@AIEND Has put much effort into typing up a document that outlines the fundamental problems of 0AD so far and solutions to fix them. Being an expert RTS player who has played a large variety of RTS games, his opinions will certainly be worth considering. The origininal document was typed in Chinese and I will translate it here. I believe this might provide a solution to the endless balancing discussions and new balancing issues the crop up every alpha.
Orginal document: 0AD修正.docx
Me neither. The best thing about 0ad is that we can resolve all problems by making our own mods or just switching back to A23. I am making my own gameplay mod and I would be happy to share it with anyone who is interested.
However, I have exams coming up soon, therefore I should revise and consolidate exam skills now, instead of spamming units in the lobby.
The main issue with lobby games is that 30%-40% of games are good games and the others are bad games that are either imbalanced