. soil is only important if you are farming deep inland, where water is harder to get to, and plants have to figure out the hard way.

    So instead of terrain specific fertility, why not just make it the closer to water you are, the better you farm.

    Actual the texture is relatively good

    In regard to the water being the key you fail to realize neither is more important. Without land/soil there is no nutrition being being gained..

    I have lived in Egypt literally and studied at a high ranking international school there 3rd in 10 top international schools (Cairo American College grades k-12),

    Anyway their soils is far more different than you think. It is extremely rich in minerals. Egypt is not all desert as depicted in movies and tv or as read in books. There are vast majorities of grass land that is never shown on screen that are not close to the Nile or Mediterranean yet half a days walk approx. Sure it's a different world now than it was 2000+ yrs ago but the Nile was used for trade more than farming. fruit and veggies where not a top source yet meat was abundant. They actually transported water to crops more than farming right along the Nile. Not to mention that most of their fruits and vegetables were imported by trade from surrounding areas, Ethiopia Nigeria Kenya and Israel. Egypt was more stone quarries that made trade valuable ( lime stone, granite, marble). Just a little true history lesson that you wont learn unless you have lived there (not visited but lived). In reality the game is relatively accurate to a fault with farming. The only card up their sleeve was called "trade."

    The Nile floods yes, but not as you think or where you believe. Flood waters are completely gone withing a month.

    Not making fun of you or anything but just wanted to correct you on you statement. No offense what so ever meant.

  3. Personally I think the farming is the least of the worries in the game. Ok they could be a little faster to harvest but really I see no fault all in all. Tools at the time were extremely limited and also it took centuries to improve really. People remember u are crossing technology of what was available tot hen to now. Most was done by hand not with various tools. As for the hammering when building instead of seeding well first the had to prepare the land to be cultivated you can just throw seeds anywhere and expect them to grow. Land has to be turned and broken in order to plant. They didn't have tractors with tillers attached to tear through hard ground. Also plows were crude and broke extremely easily.

    Think of the ground as need to be tenderized like a piece of meat before you season and cook it. So it only makes sense that how farmlands are done in the game.

    Don't forget in the game there are a few civs that do give a little advantage with the turning of crops. So technically there is an upgrade but it depends on what civ you play as.

    I can completely understand why this is not a priority for the developers. I've only been playing about 1 wk now and see more important things needing improvement.

    If there was to be in the future room to improve I would say crops should be done in relation to fraction and or area. though I see this would also call for how much can be yielded at a time.

    For instance your not going to grow a tropical plant in a cold climate (Alps) Just like you'r not going to grow temperate plants in a dry arid place (desert) Some Plants can be however multiple climates such as berry's and apples.

    Anyway as far as all that goes I agree it's not a priority any time soon. Possibility in the future maybe.

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