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building lowlevel error


dylar
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I've had lots of problems compiling the prealpha2. Seems I could solve many of them. But now I'm stuck with this:

==== Building lowlevel ====
ogghack.cpp
../../../source/lib/res/sound/ogghack.cpp:34:19: warning: AL/al.h: Datei oder Verzeichnis nicht gefunden
In file included from ../../../source/lib/res/sound/ogghack.cpp:38:
../../../source/lib/res/sound/ogghack.h:30: error: ‘ALenum’ has not been declared
../../../source/lib/res/sound/ogghack.h:30: error: ‘ALsizei’ has not been declared
../../../source/lib/res/sound/ogghack.cpp:149: error: ‘ALenum’ has not been declared
../../../source/lib/res/sound/ogghack.cpp:149: error: ‘ALsizei’ has not been declared
../../../source/lib/res/sound/ogghack.cpp: In function ‘void ogg_open(void*, int&, int&)’:
../../../source/lib/res/sound/ogghack.cpp:164: error: ‘AL_FORMAT_MONO16’ was not declared in this scope
../../../source/lib/res/sound/ogghack.cpp:166: error: ‘AL_FORMAT_STEREO16’ was not declared in this scope
make[1]: *** [obj/lowlevel_Debug/ogghack.o] Fehler 1
make: *** [lowlevel] Fehler 2
isi@linux-7sct:~/trunk/build/workspaces/gcc>

"Datei oder Verzeichnis nicht gefunden" means "no such file or directory", in case that's important. Does anyone know what I'm doing wrong?

Edited by dylar
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I'm using OpenSuse 11.2.. I checked OpenAL and I had Open AL soft installed. Just that the devel was missing. I installed that as well and now it compiles up to this:


==== Building AtlasObject ===
AtlasObjectText.cpp
/bin/sh: wx-config: Kommando nicht gefunden.
AtlasObjectImpl.cpp
/bin/sh: wx-config: Kommando nicht gefunden.
io_align.cpp
AtlasObjectXML.cpp
/bin/sh: wx-config: Kommando nicht gefunden.
vfs_tree.cpp
Linking AtlasObject
vfs.cpp
==== Building AtlasScript ====
ScriptInterface.cpp
/bin/sh: wx-config: Kommando nicht gefunden.
../../../source/tools/atlas/AtlasScript/ScriptInterface.cpp:32:19: error: wx/wx.h: Datei oder Verzeichnis nicht gefunden

then it goes on and on with warnings and errors and ends with this:


In file included from ../../../source/lib/tex/tex_jpg.cpp:29:
../../../source/lib/external_libraries/libjpeg.h:32:21: warning: jpeglib.h: Datei oder Verzeichnis nicht gefunden
../../../source/lib/external_libraries/libjpeg.h:33:20: warning: jerror.h: Datei oder Verzeichnis nicht gefunden
../../../source/lib/tex/tex_jpg.cpp:46: error: ‘JOCTET’ was not declared in this scope
../../../source/lib/tex/tex_jpg.cpp:46: error: template argument 1 is invalid
../../../source/lib/tex/tex_jpg.cpp:46: error: expected initializer before ‘LINE_46_’
../../../source/lib/tex/tex_jpg.cpp:56: error: field ‘pub’ has incomplete type
../../../source/lib/tex/tex_jpg.cpp:68: error: expected constructor, destructor, or type conversion before ‘src_init’
../../../source/lib/tex/tex_jpg.cpp:91: error: expected constructor, destructor, or type conversion before ‘(’ token
tex_codec.cpp
make[1]: *** [obj/lowlevel_Debug/tex_jpg.o] Fehler 1
make[1]: *** Warte auf noch nicht beendete Prozesse...
make: *** [lowlevel] Fehler 2
isi@linux-7sct:~/trunk/build/workspaces/gcc>

"Kommando nicht gefunden" translates to "Command not found"

Edited by dylar
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right. I was missing several devels. Installed them and no more errors. It ends with

/usr/lib64/gcc/x86_64-suse-linux/4.4/../../../../x86_64-suse-linux/bin/ld: skipping incompatible /usr/X11R6/lib/libGL.so when searching for -lGL

I thought all was fine now but I can't run ./test_dbg. So maybe a missing OpenGL devel? But there are so many OpenGL related packages I can choose from. I have the following installed: Mesa, glitz, glitz-devel, gtkglext, gtkglext-devel, wxWidgets-gl,

Edited by dylar
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Hmm... Could you try running some commands like

file test_dbg
file /usr/X11R6/lib/libGL.so
file -L /usr/X11R6/lib/libGL.so
locate libGL.so|xargs file

(from binaries/system/)? It sounds like the game was compiled as 64-bit but it's picking up a 32-bit libGL, but that's distro-specific and I'm not sure if that's really the case or why it's happening or how to fix it ;)

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