Problem: so many other games allow the following: game unit in the back, parked behind enemy lines, after ages attacks. I real life, that unit would be starved.
I would love 0ad more, if the game would have some supply system:
- army and workers must eat every so often
- that food must be send to some sites, where the people then rest.
That would also give units a home advantage, because they are closer to food, than the attackers.
Same should hold for spears: currently, a hunter seems to have millions of them, but won't break down.
That would lead to a game which is more strategic and less about killing.
Other problem I encountered: ships sometimes get stuck on land, and off-loaded units cannot always move to the shore
Otherwise great game, and I look forward to the next version.
Wishlist: Supply System
in General Discussion
Posted
Hey, I love the game, the graphics, the gameplay.
Problem: so many other games allow the following: game unit in the back, parked behind enemy lines, after ages attacks. I real life, that unit would be starved.
I would love 0ad more, if the game would have some supply system:
- army and workers must eat every so often
- that food must be send to some sites, where the people then rest.
That would also give units a home advantage, because they are closer to food, than the attackers.
Same should hold for spears: currently, a hunter seems to have millions of them, but won't break down.
That would lead to a game which is more strategic and less about killing.
Other problem I encountered: ships sometimes get stuck on land, and off-loaded units cannot always move to the shore
Otherwise great game, and I look forward to the next version.