Considering that the current unit roaster is not reconsidered, what should be the general role of each unit type? There are plenty of things that can be tweaked and differences from the same unit class in different civs but should the same class have the same abilities? So here is an open discussion topic for unit class role, that could be validated (or not) on a design meeting later. From the design documents Infantry: http://trac.wildfiregames.com/wiki/List%3A_Entities%3A_Player%3A_Infantry Ca
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