Starting a discussion on how we could improve 0 A.D.'s interface for visualizing unit stats at a glance. AOE2 had a simple system that did this very well, 0 A.D. doesn't. I'm waiting on your thoughts on this subject. I have on idea in particular, though, that I really think we should implement: remove HP count, and replace it by an "HP-armour equivalent" that would simply display how much HP this unit has against a particular attack type. This is because our armor stats make HP mostly irrelevant