Hey guys,
We on the balance team are working on some gameplay improvements for the next alpha (27).
Our main objective is to bring some elements to differentiate civilizations from each other. We want to provide some incentive for players to step out of their comfort zone and usual strategies. Work is progressing and we appreciate if you can help us.
We would like to hear your ideas about unique technologies.
Be creative here and remember that the characteristics of 0 A.D. must be