1. When you order a group of soldiers to attack a building, let them stay in their formation instead of spreading all out and letting the horses get there first.
2. Let players be able to select more units at a time. I found you can only select so many units at one time, so I had to make like 3 groups of soldiers for an attack.
3. Make a government (kings and queens, leaders, councils, depending on the different civilizations)
4. Change the attack style of computer players, because whenever I play on a team with another computer, there's always another team/teams that continually attack my team and barely attack other teams
5. Add a library or research center so you can advance in technology
6. Add buttons so you can communicate with computer players on your team (such as their style: attacking, balanced, defending)
Suggestions for 0 A.D.
in Gameplay Discussion
Posted
I have several suggestions.
1. When you order a group of soldiers to attack a building, let them stay in their formation instead of spreading all out and letting the horses get there first.
2. Let players be able to select more units at a time. I found you can only select so many units at one time, so I had to make like 3 groups of soldiers for an attack.
3. Make a government (kings and queens, leaders, councils, depending on the different civilizations)
4. Change the attack style of computer players, because whenever I play on a team with another computer, there's always another team/teams that continually attack my team and barely attack other teams
5. Add a library or research center so you can advance in technology
6. Add buttons so you can communicate with computer players on your team (such as their style: attacking, balanced, defending)