Overlay, ie game and real time: I set one or both to ON in settings but none shows up in the a24 game. Which commit fixed greatly improved the memory usage: Where do we start? Maybe adding a level of complexity, I'll start by reporting a frank decrease in a23 (twenty three) memory usage while playing long games here, since the time I compiled a24 (Dec 12th). Eg. 2h matches now consistently tax 5-6 GB memory here, leaving my swap alone. Considering the a24 binaries are as independent fr