I have increased the spread of archer projectile to 2.5 and changed the damage per second to 4.34 as opposed to the previous 4.46. The archers fire more frequently but each arrow does less damage.  Greater spread means open order formation is more important; if an enemy archer misses your unit they are less likely to injure your unit standing next to their target.  Can the balancing advisors discuss whether this is nerfed enough or do we need more nerf?   XML file content: