Ranged units are currently designed in an ahistorical manner, encouraging players to field forces that are almost entirely ranged.  In part, this is due to a number of issues. 1.  Ranged units are accurate and typically faster than their melee counterparts, encouraging players to kite with them.  This makes players micro their ranged units much like in starcraft.  Since 0 A.D. does not wish to have this kind of gameplay, this should be addressed.   2.  The proportion of ranged to melee