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KzoneDD

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Tiro

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  1. After a reboot and placing them again, they behaved normally though ...
  2. Hi Alexis, Is there a way to change player order after the fact? And as I clarified later; these were entities that are supposed to be selectable, like trees.
  3. I just saw the quote. Sorry. I should elaborate; these are items with gameplay impact, like trees, and in testing they were also not active, like could not be chopped for wood.
  4. Thanks for the reply, Is there anything I can do to make it appear standard in the configuration I like? Maybe switch the order of players? (If so, how?) And that weird issue with items not being 'active', any idea?
  5. Hi all, Pleased to meet you. *waves* I tried my hand at making a map, only, as always, I enthusiastically start with the bit I see in my mind, without thinking of game structure, so even though I'm 99% happy with it, I have a player 1 (Maggimix) that always comes up as the human player, while I need to start the map with the human player as Caesar and aligned with Traitorix. (player 2, 3). Can this be done? Also; I noticed the editor sometimes quietly stops doing something right, or something, anyway, trees and such I place aren't selectable in the running game and I can only select them in the editor with alt-click. Anything I'm doing to cause this I'm unaware of? Thanks!! invasion_of_britain_by_KzoneDD.pmp invasion_of_britain_by_KzoneDD.xml
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