The main issue is that there are no people working on the gameplay concepts. There are a few artists and some guys doing UI stuff (and work on path finding, along with other engine-related stuff). That's why those discussions are pretty pointless. I also made several big topics about gameplay related stuff, ranging from resources to teching and unit counter systems. There are dozens of issues that have not been adressed/thought through yet, and the "manspam train" is just a tip of the ice b
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