i'm thinking about reducing the power and saving the CPU.
In the last public online talk with Stan I heard that you can lower the graphics settings more precisely in A25. Very good.
i heard to most costs is :
- path finding
- and the size of the map, size of max Pop.
are the some other attribute we maybe could change?
Perhaps we can use Mainland, but completely flat without any change in terrain.
Also we can use one brown cylinder to represent trees/wood, grey and gold blocks to represent stone, alongside an option to disable ambient animations and animal animations. Maybe such a simple model would reduce the processing necessary? We can even implement Minecraft-like graphics option, perhaps cubes take less processing than rounded shapes.
I am not joking, this could seriously be an option for big