So, I implemented a huge change to heroes many months ago. While I've made a lot of progress, there still remains a lot to be done. Essentially, the player chooses a Hero at the start of the match, and this hero is your civ's leader for the remainder of the match. You can retrain this hero 5 times throughout the match if they are killed. And this Hero's cost increases for each passing Phase.
All heroes have these 3 auras standard:
"Forced Labor"
Nearby Builders construct buildi