Héhéhé, I told you it was a nasty bot... I am not sure that you would have ended dead or not, but I think so because once it attacks you, it never stops building new units and sending them by group... Anyway you are better than me because I can not keep my unit count above the AI's one For the lag, I have a plan. There will be another Agent class which is the AttackerAgent. The bot it will split in several attacker agents - that is why the bot is called Split Bot, it splits in many Agents, and each attacker will have something like 10 units. That is how we can avoid what happens now, which is an order to attack one building or go to one position, given to 150 units. Thank you for the test