DISCLAIMER: This will only work on a Blender exported armature. If it was exported by 3dsMax it will be complicated or impossible to get it right. Also if the blend already exists in the art repository you'd better use that instead. Step 1: Gather all the needed material In order to make a clean project and make it nice for the people coming after him (so that no one has to do further editing), one should try to keep things organized. You can refer to this guide: Organizing your blende