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f45

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Posts posted by f45

  1. This was compiled on Arch Linux. Getting errors when 0ad is run as a regular user:

    $ 0ad
    Cache: 500 (total: 5973) MiB
    file_system.cpp(155): Function call failed: return value was -110300 (Insufficient access rights to open file)
    Function call failed: return value was -110300 (Insufficient access rights to open file)
    Location: file_system.cpp:155 (CreateDirectories)

    Call stack:

    (0x7ba52a) ./pyrogenesis() [0x7ba52a]
    (0x761cc1) ./pyrogenesis() [0x761cc1]
    (0x76299e) ./pyrogenesis() [0x76299e]
    (0x762199) ./pyrogenesis() [0x762199]
    (0x767872) ./pyrogenesis() [0x767872]
    (0x76780b) ./pyrogenesis() [0x76780b]
    (0x76a9b2) ./pyrogenesis() [0x76a9b2]
    (0x773838) ./pyrogenesis() [0x773838]
    (0x593e48) ./pyrogenesis() [0x593e48]
    (0x59606d) ./pyrogenesis() [0x59606d]
    (0x41fda8) ./pyrogenesis() [0x41fda8]
    (0x413bfe) ./pyrogenesis() [0x413bfe]
    (0x7fd7e56b138d) /lib/libc.so.6(__libc_start_main+0xed) [0x7fd7e56b138d]
    (0x41f1c9) ./pyrogenesis() [0x41f1c9]

    errno = 0 (Insufficient access rights to open file)
    OS error = ?


    (C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?

    I can suppress this error and the game will load, however I get further errors when trying to save a game:

    vfs.cpp(105): Function call failed: return value was -110100 (VFS directory not found)
    Function call failed: return value was -110100 (VFS directory not found)
    Location: vfs.cpp:105 (GetDirectoryEntries)

    Call stack:

    (0x7ba52a) ./pyrogenesis() [0x7ba52a]
    (0x761cc1) ./pyrogenesis() [0x761cc1]
    (0x76299e) ./pyrogenesis() [0x76299e]
    (0x762199) ./pyrogenesis() [0x762199]
    (0x777360) ./pyrogenesis() [0x777360]
    (0x779fb4) ./pyrogenesis() [0x779fb4]
    (0x7e3921) ./pyrogenesis() [0x7e3921]
    (0x74c2e7) ./pyrogenesis() [0x74c2e7]
    (0x7fd7e7e0d909) /opt/0ad/system/libmozjs185-ps-release.so.1.0(+0xc5909) [0x7fd7e7e0d909]
    (0x7fd7e7e17025) /opt/0ad/system/libmozjs185-ps-release.so.1.0(+0xcf025) [0x7fd7e7e17025]
    (0x7fd7e7e174c2) /opt/0ad/system/libmozjs185-ps-release.so.1.0(+0xcf4c2) [0x7fd7e7e174c2]
    (0x7fd7e7e183ac) /opt/0ad/system/libmozjs185-ps-release.so.1.0(+0xd03ac) [0x7fd7e7e183ac]
    (0x7fd7e7d95201) /opt/0ad/system/libmozjs185-ps-release.so.1.0(JS_CallFunctionValue+0x41) [0x7fd7e7d95201]
    (0x71b308) ./pyrogenesis() [0x71b308]
    (0x71b693) ./pyrogenesis() [0x71b693]
    (0x75b58a) ./pyrogenesis() [0x75b58a]

    errno = 0 (Try again later)
    OS error = ?


    (C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?
    (C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?
    s
    [xcb] Unknown sequence number while processing queue
    [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
    [xcb] Aborting, sorry about that.
    pyrogenesis: xcb_io.c:273: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed.
    /usr/bin/0ad: line 3: 15106 Aborted ./pyrogenesis $*

    Suppressing this error causes the game to crash as you can see.

    Running the game as root obviously isn't an option. Anyway to solve these errors?

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