Death_is_undead
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Posts posted by Death_is_undead
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Thanks for your kind words, Death_is_undead.
If my words were not kind, how would I expect to get kind words back?
Edit: I am curious now, what are the actual maps written in?
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Ah, I see. Sorry, not yet. The best you could do is create a series of custom scenarios and play them back to back.
Ok, sounds fair enough. What more can you ask from volunteers? This game is exceptionally wonderful as is.
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The gameplay code uses mostly Javascript and XML.
Ahhh, could have sworn I saw C++ included somewhere on the main page.
The game is also a work in progress. Some kind of single player campaign is planned.
As are most Open Source; but I was asking if the feature to add one in yourself is added?
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(Build July 10th, Ubuntu) I have played many open source games; but this one seems the most... amazing. It has great graphics, well designed gameplay, and an unusual goal; learning. Although, it seems strange to me that there is no campaigns implemented. Is the actual feature to add campaigns included, or is that a feature being requested?
Also, many of the other open source games I know have a Mark-Up language for them (A special coding language for the game in general), which I have yet to see for 0 A.D. I personally do not know C++, nor do I intend to fully understand it any time soon, but Mark-Up Languages I seem to get a knack for quick.
Lag everytime I scroll.
in Help & Feedback
Posted
I have to admit, it happens to me as well (Ubuntu Linux), but maybe not quite 10 seconds, more like 2-5 seconds, but it seems the game pauses as well for me; so the issue with me is not a huge problem, just annoying.