ok, why is that ? I mean why cant it be automated too. So I just ran update-workspaces.bat --atlas Then tried building. Got an error : 1>------ Build started: Project: AtlasScript, Configuration: Release Win32 ------ 2>------ Build started: Project: AtlasObject, Configuration: Release Win32 ------ 1> ScriptInterface.cpp 2> AtlasObjectJS.cpp 1>..\..\..\source ools\atlas\AtlasScript\ScriptInterface.cpp(34): fatal error C1083: Cannot open include file: 'wx/wx.h': No such file or directory 2>..\..\..\source ools\atlas\AtlasObject\AtlasObjectJS.cpp(27): fatal error C1083: Cannot open include file: 'wx/log.h': No such file or directory 3>------ Build started: Project: AtlasUI, Configuration: Release Win32 ------ 4>------ Build started: Project: test, Configuration: Release Win32 ------ 3> precompiled.cpp 3>f:\code\0ad\0ad\source ools\atlas\atlasui\misc\precompiled.h(47): fatal error C1083: Cannot open include file: 'wx/wxprec.h': No such file or directory 4> test_root.cpp 5>------ Build started: Project: ActorEditor, Configuration: Release Win32 ------ 5>LINK : fatal error LNK1181: cannot open input file '..\..\..\binaries\system\AtlasUI.lib' 4>LINK : fatal error LNK1181: cannot open input file '..\..\..\binaries\system\AtlasObject.lib' ========== Build: 0 succeeded, 5 failed, 13 up-to-date, 0 skipped ==========