jasonlee478
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Posts posted by jasonlee478
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A few questions:
- Which source files should I look into if I want to check flocking algorithm?
I watch the video - http://www.youtube.com/watch?v=wXKTrZzipR4 and am impressed by the way how the formation can be displayed in the game.
But searching on the forum and source, cloned from github, doesn't find relevant code that I can look into for flocking algorithm. Only some discussion about design like Formation Review.
- It seems the binary file pyrogenesis is not created
When following the instruction at http://trac.wildfiregames.com/wiki/BuildInstructions#Building, building looking correctly finish its procedure.
... SimContext.cppCmpPtr.cppParamNode.cppprecompiled.cppLinking simulation2
But switching to ${0ad.home}/binaries/system, pyrogenesis is not created.
$pwd/home/jason/0ad/binaries/system $ ls -alh pyrogenesisls: cannot access pyrogenesis: No such file or directory
Anything I may miss?
Thanks for creating such great game!
Build problem + Formation source
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