Report 3dsmax 2010 and 0 AD in Game Development & Technical Discussion Posted June 28, 2012 Kyriakos: It's in the Modifiers menu (the wrench icon). Click "Add modifier" -> "Boolean". Then you can click what object you want to use it together with, and select Difference / Union / Intersect. :-)
3dsmax 2010 and 0 AD
in Game Development & Technical Discussion
Posted
Kyriakos: It's in the Modifiers menu (the wrench icon). Click "Add modifier" -> "Boolean". Then you can click what object you want to use it together with, and select Difference / Union / Intersect. :-)