Jump to content

clueless_guy2

Community Newbie
  • Posts

    4
  • Joined

  • Last visited

    Never

clueless_guy2's Achievements

Tiro

Tiro (1/14)

5

Reputation

  1. absolutely fantastic!!! that's something i have not seen in ANY game as of yet. That was one of the reasons why i lost my interest in AoE... the fact that they recycled madly... i hope this also includes different types of siege weoponry, but, i can see how much more time consuming that can be (since many factions just copied the others), and altogether inconceivable.
  2. so hero and unique units are already in the game... sweet! aside from mercenaries, what about trade goods? you could probably give a faction a certain "historical" trade good that their allies can benifit from (just for money anyway). and how about religous zeal? will units be affected by how well they perform in battle if there's a priest nearby (ally or enemy)? just to claify, when i mean mercenaries, i mean hiring tribes to fight for your cause - infantry, fanatics, archers, cavalry, etc... all factions BUT the romans would be at a disadvantage (since the romans are known for hiring mercs for their battles) unless you can give the the barbaric factions the natural ability to gain mercenaries by (example) surviving for a certain period of time. other factions might be able to pay them a certain tribute, or their specialized goods for exchange of their forces, etc. will the super units, or heroes cause "fear" upon enemy units? (good example the persian war elephant) perhaps lowering their defense, or even "scaring them away", that would be a neat affect. i know you guys talked about diplomatic relations before, but i'm just wondering if there will be an option of "threatening your ally, nuetral, etc." and vice-versa? can you hold certain heroes or units for ransom? just a few more ideas, trying to figure out what else was constant during the roman times.
  3. well, i'm new this place, but i find it very exciting what you guys are doing here. firstly, a little description about myself and how i got involved into this... It all began with warcraft: orcs and humans... I absolutely loved that game, i then followed the series up until war 3, since i loved strategy more the role-playing, i bought myself AoE, and got really into it for a while. So much so, that i began to read about certain cultures and civilizations (mongols and persians to be exact). so, as i looked around the internet i stumbled upon medieval: total war, and got really into that game. I loved playing the muslim factions just because they were faced against huge odds. In turn, i dived even deeper in history (the turkish in particular) and during my research, discoverd the Sassanid Empire. bored out of my mind, i decided to make a summary of the Sassanian empire (yeah, weird, i know), and found you guys. now, i'm reading everything there is to know about this game, and the more i do, the more i like it. So, i hope to be around here for a long long time. oh, and by the way, my name is Jaime Paz, and i'm from california, usa. i'm 21 years of age, and work as a elementary technician at a school. i love music and games, and my hobbies include writing music, playing games, spending time with friends, surfing the net, excersising, sleeping, and eating!!
  4. I'm new here, but i find this game very interesting. A couple of ideas i could offer are mercenaries. will you be able to hire mercenaries? they were a huge part of history during the roman times. Another idea is heroes, or perhaps a specific type of unit with a title. An example would be in the Sassanian army, they had countless titles for their military. One of them being a paygan-salar. this in the game, could give that unit more hitpoints, perhaps an aura that increases it's surrounding infantry an increased hitpoint, attack, whatever. Another idea is something very similar to AoE, and that would be unique units, only this time you could have more than one for each faction. I can see this game going very far. anyway, I hope that helps.
×
×
  • Create New...