Position: Texture Artist, 3d Artist, Video Editor Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? Yes Do you agree to distribute all your work for Wildfire Games under [url="http://creativecommons.org/licenses/by-sa/3.0/"]Creative Commons Attribution Share-Alike license[/url]? Yes Name: Peter Erinkveld. Email: peter.erinkveld@gmail.com MSN Messenger: petererinkveld5@hotmail.com Location: Arnhem, The Netherlands Availability: Evenings, weekends. And all day starting from 23th of Juni How many hours per week on average do you think you'll have for Wildfire Games? What about 6 months from now? For now, about 8 hours a week, mainly in the evenings and weekends. In 6 months I think I will be available for about 12 hours a week. Age: 20. Occupation: I am a student. And currently on an internship. Skills and Experience: I study Communication & Multimedia Design. So the study basicly covers all forms of media. But you can focus on specific forms of media later on in your study, which I will tell more about in my motivation. During my study I have worked on a game project. Which was a RPG based around teddy bears. I hope to get some videos/ screenshots online, but I do not have a lot of content to show at the moment. This project covered 8 weeks. In which we managed to make a pretty good game with 39 people working 8 hours a day 5 days of the week. No one had any experience in making content for games aside from 8 weeks of courses in 3d, sound design and gameplay we had before the project started. Motivation: To come back at the game project. I absolutely loved that period of my study. I was member of the art team, and responsible for making a lot of art assets. I was the only member in the team who made complete assets from start to finish. This included modelling, texturing and a bit of animating. I was fascinated by making individual art assets which ultimately formed a world where the game took place. Right now I am on an internship at Media Republic, based in Amsterdam. I work there as a Motion Graphic Designer, I mainly do animation there. But I did some 3d animations for big cases which were actually used, so thats really cool. I think I have the skills to contribute to the 0ad project as an all round guy. But I would love to actually produce assets for the game it self. Personality: I am an open minded guy, who absolutely loves making art for interactive concepts. (which of course includes games). Short Essay: I found out the 0ad project via indiegamemag.com. I was looking for some good indie games, and thought I might find one where I would like to contribute to. When I saw 0ad, I didnt believe this wasnt actually an open source game. It looked too good to be true. But it was true. I think I already described my motivations pretty well, but I am basicly in love with making games, and I really miss not making assets for games. I hope that I can gain a lot more experience in making 3d objects for games if I could join Wildfire games. And so that I can proudly say that I contributed to this great game. Interests and Hobbies: My hobbys are mainly playing guitar and piano. I have played those for a long time. But I also do a lot o Photography. I love hanging out with friends to drink some beers and have good conversations. Staff: I dont know any one in the team Community: Mainly some Dutch sites about Photography, and music./i] Favorite Game: I actually dont play a lot of new games (I use a mac, so its kinda hard). Besides that I play a lot of old games. I love Age of Empires I and II. I also played A LOT of Rollercoaster Tycoon back in my days, which I still love. I think those are my favorite all time games. I also really enjoyed starcraft I and II. And some racing games. Mainly NFS and the Colin McRae series.[/i] [b]Work Examples:[/b] [i]You can find my portfolio on: http://www.petererinkveld.nl Some examples of relevant work: These are all made in 1 day max (besides from rendering). http://petererinkvel...ortal-inspired/ http://petererinkveld.nl/prison/ http://petererinkveld.nl/old-paper/ http://petererinkveld.nl/marble-track/ http://petererinkvel...ware-of-trolls/ For other projects you have to check my homepage, I cant unfortunately cant post any direct links to those projects. But the projects that might be of interest: "Teds Nightmare" (The game project I spoke about earlier) "De Grote Kleine Kapitein" (The boat is modelled in 3d) "Liniled" Texturing" There is also a lot of Motion Graphic stuff on my website if you guys are interested in that! I hope I can contribute something to this game! And if there are any other questions, feel free to ask me! Greetings, Peter