I spent last 2 of my evening on the implementing of the addition light system in the pyrogenesis to find implementing bottlenecks for new objects. And I found some places, but that's not the topic.
How additional lighting system looks:
Fully dynamic lighting. And all light sources can be attached as props (i.e. to bones):
"May the Light be with you..."
But what restrictions do we have? We have 2 main:
The lights can't throw shadows, because performance (we ca